mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-01-30 12:40:42 +00:00
enough whitespace to crush a shambler
This commit is contained in:
parent
afa0b21336
commit
4d520d588d
13 changed files with 2351 additions and 2552 deletions
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@ -39,7 +39,9 @@ int numbrushplanes;
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plane_t planes[MAX_MAP_PLANES];
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int numbrushfaces;
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mface_t faces[128]; // beveled clipping hull can generate many extra
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mface_t faces[128]; // beveled clipping hull can generate
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// many extra
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/*
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@ -49,7 +51,8 @@ CheckFace
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Note: this will not catch 0 area polygons
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=================
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*/
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void CheckFace (face_t *f)
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void
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CheckFace (face_t * f)
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{
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int i, j;
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vec_t *p1, *p2;
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@ -57,26 +60,26 @@ void CheckFace (face_t *f)
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vec3_t dir, edgenormal, facenormal;
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if (f->numpoints < 3)
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Sys_Error ("CheckFace: %i points",f->numpoints);
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Sys_Error ("CheckFace: %i points", f->numpoints);
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VectorCopy (planes[f->planenum].normal, facenormal);
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if (f->planeside)
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{
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if (f->planeside) {
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VectorSubtract (vec3_origin, facenormal, facenormal);
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}
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for (i=0 ; i<f->numpoints ; i++)
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{
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for (i = 0; i < f->numpoints; i++) {
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p1 = f->pts[i];
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for (j=0 ; j<3 ; j++)
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for (j = 0; j < 3; j++)
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if (p1[j] > BOGUS_RANGE || p1[j] < -BOGUS_RANGE)
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Sys_Error ("CheckFace: BUGUS_RANGE: %f",p1[j]);
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Sys_Error ("CheckFace: BUGUS_RANGE: %f", p1[j]);
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j = i+1 == f->numpoints ? 0 : i+1;
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j = i + 1 == f->numpoints ? 0 : i + 1;
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// check the point is on the face plane
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d = DotProduct (p1, planes[f->planenum].normal) - planes[f->planenum].dist;
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d =
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DotProduct (p1,
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planes[f->planenum].normal) - planes[f->planenum].dist;
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if (d < -ON_EPSILON || d > ON_EPSILON)
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Sys_Error ("CheckFace: point off plane");
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@ -93,8 +96,7 @@ void CheckFace (face_t *f)
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edgedist += ON_EPSILON;
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// all other points must be on front side
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for (j=0 ; j<f->numpoints ; j++)
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{
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for (j = 0; j < f->numpoints; j++) {
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if (j == i)
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continue;
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d = DotProduct (f->pts[j], edgenormal);
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@ -112,13 +114,13 @@ void CheckFace (face_t *f)
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ClearBounds
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=================
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*/
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void ClearBounds (brushset_t *bs)
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void
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ClearBounds (brushset_t * bs)
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{
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int i, j;
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for (j=0 ; j<NUM_HULLS ; j++)
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for (i=0 ; i<3 ; i++)
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{
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for (j = 0; j < NUM_HULLS; j++)
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for (i = 0; i < 3; i++) {
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bs->mins[i] = 99999;
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bs->maxs[i] = -99999;
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}
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@ -129,12 +131,12 @@ void ClearBounds (brushset_t *bs)
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AddToBounds
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=================
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*/
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void AddToBounds (brushset_t *bs, vec3_t v)
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void
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AddToBounds (brushset_t * bs, vec3_t v)
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{
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int i;
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for (i=0 ; i<3 ; i++)
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{
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for (i = 0; i < 3; i++) {
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if (v[i] < bs->mins[i])
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bs->mins[i] = v[i];
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if (v[i] > bs->maxs[i])
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@ -144,7 +146,8 @@ void AddToBounds (brushset_t *bs, vec3_t v)
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//===========================================================================
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int PlaneTypeForNormal (vec3_t normal)
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int
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PlaneTypeForNormal (vec3_t normal)
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{
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float ax, ay, az;
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@ -155,14 +158,12 @@ int PlaneTypeForNormal (vec3_t normal)
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return PLANE_Y;
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if (normal[2] == 1.0)
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return PLANE_Z;
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if (normal[0] == -1.0 ||
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normal[1] == -1.0 ||
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normal[2] == -1.0)
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if (normal[0] == -1.0 || normal[1] == -1.0 || normal[2] == -1.0)
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Sys_Error ("PlaneTypeForNormal: not a canonical vector");
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ax = fabs(normal[0]);
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ay = fabs(normal[1]);
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az = fabs(normal[2]);
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ax = fabs (normal[0]);
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ay = fabs (normal[1]);
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az = fabs (normal[2]);
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if (ax >= ay && ax >= az)
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return PLANE_ANYX;
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@ -174,45 +175,40 @@ int PlaneTypeForNormal (vec3_t normal)
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#define DISTEPSILON 0.01
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#define ANGLEEPSILON 0.00001
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void NormalizePlane (plane_t *dp)
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void
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NormalizePlane (plane_t *dp)
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{
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vec_t ax, ay, az;
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if (dp->normal[0] == -1.0)
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{
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if (dp->normal[0] == -1.0) {
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dp->normal[0] = 1.0;
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dp->dist = -dp->dist;
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}
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if (dp->normal[1] == -1.0)
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{
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if (dp->normal[1] == -1.0) {
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dp->normal[1] = 1.0;
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dp->dist = -dp->dist;
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}
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if (dp->normal[2] == -1.0)
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{
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if (dp->normal[2] == -1.0) {
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dp->normal[2] = 1.0;
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dp->dist = -dp->dist;
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}
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if (dp->normal[0] == 1.0)
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{
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if (dp->normal[0] == 1.0) {
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dp->type = PLANE_X;
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return;
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}
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if (dp->normal[1] == 1.0)
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{
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if (dp->normal[1] == 1.0) {
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dp->type = PLANE_Y;
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return;
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}
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if (dp->normal[2] == 1.0)
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{
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if (dp->normal[2] == 1.0) {
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dp->type = PLANE_Z;
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return;
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}
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ax = fabs(dp->normal[0]);
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ay = fabs(dp->normal[1]);
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az = fabs(dp->normal[2]);
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ax = fabs (dp->normal[0]);
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ay = fabs (dp->normal[1]);
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az = fabs (dp->normal[2]);
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if (ax >= ay && ax >= az)
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dp->type = PLANE_ANYX;
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@ -220,8 +216,7 @@ void NormalizePlane (plane_t *dp)
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dp->type = PLANE_ANYY;
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else
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dp->type = PLANE_ANYZ;
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if (dp->normal[dp->type-PLANE_ANYX] < 0)
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{
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if (dp->normal[dp->type - PLANE_ANYX] < 0) {
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VectorSubtract (vec3_origin, dp->normal, dp->normal);
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dp->dist = -dp->dist;
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}
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@ -235,30 +230,29 @@ FindPlane
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Returns a global plane number and the side that will be the front
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===============
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*/
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int FindPlane (plane_t *dplane, int *side)
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int
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FindPlane (plane_t *dplane, int *side)
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{
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int i;
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plane_t *dp, pl;
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vec_t dot;
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dot = VectorLength(dplane->normal);
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dot = VectorLength (dplane->normal);
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if (dot < 1.0 - ANGLEEPSILON || dot > 1.0 + ANGLEEPSILON)
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Sys_Error ("FindPlane: normalization error");
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pl = *dplane;
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NormalizePlane (&pl);
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if (DotProduct(pl.normal, dplane->normal) > 0)
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if (DotProduct (pl.normal, dplane->normal) > 0)
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*side = 0;
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else
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*side = 1;
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dp = planes;
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for (i=0 ; i<numbrushplanes;i++, dp++)
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{
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for (i = 0; i < numbrushplanes; i++, dp++) {
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dot = DotProduct (dp->normal, pl.normal);
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if (dot > 1.0 - ANGLEEPSILON
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&& fabs(dp->dist - pl.dist) < DISTEPSILON )
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{ // regular match
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if (dot > 1.0 - ANGLEEPSILON && fabs (dp->dist - pl.dist) < DISTEPSILON) { // regular
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// match
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return i;
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}
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}
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@ -270,7 +264,7 @@ int FindPlane (plane_t *dplane, int *side)
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numbrushplanes++;
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return numbrushplanes-1;
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return numbrushplanes - 1;
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}
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@ -281,30 +275,29 @@ FindPlane_old
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Returns a global plane number and the side that will be the front
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===============
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*/
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int FindPlane_old (plane_t *dplane, int *side)
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int
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FindPlane_old (plane_t *dplane, int *side)
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{
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int i;
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plane_t *dp;
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vec_t dot, ax, ay, az;
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dot = VectorLength(dplane->normal);
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dot = VectorLength (dplane->normal);
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if (dot < 1.0 - ANGLEEPSILON || dot > 1.0 + ANGLEEPSILON)
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Sys_Error ("FindPlane: normalization error");
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dp = planes;
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for (i=0 ; i<numbrushplanes;i++, dp++)
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{
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for (i = 0; i < numbrushplanes; i++, dp++) {
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dot = DotProduct (dplane->normal, dp->normal);
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if (dot > 1.0 - ANGLEEPSILON
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&& fabs(dplane->dist - dp->dist) < DISTEPSILON )
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{ // regular match
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if (dot > 1.0 - ANGLEEPSILON && fabs (dplane->dist - dp->dist) < DISTEPSILON) { // regular
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// match
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*side = 0;
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return i;
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}
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if (dot < -1.0+ANGLEEPSILON
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&& fabs(dplane->dist + dp->dist) < DISTEPSILON )
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{ // inverse of vector
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if (dot < -1.0 + ANGLEEPSILON && fabs (dplane->dist + dp->dist) < DISTEPSILON) { // inverse
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// of
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// vector
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*side = 1;
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return i;
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}
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@ -327,32 +320,25 @@ int FindPlane_old (plane_t *dplane, int *side)
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dp->type = PLANE_Y;
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else if (dplane->normal[2] == 1.0)
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dp->type = PLANE_Z;
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else if (dplane->normal[0] == -1.0)
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{
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else if (dplane->normal[0] == -1.0) {
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dp->type = PLANE_X;
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dp->normal[0] = 1.0;
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dp->dist = -dp->dist;
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*side = 1;
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}
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else if (dplane->normal[1] == -1.0)
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{
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} else if (dplane->normal[1] == -1.0) {
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dp->type = PLANE_Y;
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dp->normal[1] = 1.0;
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dp->dist = -dp->dist;
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*side = 1;
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}
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else if (dplane->normal[2] == -1.0)
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{
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} else if (dplane->normal[2] == -1.0) {
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dp->type = PLANE_Z;
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dp->normal[2] = 1.0;
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dp->dist = -dp->dist;
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*side = 1;
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}
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else
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{
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ax = fabs(dplane->normal[0]);
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ay = fabs(dplane->normal[1]);
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az = fabs(dplane->normal[2]);
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} else {
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ax = fabs (dplane->normal[0]);
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ay = fabs (dplane->normal[1]);
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az = fabs (dplane->normal[2]);
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if (ax >= ay && ax >= az)
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dp->type = PLANE_ANYX;
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@ -360,8 +346,7 @@ int FindPlane_old (plane_t *dplane, int *side)
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dp->type = PLANE_ANYY;
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else
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dp->type = PLANE_ANYZ;
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if (dplane->normal[dp->type-PLANE_ANYX] < 0)
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{
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if (dplane->normal[dp->type - PLANE_ANYX] < 0) {
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VectorSubtract (vec3_origin, dp->normal, dp->normal);
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dp->dist = -dp->dist;
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*side = 1;
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@ -390,9 +375,10 @@ CreateBrushFaces
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=================
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*/
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#define ZERO_EPSILON 0.001
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void CreateBrushFaces (void)
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void
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CreateBrushFaces (void)
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{
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int i,j, k;
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int i, j, k;
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vec_t r;
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face_t *f;
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winding_t *w;
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@ -404,18 +390,16 @@ void CreateBrushFaces (void)
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brush_faces = NULL;
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for (i=0 ; i<numbrushfaces ; i++)
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{
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for (i = 0; i < numbrushfaces; i++) {
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mf = &faces[i];
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w = BaseWindingForPlane (&mf->plane);
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for (j=0 ; j<numbrushfaces && w ; j++)
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{
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for (j = 0; j < numbrushfaces && w; j++) {
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if (j == i)
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continue;
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// flip the plane, because we want to keep the back side
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VectorSubtract (vec3_origin,faces[j].plane.normal, plane.normal);
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VectorSubtract (vec3_origin, faces[j].plane.normal, plane.normal);
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plane.dist = -faces[j].plane.dist;
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w = ClipWinding (w, &plane, false);
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@ -430,12 +414,10 @@ void CreateBrushFaces (void)
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if (f->numpoints > MAXEDGES)
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Sys_Error ("f->numpoints > MAXEDGES");
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for (j=0 ; j<w->numpoints ; j++)
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{
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for (k=0 ; k<3 ; k++)
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{
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for (j = 0; j < w->numpoints; j++) {
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for (k = 0; k < 3; k++) {
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r = (int) (w->points[j][k] + 0.5);
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if ( fabs(w->points[j][k] - r) < ZERO_EPSILON)
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if (fabs (w->points[j][k] - r) < ZERO_EPSILON)
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f->pts[j][k] = r;
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else
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f->pts[j][k] = w->points[j][k];
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@ -468,9 +450,9 @@ This is done by brute force, and could easily get a lot faster if anyone cares.
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*/
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vec3_t hull_size[3][2] = {
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{ {0, 0, 0}, {0, 0, 0} },
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{ {-16,-16,-32}, {16,16,24} },
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{ {-32,-32,-64}, {32,32,24} }
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{{0, 0, 0}, {0, 0, 0}},
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{{-16, -16, -32}, {16, 16, 24}},
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{{-32, -32, -64}, {32, 32, 24}}
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};
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@ -479,7 +461,7 @@ vec3_t hull_size[3][2] = {
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int num_hull_points;
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vec3_t hull_points[MAX_HULL_POINTS];
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vec3_t hull_corners[MAX_HULL_POINTS*8];
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vec3_t hull_corners[MAX_HULL_POINTS * 8];
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int num_hull_edges;
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int hull_edges[MAX_HULL_EDGES][2];
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@ -488,7 +470,8 @@ int hull_edges[MAX_HULL_EDGES][2];
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AddBrushPlane
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=============
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*/
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void AddBrushPlane (plane_t *plane)
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void
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AddBrushPlane (plane_t *plane)
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{
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int i;
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plane_t *pl;
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@ -500,11 +483,10 @@ void AddBrushPlane (plane_t *plane)
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if (l < 0.999 || l > 1.001)
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Sys_Error ("AddBrushPlane: bad normal");
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for (i=0 ; i<numbrushfaces ; i++)
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{
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for (i = 0; i < numbrushfaces; i++) {
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pl = &faces[i].plane;
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if (VectorCompare (pl->normal, plane->normal)
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&& fabs(pl->dist - plane->dist) < ON_EPSILON )
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&& fabs (pl->dist - plane->dist) < ON_EPSILON)
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return;
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}
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faces[i].plane = *plane;
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@ -521,7 +503,8 @@ Adds the given plane to the brush description if all of the original brush
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vertexes can be put on the front side
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=============
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*/
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void TestAddPlane (plane_t *plane)
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void
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TestAddPlane (plane_t *plane)
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{
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int i, c;
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vec_t d;
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@ -532,14 +515,14 @@ void TestAddPlane (plane_t *plane)
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plane_t *pl;
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// see if the plane has allready been added
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for (i=0 ; i<numbrushfaces ; i++)
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{
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for (i = 0; i < numbrushfaces; i++) {
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pl = &faces[i].plane;
|
||||
if (VectorCompare (plane->normal, pl->normal) && fabs(plane->dist - pl->dist) < ON_EPSILON)
|
||||
if (VectorCompare (plane->normal, pl->normal)
|
||||
&& fabs (plane->dist - pl->dist) < ON_EPSILON)
|
||||
return;
|
||||
VectorSubtract (vec3_origin, plane->normal, inv);
|
||||
if (VectorCompare (inv, pl->normal) && fabs(plane->dist + pl->dist) < ON_EPSILON)
|
||||
return;
|
||||
if (VectorCompare (inv, pl->normal)
|
||||
&& fabs (plane->dist + pl->dist) < ON_EPSILON) return;
|
||||
}
|
||||
|
||||
// check all the corner points
|
||||
|
@ -547,29 +530,23 @@ void TestAddPlane (plane_t *plane)
|
|||
c = num_hull_points * 8;
|
||||
|
||||
corner = hull_corners[0];
|
||||
for (i=0 ; i<c ; i++, corner += 3)
|
||||
{
|
||||
for (i = 0; i < c; i++, corner += 3) {
|
||||
d = DotProduct (corner, plane->normal) - plane->dist;
|
||||
if (d < -ON_EPSILON)
|
||||
{
|
||||
if (d < -ON_EPSILON) {
|
||||
if (counts[0])
|
||||
return;
|
||||
counts[1]++;
|
||||
}
|
||||
else if (d > ON_EPSILON)
|
||||
{
|
||||
} else if (d > ON_EPSILON) {
|
||||
if (counts[1])
|
||||
return;
|
||||
counts[0]++;
|
||||
}
|
||||
else
|
||||
} else
|
||||
counts[2]++;
|
||||
}
|
||||
|
||||
// the plane is a seperator
|
||||
|
||||
if (counts[0])
|
||||
{
|
||||
if (counts[0]) {
|
||||
VectorSubtract (vec3_origin, plane->normal, flip.normal);
|
||||
flip.dist = -plane->dist;
|
||||
plane = &flip;
|
||||
|
@ -585,24 +562,24 @@ AddHullPoint
|
|||
Doesn't add if duplicated
|
||||
=============
|
||||
*/
|
||||
int AddHullPoint (vec3_t p, int hullnum)
|
||||
int
|
||||
AddHullPoint (vec3_t p, int hullnum)
|
||||
{
|
||||
int i;
|
||||
vec_t *c;
|
||||
int x,y,z;
|
||||
int x, y, z;
|
||||
|
||||
for (i=0 ; i<num_hull_points ; i++)
|
||||
for (i = 0; i < num_hull_points; i++)
|
||||
if (VectorCompare (p, hull_points[i]))
|
||||
return i;
|
||||
|
||||
VectorCopy (p, hull_points[num_hull_points]);
|
||||
|
||||
c = hull_corners[i*8];
|
||||
c = hull_corners[i * 8];
|
||||
|
||||
for (x=0 ; x<2 ; x++)
|
||||
for (y=0 ; y<2 ; y++)
|
||||
for (z=0; z<2 ; z++)
|
||||
{
|
||||
for (x = 0; x < 2; x++)
|
||||
for (y = 0; y < 2; y++)
|
||||
for (z = 0; z < 2; z++) {
|
||||
c[0] = p[0] + hull_size[hullnum][x][0];
|
||||
c[1] = p[1] + hull_size[hullnum][y][1];
|
||||
c[2] = p[2] + hull_size[hullnum][z][2];
|
||||
|
@ -625,7 +602,8 @@ AddHullEdge
|
|||
Creates all of the hull planes around the given edge, if not done allready
|
||||
=============
|
||||
*/
|
||||
void AddHullEdge (vec3_t p1, vec3_t p2, int hullnum)
|
||||
void
|
||||
AddHullEdge (vec3_t p1, vec3_t p2, int hullnum)
|
||||
{
|
||||
int pt1, pt2;
|
||||
int i;
|
||||
|
@ -637,9 +615,9 @@ void AddHullEdge (vec3_t p1, vec3_t p2, int hullnum)
|
|||
pt1 = AddHullPoint (p1, hullnum);
|
||||
pt2 = AddHullPoint (p2, hullnum);
|
||||
|
||||
for (i=0 ; i<num_hull_edges ; i++)
|
||||
if ( (hull_edges[i][0] == pt1 && hull_edges[i][1] == pt2)
|
||||
|| (hull_edges[i][0] == pt2 && hull_edges[i][1] == pt1) )
|
||||
for (i = 0; i < num_hull_edges; i++)
|
||||
if ((hull_edges[i][0] == pt1 && hull_edges[i][1] == pt2)
|
||||
|| (hull_edges[i][0] == pt2 && hull_edges[i][1] == pt1))
|
||||
return; // allread added
|
||||
|
||||
if (num_hull_edges == MAX_HULL_EDGES)
|
||||
|
@ -652,13 +630,11 @@ void AddHullEdge (vec3_t p1, vec3_t p2, int hullnum)
|
|||
VectorSubtract (p1, p2, edgevec);
|
||||
VectorNormalize (edgevec);
|
||||
|
||||
for (a=0 ; a<3 ; a++)
|
||||
{
|
||||
b = (a+1)%3;
|
||||
c = (a+2)%3;
|
||||
for (d=0 ; d<=1 ; d++)
|
||||
for (e=0 ; e<=1 ; e++)
|
||||
{
|
||||
for (a = 0; a < 3; a++) {
|
||||
b = (a + 1) % 3;
|
||||
c = (a + 2) % 3;
|
||||
for (d = 0; d <= 1; d++)
|
||||
for (e = 0; e <= 1; e++) {
|
||||
VectorCopy (p1, planeorg);
|
||||
planeorg[b] += hull_size[hullnum][d][b];
|
||||
planeorg[c] += hull_size[hullnum][e][c];
|
||||
|
@ -668,7 +644,7 @@ void AddHullEdge (vec3_t p1, vec3_t p2, int hullnum)
|
|||
|
||||
CrossProduct (planevec, edgevec, plane.normal);
|
||||
l = VectorLength (plane.normal);
|
||||
if (l < 1-ANGLEEPSILON || l > 1+ANGLEEPSILON)
|
||||
if (l < 1 - ANGLEEPSILON || l > 1 + ANGLEEPSILON)
|
||||
continue;
|
||||
plane.dist = DotProduct (planeorg, plane.normal);
|
||||
TestAddPlane (&plane);
|
||||
|
@ -683,7 +659,8 @@ void AddHullEdge (vec3_t p1, vec3_t p2, int hullnum)
|
|||
ExpandBrush
|
||||
=============
|
||||
*/
|
||||
void ExpandBrush (int hullnum)
|
||||
void
|
||||
ExpandBrush (int hullnum)
|
||||
{
|
||||
int i, x, s;
|
||||
vec3_t corner;
|
||||
|
@ -694,17 +671,15 @@ void ExpandBrush (int hullnum)
|
|||
num_hull_edges = 0;
|
||||
|
||||
// create all the hull points
|
||||
for (f=brush_faces ; f ; f=f->next)
|
||||
for (i=0 ; i<f->numpoints ; i++)
|
||||
for (f = brush_faces; f; f = f->next)
|
||||
for (i = 0; i < f->numpoints; i++)
|
||||
AddHullPoint (f->pts[i], hullnum);
|
||||
|
||||
// expand all of the planes
|
||||
for (i=0 ; i<numbrushfaces ; i++)
|
||||
{
|
||||
for (i = 0; i < numbrushfaces; i++) {
|
||||
p = &faces[i].plane;
|
||||
VectorCopy (vec3_origin, corner);
|
||||
for (x=0 ; x<3 ; x++)
|
||||
{
|
||||
for (x = 0; x < 3; x++) {
|
||||
if (p->normal[x] > 0)
|
||||
corner[x] = hull_size[hullnum][1][x];
|
||||
else if (p->normal[x] < 0)
|
||||
|
@ -714,9 +689,8 @@ void ExpandBrush (int hullnum)
|
|||
}
|
||||
|
||||
// add any axis planes not contained in the brush to bevel off corners
|
||||
for (x=0 ; x<3 ; x++)
|
||||
for (s=-1 ; s<=1 ; s+=2)
|
||||
{
|
||||
for (x = 0; x < 3; x++)
|
||||
for (s = -1; s <= 1; s += 2) {
|
||||
// add the plane
|
||||
VectorCopy (vec3_origin, plane.normal);
|
||||
plane.normal[x] = s;
|
||||
|
@ -728,9 +702,9 @@ void ExpandBrush (int hullnum)
|
|||
}
|
||||
|
||||
// add all of the edge bevels
|
||||
for (f=brush_faces ; f ; f=f->next)
|
||||
for (i=0 ; i<f->numpoints ; i++)
|
||||
AddHullEdge (f->pts[i], f->pts[(i+1)%f->numpoints], hullnum);
|
||||
for (f = brush_faces; f; f = f->next)
|
||||
for (i = 0; i < f->numpoints; i++)
|
||||
AddHullEdge (f->pts[i], f->pts[(i + 1) % f->numpoints], hullnum);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
|
@ -743,7 +717,8 @@ LoadBrush
|
|||
Converts a mapbrush to a bsp brush
|
||||
===============
|
||||
*/
|
||||
brush_t *LoadBrush (mbrush_t *mb, int hullnum)
|
||||
brush_t *
|
||||
LoadBrush (mbrush_t * mb, int hullnum)
|
||||
{
|
||||
brush_t *b;
|
||||
int contents;
|
||||
|
@ -755,25 +730,26 @@ brush_t *LoadBrush (mbrush_t *mb, int hullnum)
|
|||
//
|
||||
name = miptex[bsp->texinfo[mb->faces->texinfo].miptex];
|
||||
|
||||
if (!strcasecmp(name, "clip") && hullnum == 0)
|
||||
return NULL; // "clip" brushes don't show up in the draw hull
|
||||
if (!strcasecmp (name, "clip") && hullnum == 0)
|
||||
return NULL; // "clip" brushes don't show up in
|
||||
// the draw hull
|
||||
|
||||
if (name[0] == '*' && worldmodel) // entities never use water merging
|
||||
{
|
||||
if (!strncasecmp(name+1,"lava",4))
|
||||
if (!strncasecmp (name + 1, "lava", 4))
|
||||
contents = CONTENTS_LAVA;
|
||||
else if (!strncasecmp(name+1,"slime",5))
|
||||
else if (!strncasecmp (name + 1, "slime", 5))
|
||||
contents = CONTENTS_SLIME;
|
||||
else
|
||||
contents = CONTENTS_WATER;
|
||||
}
|
||||
else if (!strncasecmp (name, "sky",3) && worldmodel && hullnum == 0)
|
||||
} else if (!strncasecmp (name, "sky", 3) && worldmodel && hullnum == 0)
|
||||
contents = CONTENTS_SKY;
|
||||
else
|
||||
contents = CONTENTS_SOLID;
|
||||
|
||||
if (hullnum && contents != CONTENTS_SOLID && contents != CONTENTS_SKY)
|
||||
return NULL; // water brushes don't show up in clipping hulls
|
||||
return NULL; // water brushes don't show up in
|
||||
// clipping hulls
|
||||
|
||||
// no seperate textures on clip hull
|
||||
|
||||
|
@ -783,8 +759,7 @@ brush_t *LoadBrush (mbrush_t *mb, int hullnum)
|
|||
brush_faces = NULL;
|
||||
|
||||
numbrushfaces = 0;
|
||||
for (f=mb->faces ; f ; f=f->next)
|
||||
{
|
||||
for (f = mb->faces; f; f = f->next) {
|
||||
faces[numbrushfaces] = *f;
|
||||
if (hullnum)
|
||||
faces[numbrushfaces].texinfo = 0;
|
||||
|
@ -793,18 +768,15 @@ brush_t *LoadBrush (mbrush_t *mb, int hullnum)
|
|||
|
||||
CreateBrushFaces ();
|
||||
|
||||
if (!brush_faces)
|
||||
{
|
||||
if (!brush_faces) {
|
||||
printf ("WARNING: couldn't create brush faces\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (hullnum)
|
||||
{
|
||||
if (hullnum) {
|
||||
ExpandBrush (hullnum);
|
||||
CreateBrushFaces ();
|
||||
}
|
||||
|
||||
//
|
||||
// create the brush
|
||||
//
|
||||
|
@ -827,13 +799,14 @@ Brush_DrawAll
|
|||
|
||||
============
|
||||
*/
|
||||
void Brush_DrawAll (brushset_t *bs)
|
||||
void
|
||||
Brush_DrawAll (brushset_t * bs)
|
||||
{
|
||||
brush_t *b;
|
||||
face_t *f;
|
||||
|
||||
for (b=bs->brushes ; b ; b=b->next)
|
||||
for (f=b->faces ; f ; f=f->next)
|
||||
for (b = bs->brushes; b; b = b->next)
|
||||
for (f = b->faces; f; f = f->next)
|
||||
Draw_DrawFace (f);
|
||||
}
|
||||
|
||||
|
@ -843,15 +816,16 @@ void Brush_DrawAll (brushset_t *bs)
|
|||
Brush_LoadEntity
|
||||
============
|
||||
*/
|
||||
brushset_t *Brush_LoadEntity (entity_t *ent, int hullnum)
|
||||
brushset_t *
|
||||
Brush_LoadEntity (entity_t *ent, int hullnum)
|
||||
{
|
||||
brush_t *b, *next, *water, *other;
|
||||
mbrush_t *mbr;
|
||||
int numbrushes;
|
||||
brushset_t *bset;
|
||||
|
||||
bset = malloc (sizeof(brushset_t));
|
||||
memset (bset, 0, sizeof(brushset_t));
|
||||
bset = malloc (sizeof (brushset_t));
|
||||
memset (bset, 0, sizeof (brushset_t));
|
||||
ClearBounds (bset);
|
||||
|
||||
numbrushes = 0;
|
||||
|
@ -859,21 +833,17 @@ brushset_t *Brush_LoadEntity (entity_t *ent, int hullnum)
|
|||
|
||||
qprintf ("--- Brush_LoadEntity ---\n");
|
||||
|
||||
for (mbr = ent->brushes ; mbr ; mbr=mbr->next)
|
||||
{
|
||||
for (mbr = ent->brushes; mbr; mbr = mbr->next) {
|
||||
b = LoadBrush (mbr, hullnum);
|
||||
if (!b)
|
||||
continue;
|
||||
|
||||
numbrushes++;
|
||||
|
||||
if (b->contents != CONTENTS_SOLID)
|
||||
{
|
||||
if (b->contents != CONTENTS_SOLID) {
|
||||
b->next = water;
|
||||
water = b;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
b->next = other;
|
||||
other = b;
|
||||
}
|
||||
|
@ -883,8 +853,7 @@ brushset_t *Brush_LoadEntity (entity_t *ent, int hullnum)
|
|||
}
|
||||
|
||||
// add all of the water textures at the start
|
||||
for (b=water ; b ; b=next)
|
||||
{
|
||||
for (b = water; b; b = next) {
|
||||
next = b->next;
|
||||
b->next = other;
|
||||
other = b;
|
||||
|
@ -895,9 +864,7 @@ brushset_t *Brush_LoadEntity (entity_t *ent, int hullnum)
|
|||
brushset = bset;
|
||||
Brush_DrawAll (bset);
|
||||
|
||||
qprintf ("%i brushes read\n",numbrushes);
|
||||
qprintf ("%i brushes read\n", numbrushes);
|
||||
|
||||
return bset;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -43,9 +43,10 @@ int brushfaces;
|
|||
int csgfaces;
|
||||
int csgmergefaces;
|
||||
|
||||
void DrawList (face_t *list)
|
||||
void
|
||||
DrawList (face_t * list)
|
||||
{
|
||||
for ( ; list ; list=list->next)
|
||||
for (; list; list = list->next)
|
||||
Draw_DrawFace (list);
|
||||
}
|
||||
|
||||
|
@ -58,7 +59,8 @@ Duplicates the non point information of a face, used by SplitFace and
|
|||
MergeFace.
|
||||
==================
|
||||
*/
|
||||
face_t *NewFaceFromFace (face_t *in)
|
||||
face_t *
|
||||
NewFaceFromFace (face_t * in)
|
||||
{
|
||||
face_t *newf;
|
||||
|
||||
|
@ -81,10 +83,11 @@ SplitFace
|
|||
|
||||
==================
|
||||
*/
|
||||
void SplitFace (face_t *in, plane_t *split, face_t **front, face_t **back)
|
||||
void
|
||||
SplitFace (face_t * in, plane_t *split, face_t ** front, face_t ** back)
|
||||
{
|
||||
vec_t dists[MAXEDGES+1];
|
||||
int sides[MAXEDGES+1];
|
||||
vec_t dists[MAXEDGES + 1];
|
||||
int sides[MAXEDGES + 1];
|
||||
int counts[3];
|
||||
vec_t dot;
|
||||
int i, j;
|
||||
|
@ -97,8 +100,7 @@ void SplitFace (face_t *in, plane_t *split, face_t **front, face_t **back)
|
|||
counts[0] = counts[1] = counts[2] = 0;
|
||||
|
||||
// determine sides for each point
|
||||
for (i=0 ; i<in->numpoints ; i++)
|
||||
{
|
||||
for (i = 0; i < in->numpoints; i++) {
|
||||
dot = DotProduct (in->pts[i], split->normal);
|
||||
dot -= split->dist;
|
||||
dists[i] = dot;
|
||||
|
@ -113,14 +115,12 @@ void SplitFace (face_t *in, plane_t *split, face_t **front, face_t **back)
|
|||
sides[i] = sides[0];
|
||||
dists[i] = dists[0];
|
||||
|
||||
if (!counts[0])
|
||||
{
|
||||
if (!counts[0]) {
|
||||
*front = NULL;
|
||||
*back = in;
|
||||
return;
|
||||
}
|
||||
if (!counts[1])
|
||||
{
|
||||
if (!counts[1]) {
|
||||
*front = in;
|
||||
*back = NULL;
|
||||
return;
|
||||
|
@ -131,15 +131,13 @@ void SplitFace (face_t *in, plane_t *split, face_t **front, face_t **back)
|
|||
|
||||
// distribute the points and generate splits
|
||||
|
||||
for (i=0 ; i<in->numpoints ; i++)
|
||||
{
|
||||
for (i = 0; i < in->numpoints; i++) {
|
||||
if (newf->numpoints > MAXEDGES || new2->numpoints > MAXEDGES)
|
||||
Sys_Error ("SplitFace: numpoints > MAXEDGES");
|
||||
|
||||
p1 = in->pts[i];
|
||||
|
||||
if (sides[i] == SIDE_ON)
|
||||
{
|
||||
if (sides[i] == SIDE_ON) {
|
||||
VectorCopy (p1, newf->pts[newf->numpoints]);
|
||||
newf->numpoints++;
|
||||
VectorCopy (p1, new2->pts[new2->numpoints]);
|
||||
|
@ -147,32 +145,29 @@ void SplitFace (face_t *in, plane_t *split, face_t **front, face_t **back)
|
|||
continue;
|
||||
}
|
||||
|
||||
if (sides[i] == SIDE_FRONT)
|
||||
{
|
||||
if (sides[i] == SIDE_FRONT) {
|
||||
VectorCopy (p1, new2->pts[new2->numpoints]);
|
||||
new2->numpoints++;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
VectorCopy (p1, newf->pts[newf->numpoints]);
|
||||
newf->numpoints++;
|
||||
}
|
||||
|
||||
if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
|
||||
if (sides[i + 1] == SIDE_ON || sides[i + 1] == sides[i])
|
||||
continue;
|
||||
|
||||
// generate a split point
|
||||
p2 = in->pts[(i+1)%in->numpoints];
|
||||
p2 = in->pts[(i + 1) % in->numpoints];
|
||||
|
||||
dot = dists[i] / (dists[i]-dists[i+1]);
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{ // avoid round off error when possible
|
||||
dot = dists[i] / (dists[i] - dists[i + 1]);
|
||||
for (j = 0; j < 3; j++) { // avoid round off error when
|
||||
// possible
|
||||
if (split->normal[j] == 1)
|
||||
mid[j] = split->dist;
|
||||
else if (split->normal[j] == -1)
|
||||
mid[j] = -split->dist;
|
||||
else
|
||||
mid[j] = p1[j] + dot*(p2[j]-p1[j]);
|
||||
mid[j] = p1[j] + dot * (p2[j] - p1[j]);
|
||||
}
|
||||
|
||||
VectorCopy (mid, newf->pts[newf->numpoints]);
|
||||
|
@ -185,8 +180,8 @@ void SplitFace (face_t *in, plane_t *split, face_t **front, face_t **back)
|
|||
Sys_Error ("SplitFace: numpoints > MAXEDGES");
|
||||
|
||||
#if 0
|
||||
CheckFace (newf);
|
||||
CheckFace (new2);
|
||||
CheckFace (newf);
|
||||
CheckFace (new2);
|
||||
#endif
|
||||
|
||||
// free the original face now that is is represented by the fragments
|
||||
|
@ -205,7 +200,8 @@ Faces exactly on the plane will stay inside unless overdrawn by later brush
|
|||
frontside is the side of the plane that holds the outside list
|
||||
=================
|
||||
*/
|
||||
void ClipInside (int splitplane, int frontside, qboolean precedence)
|
||||
void
|
||||
ClipInside (int splitplane, int frontside, qboolean precedence)
|
||||
{
|
||||
face_t *f, *next;
|
||||
face_t *frags[2];
|
||||
|
@ -215,35 +211,28 @@ void ClipInside (int splitplane, int frontside, qboolean precedence)
|
|||
split = &planes[splitplane];
|
||||
|
||||
insidelist = NULL;
|
||||
for (f=inside ; f ; f=next)
|
||||
{
|
||||
for (f = inside; f; f = next) {
|
||||
next = f->next;
|
||||
|
||||
if (f->planenum == splitplane)
|
||||
{ // exactly on, handle special
|
||||
if ( frontside != f->planeside || precedence )
|
||||
{ // allways clip off opposite faceing
|
||||
if (f->planenum == splitplane) { // exactly on, handle special
|
||||
if (frontside != f->planeside || precedence) { // allways clip
|
||||
// off opposite
|
||||
// faceing
|
||||
frags[frontside] = NULL;
|
||||
frags[!frontside] = f;
|
||||
}
|
||||
else
|
||||
{ // leave it on the outside
|
||||
} else { // leave it on the outside
|
||||
frags[frontside] = f;
|
||||
frags[!frontside] = NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // proper split
|
||||
} else { // proper split
|
||||
SplitFace (f, split, &frags[0], &frags[1]);
|
||||
}
|
||||
|
||||
if (frags[frontside])
|
||||
{
|
||||
if (frags[frontside]) {
|
||||
frags[frontside]->next = outside;
|
||||
outside = frags[frontside];
|
||||
}
|
||||
if (frags[!frontside])
|
||||
{
|
||||
if (frags[!frontside]) {
|
||||
frags[!frontside]->next = insidelist;
|
||||
insidelist = frags[!frontside];
|
||||
}
|
||||
|
@ -260,21 +249,20 @@ SaveOutside
|
|||
Saves all of the faces in the outside list to the bsp plane list
|
||||
==================
|
||||
*/
|
||||
void SaveOutside (qboolean mirror)
|
||||
void
|
||||
SaveOutside (qboolean mirror)
|
||||
{
|
||||
face_t *f , *next, *newf;
|
||||
face_t *f, *next, *newf;
|
||||
int i;
|
||||
int planenum;
|
||||
|
||||
for (f=outside ; f ; f=next)
|
||||
{
|
||||
for (f = outside; f; f = next) {
|
||||
next = f->next;
|
||||
csgfaces++;
|
||||
Draw_DrawFace (f);
|
||||
planenum = f->planenum;
|
||||
|
||||
if (mirror)
|
||||
{
|
||||
if (mirror) {
|
||||
newf = NewFaceFromFace (f);
|
||||
|
||||
newf->numpoints = f->numpoints;
|
||||
|
@ -282,17 +270,16 @@ void SaveOutside (qboolean mirror)
|
|||
newf->contents[0] = f->contents[1];
|
||||
newf->contents[1] = f->contents[0];
|
||||
|
||||
for (i=0 ; i<f->numpoints ; i++) // add points backwards
|
||||
for (i = 0; i < f->numpoints; i++) // add points backwards
|
||||
{
|
||||
VectorCopy (f->pts[f->numpoints-1-i], newf->pts[i]);
|
||||
VectorCopy (f->pts[f->numpoints - 1 - i], newf->pts[i]);
|
||||
}
|
||||
}
|
||||
else
|
||||
} else
|
||||
newf = NULL;
|
||||
|
||||
validfaces[planenum] = MergeFaceToList(f, validfaces[planenum]);
|
||||
validfaces[planenum] = MergeFaceToList (f, validfaces[planenum]);
|
||||
if (newf)
|
||||
validfaces[planenum] = MergeFaceToList(newf, validfaces[planenum]);
|
||||
validfaces[planenum] = MergeFaceToList (newf, validfaces[planenum]);
|
||||
|
||||
validfaces[planenum] = FreeMergeListScraps (validfaces[planenum]);
|
||||
}
|
||||
|
@ -305,21 +292,19 @@ FreeInside
|
|||
Free all the faces that got clipped out
|
||||
==================
|
||||
*/
|
||||
void FreeInside (int contents)
|
||||
void
|
||||
FreeInside (int contents)
|
||||
{
|
||||
face_t *f, *next;
|
||||
|
||||
for (f=inside ; f ; f=next)
|
||||
{
|
||||
for (f = inside; f; f = next) {
|
||||
next = f->next;
|
||||
|
||||
if (contents != CONTENTS_SOLID)
|
||||
{
|
||||
if (contents != CONTENTS_SOLID) {
|
||||
f->contents[0] = contents;
|
||||
f->next = outside;
|
||||
outside = f;
|
||||
}
|
||||
else
|
||||
} else
|
||||
FreeFace (f);
|
||||
}
|
||||
}
|
||||
|
@ -335,7 +320,8 @@ Returns a chain of all the external surfaces with one or more visible
|
|||
faces.
|
||||
==================
|
||||
*/
|
||||
surface_t *BuildSurfaces (void)
|
||||
surface_t *
|
||||
BuildSurfaces (void)
|
||||
{
|
||||
face_t **f;
|
||||
face_t *count;
|
||||
|
@ -346,8 +332,7 @@ surface_t *BuildSurfaces (void)
|
|||
surfhead = NULL;
|
||||
|
||||
f = validfaces;
|
||||
for (i=0 ; i<numbrushplanes ; i++, f++)
|
||||
{
|
||||
for (i = 0; i < numbrushplanes; i++, f++) {
|
||||
if (!*f)
|
||||
continue; // nothing left on this plane
|
||||
|
||||
|
@ -357,7 +342,7 @@ surface_t *BuildSurfaces (void)
|
|||
s->next = surfhead;
|
||||
surfhead = s;
|
||||
s->faces = *f;
|
||||
for (count = s->faces ; count ; count=count->next)
|
||||
for (count = s->faces; count; count = count->next)
|
||||
csgmergefaces++;
|
||||
CalcSurfaceInfo (s); // bounding box and flags
|
||||
}
|
||||
|
@ -372,23 +357,24 @@ surface_t *BuildSurfaces (void)
|
|||
CopyFacesToOutside
|
||||
==================
|
||||
*/
|
||||
void CopyFacesToOutside (brush_t *b)
|
||||
void
|
||||
CopyFacesToOutside (brush_t * b)
|
||||
{
|
||||
face_t *f, *newf;
|
||||
|
||||
outside = NULL;
|
||||
|
||||
for (f=b->faces ; f ; f=f->next)
|
||||
{
|
||||
for (f = b->faces; f; f = f->next) {
|
||||
brushfaces++;
|
||||
#if 0
|
||||
{
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0 ; i<f->numpoints ; i++)
|
||||
printf ("(%f,%f,%f) ",f->pts[i][0], f->pts[i][1], f->pts[i][2]);
|
||||
for (i = 0; i < f->numpoints; i++)
|
||||
printf ("(%f,%f,%f) ", f->pts[i][0], f->pts[i][1],
|
||||
f->pts[i][2]);
|
||||
printf ("\n");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
newf = AllocFace ();
|
||||
*newf = *f;
|
||||
|
@ -407,7 +393,8 @@ CSGFaces
|
|||
Returns a list of surfaces containing aall of the faces
|
||||
==================
|
||||
*/
|
||||
surface_t *CSGFaces (brushset_t *bs)
|
||||
surface_t *
|
||||
CSGFaces (brushset_t * bs)
|
||||
{
|
||||
brush_t *b1, *b2;
|
||||
int i;
|
||||
|
@ -417,7 +404,7 @@ surface_t *CSGFaces (brushset_t *bs)
|
|||
|
||||
qprintf ("---- CSGFaces ----\n");
|
||||
|
||||
memset (validfaces, 0, sizeof(validfaces));
|
||||
memset (validfaces, 0, sizeof (validfaces));
|
||||
|
||||
csgfaces = brushfaces = csgmergefaces = 0;
|
||||
|
||||
|
@ -426,28 +413,24 @@ surface_t *CSGFaces (brushset_t *bs)
|
|||
//
|
||||
// do the solid faces
|
||||
//
|
||||
for (b1=bs->brushes ; b1 ; b1 = b1->next)
|
||||
{
|
||||
for (b1 = bs->brushes; b1; b1 = b1->next) {
|
||||
// set outside to a copy of the brush's faces
|
||||
CopyFacesToOutside (b1);
|
||||
|
||||
overwrite = false;
|
||||
|
||||
for (b2=bs->brushes ; b2 ; b2 = b2->next)
|
||||
{
|
||||
for (b2 = bs->brushes; b2; b2 = b2->next) {
|
||||
// see if b2 needs to clip a chunk out of b1
|
||||
|
||||
if (b1==b2)
|
||||
{
|
||||
if (b1 == b2) {
|
||||
overwrite = true; // later brushes now overwrite
|
||||
continue;
|
||||
}
|
||||
|
||||
// check bounding box first
|
||||
for (i=0 ; i<3 ; i++)
|
||||
for (i = 0; i < 3; i++)
|
||||
if (b1->mins[i] > b2->maxs[i] || b1->maxs[i] < b2->mins[i])
|
||||
break;
|
||||
if (i<3)
|
||||
if (i < 3)
|
||||
continue;
|
||||
|
||||
// divide faces by the planes of the new brush
|
||||
|
@ -455,12 +438,12 @@ surface_t *CSGFaces (brushset_t *bs)
|
|||
inside = outside;
|
||||
outside = NULL;
|
||||
|
||||
for (f=b2->faces ; f ; f=f->next)
|
||||
for (f = b2->faces; f; f = f->next)
|
||||
ClipInside (f->planenum, f->planeside, overwrite);
|
||||
|
||||
// these faces are continued in another brush, so get rid of them
|
||||
if (b1->contents == CONTENTS_SOLID && b2->contents <= CONTENTS_WATER)
|
||||
FreeInside (b2->contents);
|
||||
if (b1->contents == CONTENTS_SOLID
|
||||
&& b2->contents <= CONTENTS_WATER) FreeInside (b2->contents);
|
||||
else
|
||||
FreeInside (CONTENTS_SOLID);
|
||||
}
|
||||
|
@ -485,5 +468,3 @@ surface_t *CSGFaces (brushset_t *bs)
|
|||
|
||||
return surfhead;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -52,12 +52,12 @@ FindMiptex
|
|||
|
||||
===============
|
||||
*/
|
||||
int FindMiptex (char *name)
|
||||
int
|
||||
FindMiptex (char *name)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0 ; i<nummiptex ; i++)
|
||||
{
|
||||
for (i = 0; i < nummiptex; i++) {
|
||||
if (!strcmp (name, miptex[i]))
|
||||
return i;
|
||||
}
|
||||
|
@ -75,26 +75,25 @@ FindTexinfo
|
|||
Returns a global texinfo number
|
||||
===============
|
||||
*/
|
||||
int FindTexinfo (texinfo_t *t)
|
||||
int
|
||||
FindTexinfo (texinfo_t *t)
|
||||
{
|
||||
int i, j;
|
||||
texinfo_t *tex;
|
||||
|
||||
// set the special flag
|
||||
if (miptex[t->miptex][0] == '*'
|
||||
|| !strncasecmp (miptex[t->miptex], "sky",3) )
|
||||
t->flags |= TEX_SPECIAL;
|
||||
|| !strncasecmp (miptex[t->miptex], "sky", 3)) t->flags |= TEX_SPECIAL;
|
||||
|
||||
|
||||
tex = bsp->texinfo;
|
||||
for (i=0 ; i<bsp->numtexinfo;i++, tex++)
|
||||
{
|
||||
for (i = 0; i < bsp->numtexinfo; i++, tex++) {
|
||||
if (t->miptex != tex->miptex)
|
||||
continue;
|
||||
if (t->flags != tex->flags)
|
||||
continue;
|
||||
|
||||
for (j=0 ; j<8 ; j++)
|
||||
for (j = 0; j < 8; j++)
|
||||
if (t->vecs[0][j] != tex->vecs[0][j])
|
||||
break;
|
||||
if (j != 8)
|
||||
|
@ -122,14 +121,16 @@ qboolean unget;
|
|||
char *script_p;
|
||||
int scriptline;
|
||||
|
||||
void StartTokenParsing (char *data)
|
||||
void
|
||||
StartTokenParsing (char *data)
|
||||
{
|
||||
scriptline = 1;
|
||||
script_p = data;
|
||||
unget = false;
|
||||
}
|
||||
|
||||
qboolean GetToken (qboolean crossline)
|
||||
qboolean
|
||||
GetToken (qboolean crossline)
|
||||
{
|
||||
char *token_p;
|
||||
|
||||
|
@ -139,19 +140,16 @@ qboolean GetToken (qboolean crossline)
|
|||
//
|
||||
// skip space
|
||||
//
|
||||
skipspace:
|
||||
while (*script_p <= 32)
|
||||
{
|
||||
if (!*script_p)
|
||||
{
|
||||
skipspace:
|
||||
while (*script_p <= 32) {
|
||||
if (!*script_p) {
|
||||
if (!crossline)
|
||||
Sys_Error ("Line %i is incomplete",scriptline);
|
||||
Sys_Error ("Line %i is incomplete", scriptline);
|
||||
return false;
|
||||
}
|
||||
if (*script_p++ == '\n')
|
||||
{
|
||||
if (*script_p++ == '\n') {
|
||||
if (!crossline)
|
||||
Sys_Error ("Line %i is incomplete",scriptline);
|
||||
Sys_Error ("Line %i is incomplete", scriptline);
|
||||
scriptline++;
|
||||
}
|
||||
}
|
||||
|
@ -159,40 +157,35 @@ skipspace:
|
|||
if (script_p[0] == '/' && script_p[1] == '/') // comment field
|
||||
{
|
||||
if (!crossline)
|
||||
Sys_Error ("Line %i is incomplete\n",scriptline);
|
||||
Sys_Error ("Line %i is incomplete\n", scriptline);
|
||||
while (*script_p++ != '\n')
|
||||
if (!*script_p)
|
||||
{
|
||||
if (!*script_p) {
|
||||
if (!crossline)
|
||||
Sys_Error ("Line %i is incomplete",scriptline);
|
||||
Sys_Error ("Line %i is incomplete", scriptline);
|
||||
return false;
|
||||
}
|
||||
goto skipspace;
|
||||
}
|
||||
|
||||
//
|
||||
// copy token
|
||||
//
|
||||
token_p = token;
|
||||
|
||||
if (*script_p == '"')
|
||||
{
|
||||
if (*script_p == '"') {
|
||||
script_p++;
|
||||
while ( *script_p != '"' )
|
||||
{
|
||||
while (*script_p != '"') {
|
||||
if (!*script_p)
|
||||
Sys_Error ("EOF inside quoted token");
|
||||
*token_p++ = *script_p++;
|
||||
if (token_p > &token[MAXTOKEN-1])
|
||||
Sys_Error ("Token too large on line %i",scriptline);
|
||||
if (token_p > &token[MAXTOKEN - 1])
|
||||
Sys_Error ("Token too large on line %i", scriptline);
|
||||
}
|
||||
script_p++;
|
||||
}
|
||||
else while ( *script_p > 32 )
|
||||
{
|
||||
} else
|
||||
while (*script_p > 32) {
|
||||
*token_p++ = *script_p++;
|
||||
if (token_p > &token[MAXTOKEN-1])
|
||||
Sys_Error ("Token too large on line %i",scriptline);
|
||||
if (token_p > &token[MAXTOKEN - 1])
|
||||
Sys_Error ("Token too large on line %i", scriptline);
|
||||
}
|
||||
|
||||
*token_p = 0;
|
||||
|
@ -200,7 +193,8 @@ skipspace:
|
|||
return true;
|
||||
}
|
||||
|
||||
void UngetToken ()
|
||||
void
|
||||
UngetToken ()
|
||||
{
|
||||
unget = true;
|
||||
}
|
||||
|
@ -215,20 +209,21 @@ entity_t *mapent;
|
|||
ParseEpair
|
||||
=================
|
||||
*/
|
||||
void ParseEpair (void)
|
||||
void
|
||||
ParseEpair (void)
|
||||
{
|
||||
epair_t *e;
|
||||
|
||||
e = malloc (sizeof(epair_t));
|
||||
memset (e, 0, sizeof(epair_t));
|
||||
e = malloc (sizeof (epair_t));
|
||||
memset (e, 0, sizeof (epair_t));
|
||||
e->next = mapent->epairs;
|
||||
mapent->epairs = e;
|
||||
|
||||
if (strlen(token) >= MAX_KEY-1)
|
||||
if (strlen (token) >= MAX_KEY - 1)
|
||||
Sys_Error ("ParseEpar: token too long");
|
||||
e->key = strdup (token);
|
||||
GetToken (false);
|
||||
if (strlen(token) >= MAX_VALUE-1)
|
||||
if (strlen (token) >= MAX_VALUE - 1)
|
||||
Sys_Error ("ParseEpar: token too long");
|
||||
e->value = strdup (token);
|
||||
}
|
||||
|
@ -241,37 +236,35 @@ void ParseEpair (void)
|
|||
textureAxisFromPlane
|
||||
==================
|
||||
*/
|
||||
vec3_t baseaxis[18] =
|
||||
{
|
||||
{0,0,1}, {1,0,0}, {0,-1,0}, // floor
|
||||
{0,0,-1}, {1,0,0}, {0,-1,0}, // ceiling
|
||||
{1,0,0}, {0,1,0}, {0,0,-1}, // west wall
|
||||
{-1,0,0}, {0,1,0}, {0,0,-1}, // east wall
|
||||
{0,1,0}, {1,0,0}, {0,0,-1}, // south wall
|
||||
{0,-1,0}, {1,0,0}, {0,0,-1} // north wall
|
||||
vec3_t baseaxis[18] = {
|
||||
{0, 0, 1}, {1, 0, 0}, {0, -1, 0}, // floor
|
||||
{0, 0, -1}, {1, 0, 0}, {0, -1, 0}, // ceiling
|
||||
{1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // west wall
|
||||
{-1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // east wall
|
||||
{0, 1, 0}, {1, 0, 0}, {0, 0, -1}, // south wall
|
||||
{0, -1, 0}, {1, 0, 0}, {0, 0, -1} // north wall
|
||||
};
|
||||
|
||||
void TextureAxisFromPlane(plane_t *pln, vec3_t xv, vec3_t yv)
|
||||
void
|
||||
TextureAxisFromPlane (plane_t *pln, vec3_t xv, vec3_t yv)
|
||||
{
|
||||
int bestaxis;
|
||||
float dot,best;
|
||||
float dot, best;
|
||||
int i;
|
||||
|
||||
best = 0;
|
||||
bestaxis = 0;
|
||||
|
||||
for (i=0 ; i<6 ; i++)
|
||||
{
|
||||
dot = DotProduct (pln->normal, baseaxis[i*3]);
|
||||
if (dot > best)
|
||||
{
|
||||
for (i = 0; i < 6; i++) {
|
||||
dot = DotProduct (pln->normal, baseaxis[i * 3]);
|
||||
if (dot > best) {
|
||||
best = dot;
|
||||
bestaxis = i;
|
||||
}
|
||||
}
|
||||
|
||||
VectorCopy (baseaxis[bestaxis*3+1], xv);
|
||||
VectorCopy (baseaxis[bestaxis*3+2], yv);
|
||||
VectorCopy (baseaxis[bestaxis * 3 + 1], xv);
|
||||
VectorCopy (baseaxis[bestaxis * 3 + 2], yv);
|
||||
}
|
||||
|
||||
|
||||
|
@ -283,13 +276,14 @@ void TextureAxisFromPlane(plane_t *pln, vec3_t xv, vec3_t yv)
|
|||
ParseBrush
|
||||
=================
|
||||
*/
|
||||
void ParseBrush (void)
|
||||
void
|
||||
ParseBrush (void)
|
||||
{
|
||||
mbrush_t *b;
|
||||
mface_t *f, *f2;
|
||||
vec3_t planepts[3];
|
||||
vec3_t t1, t2, t3;
|
||||
int i,j;
|
||||
int i, j;
|
||||
texinfo_t tx;
|
||||
vec_t d;
|
||||
float shift[2], rotate, scale[2];
|
||||
|
@ -299,82 +293,74 @@ void ParseBrush (void)
|
|||
b->next = mapent->brushes;
|
||||
mapent->brushes = b;
|
||||
|
||||
do
|
||||
{
|
||||
do {
|
||||
if (!GetToken (true))
|
||||
break;
|
||||
if (!strcmp (token, "}") )
|
||||
if (!strcmp (token, "}"))
|
||||
break;
|
||||
|
||||
// read the three point plane definition
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (i != 0)
|
||||
GetToken (true);
|
||||
if (strcmp (token, "(") )
|
||||
if (strcmp (token, "("))
|
||||
Sys_Error ("parsing brush");
|
||||
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{
|
||||
for (j = 0; j < 3; j++) {
|
||||
GetToken (false);
|
||||
planepts[i][j] = atoi(token);
|
||||
planepts[i][j] = atoi (token);
|
||||
}
|
||||
|
||||
GetToken (false);
|
||||
if (strcmp (token, ")") )
|
||||
if (strcmp (token, ")"))
|
||||
Sys_Error ("parsing brush");
|
||||
|
||||
}
|
||||
|
||||
// read the texturedef
|
||||
memset (&tx, 0, sizeof(tx));
|
||||
memset (&tx, 0, sizeof (tx));
|
||||
GetToken (false);
|
||||
tx.miptex = FindMiptex (token);
|
||||
GetToken (false);
|
||||
shift[0] = atoi(token);
|
||||
shift[0] = atoi (token);
|
||||
GetToken (false);
|
||||
shift[1] = atoi(token);
|
||||
shift[1] = atoi (token);
|
||||
GetToken (false);
|
||||
rotate = atoi(token);
|
||||
rotate = atoi (token);
|
||||
GetToken (false);
|
||||
scale[0] = atof(token);
|
||||
scale[0] = atof (token);
|
||||
GetToken (false);
|
||||
scale[1] = atof(token);
|
||||
scale[1] = atof (token);
|
||||
|
||||
// if the three points are all on a previous plane, it is a
|
||||
// duplicate plane
|
||||
for (f2 = b->faces ; f2 ; f2=f2->next)
|
||||
{
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
d = DotProduct(planepts[i],f2->plane.normal) - f2->plane.dist;
|
||||
for (f2 = b->faces; f2; f2 = f2->next) {
|
||||
for (i = 0; i < 3; i++) {
|
||||
d = DotProduct (planepts[i], f2->plane.normal) - f2->plane.dist;
|
||||
if (d < -ON_EPSILON || d > ON_EPSILON)
|
||||
break;
|
||||
}
|
||||
if (i==3)
|
||||
if (i == 3)
|
||||
break;
|
||||
}
|
||||
if (f2)
|
||||
{
|
||||
if (f2) {
|
||||
printf ("WARNING: brush with duplicate plane\n");
|
||||
continue;
|
||||
}
|
||||
|
||||
f = malloc(sizeof(mface_t));
|
||||
f = malloc (sizeof (mface_t));
|
||||
f->next = b->faces;
|
||||
b->faces = f;
|
||||
|
||||
// convert to a vector / dist plane
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{
|
||||
for (j = 0; j < 3; j++) {
|
||||
t1[j] = planepts[0][j] - planepts[1][j];
|
||||
t2[j] = planepts[2][j] - planepts[1][j];
|
||||
t3[j] = planepts[1][j];
|
||||
}
|
||||
|
||||
CrossProduct(t1,t2, f->plane.normal);
|
||||
if (VectorCompare (f->plane.normal, vec3_origin))
|
||||
{
|
||||
CrossProduct (t1, t2, f->plane.normal);
|
||||
if (VectorCompare (f->plane.normal, vec3_origin)) {
|
||||
printf ("WARNING: brush plane with no normal\n");
|
||||
b->faces = f->next;
|
||||
free (f);
|
||||
|
@ -392,7 +378,7 @@ void ParseBrush (void)
|
|||
float ang, sinv, cosv;
|
||||
float ns, nt;
|
||||
|
||||
TextureAxisFromPlane(&f->plane, vecs[0], vecs[1]);
|
||||
TextureAxisFromPlane (&f->plane, vecs[0], vecs[1]);
|
||||
|
||||
if (!scale[0])
|
||||
scale[0] = 1;
|
||||
|
@ -401,19 +387,22 @@ void ParseBrush (void)
|
|||
|
||||
|
||||
// rotate axis
|
||||
if (rotate == 0)
|
||||
{ sinv = 0 ; cosv = 1; }
|
||||
else if (rotate == 90)
|
||||
{ sinv = 1 ; cosv = 0; }
|
||||
else if (rotate == 180)
|
||||
{ sinv = 0 ; cosv = -1; }
|
||||
else if (rotate == 270)
|
||||
{ sinv = -1 ; cosv = 0; }
|
||||
else
|
||||
{
|
||||
if (rotate == 0) {
|
||||
sinv = 0;
|
||||
cosv = 1;
|
||||
} else if (rotate == 90) {
|
||||
sinv = 1;
|
||||
cosv = 0;
|
||||
} else if (rotate == 180) {
|
||||
sinv = 0;
|
||||
cosv = -1;
|
||||
} else if (rotate == 270) {
|
||||
sinv = -1;
|
||||
cosv = 0;
|
||||
} else {
|
||||
ang = rotate / 180 * M_PI;
|
||||
sinv = sin(ang);
|
||||
cosv = cos(ang);
|
||||
sinv = sin (ang);
|
||||
cosv = cos (ang);
|
||||
}
|
||||
|
||||
if (vecs[0][0])
|
||||
|
@ -430,16 +419,15 @@ void ParseBrush (void)
|
|||
else
|
||||
tv = 2;
|
||||
|
||||
for (i=0 ; i<2 ; i++)
|
||||
{
|
||||
for (i = 0; i < 2; i++) {
|
||||
ns = cosv * vecs[i][sv] - sinv * vecs[i][tv];
|
||||
nt = sinv * vecs[i][sv] + cosv * vecs[i][tv];
|
||||
vecs[i][sv] = ns;
|
||||
vecs[i][tv] = nt;
|
||||
}
|
||||
|
||||
for (i=0 ; i<2 ; i++)
|
||||
for (j=0 ; j<3 ; j++)
|
||||
for (i = 0; i < 2; i++)
|
||||
for (j = 0; j < 3; j++)
|
||||
tx.vecs[i][j] = vecs[i][j] / scale[i];
|
||||
|
||||
tx.vecs[0][3] = shift[0];
|
||||
|
@ -456,12 +444,13 @@ void ParseBrush (void)
|
|||
ParseEntity
|
||||
================
|
||||
*/
|
||||
qboolean ParseEntity (void)
|
||||
qboolean
|
||||
ParseEntity (void)
|
||||
{
|
||||
if (!GetToken (true))
|
||||
return false;
|
||||
|
||||
if (strcmp (token, "{") )
|
||||
if (strcmp (token, "{"))
|
||||
Sys_Error ("ParseEntity: { not found");
|
||||
|
||||
if (num_entities == MAX_MAP_ENTITIES)
|
||||
|
@ -470,13 +459,12 @@ qboolean ParseEntity (void)
|
|||
mapent = &entities[num_entities];
|
||||
num_entities++;
|
||||
|
||||
do
|
||||
{
|
||||
do {
|
||||
if (!GetToken (true))
|
||||
Sys_Error ("ParseEntity: EOF without closing brace");
|
||||
if (!strcmp (token, "}") )
|
||||
if (!strcmp (token, "}"))
|
||||
break;
|
||||
if (!strcmp (token, "{") )
|
||||
if (!strcmp (token, "{"))
|
||||
ParseBrush ();
|
||||
else
|
||||
ParseEpair ();
|
||||
|
@ -491,7 +479,8 @@ qboolean ParseEntity (void)
|
|||
LoadMapFile
|
||||
================
|
||||
*/
|
||||
void LoadMapFile (char *filename)
|
||||
void
|
||||
LoadMapFile (char *filename)
|
||||
{
|
||||
char *buf;
|
||||
|
||||
|
@ -501,8 +490,7 @@ void LoadMapFile (char *filename)
|
|||
|
||||
num_entities = 0;
|
||||
|
||||
while (ParseEntity ())
|
||||
{
|
||||
while (ParseEntity ()) {
|
||||
}
|
||||
|
||||
free (buf);
|
||||
|
@ -515,52 +503,56 @@ void LoadMapFile (char *filename)
|
|||
qprintf ("%5i texinfo\n", bsp->numtexinfo);
|
||||
}
|
||||
|
||||
void PrintEntity (entity_t *ent)
|
||||
void
|
||||
PrintEntity (entity_t *ent)
|
||||
{
|
||||
epair_t *ep;
|
||||
|
||||
for (ep=ent->epairs ; ep ; ep=ep->next)
|
||||
for (ep = ent->epairs; ep; ep = ep->next)
|
||||
printf ("%20s : %s\n", ep->key, ep->value);
|
||||
}
|
||||
|
||||
|
||||
char *ValueForKey (entity_t *ent, char *key)
|
||||
char *
|
||||
ValueForKey (entity_t *ent, char *key)
|
||||
{
|
||||
epair_t *ep;
|
||||
|
||||
for (ep=ent->epairs ; ep ; ep=ep->next)
|
||||
if (!strcmp (ep->key, key) )
|
||||
for (ep = ent->epairs; ep; ep = ep->next)
|
||||
if (!strcmp (ep->key, key))
|
||||
return ep->value;
|
||||
return "";
|
||||
}
|
||||
|
||||
void SetKeyValue (entity_t *ent, char *key, char *value)
|
||||
void
|
||||
SetKeyValue (entity_t *ent, char *key, char *value)
|
||||
{
|
||||
epair_t *ep;
|
||||
|
||||
for (ep=ent->epairs ; ep ; ep=ep->next)
|
||||
if (!strcmp (ep->key, key) )
|
||||
{
|
||||
for (ep = ent->epairs; ep; ep = ep->next)
|
||||
if (!strcmp (ep->key, key)) {
|
||||
free (ep->value);
|
||||
ep->value = strdup (value);
|
||||
return;
|
||||
}
|
||||
ep = malloc (sizeof(*ep));
|
||||
ep = malloc (sizeof (*ep));
|
||||
ep->next = ent->epairs;
|
||||
ent->epairs = ep;
|
||||
ep->key = strdup (key);
|
||||
ep->value = strdup (value);
|
||||
}
|
||||
|
||||
float FloatForKey (entity_t *ent, char *key)
|
||||
float
|
||||
FloatForKey (entity_t *ent, char *key)
|
||||
{
|
||||
char *k;
|
||||
|
||||
k = ValueForKey (ent, key);
|
||||
return atof(k);
|
||||
return atof (k);
|
||||
}
|
||||
|
||||
void GetVectorForKey (entity_t *ent, char *key, vec3_t vec)
|
||||
void
|
||||
GetVectorForKey (entity_t *ent, char *key, vec3_t vec)
|
||||
{
|
||||
char *k;
|
||||
double v1, v2, v3;
|
||||
|
@ -575,7 +567,8 @@ void GetVectorForKey (entity_t *ent, char *key, vec3_t vec)
|
|||
}
|
||||
|
||||
|
||||
void WriteEntitiesToString (void)
|
||||
void
|
||||
WriteEntitiesToString (void)
|
||||
{
|
||||
char *buf, *end;
|
||||
epair_t *ep;
|
||||
|
@ -586,22 +579,20 @@ void WriteEntitiesToString (void)
|
|||
end = buf;
|
||||
*end = 0;
|
||||
|
||||
for (i=0 ; i<num_entities ; i++)
|
||||
{
|
||||
for (i = 0; i < num_entities; i++) {
|
||||
ep = entities[i].epairs;
|
||||
if (!ep)
|
||||
continue; // ent got removed
|
||||
|
||||
strcat (end,"{\n");
|
||||
strcat (end, "{\n");
|
||||
end += 2;
|
||||
|
||||
for (ep = entities[i].epairs ; ep ; ep=ep->next)
|
||||
{
|
||||
for (ep = entities[i].epairs; ep; ep = ep->next) {
|
||||
sprintf (line, "\"%s\" \"%s\"\n", ep->key, ep->value);
|
||||
strcat (end, line);
|
||||
end += strlen(line);
|
||||
end += strlen (line);
|
||||
}
|
||||
strcat (end,"}\n");
|
||||
strcat (end, "}\n");
|
||||
end += 2;
|
||||
|
||||
if (end > buf + MAX_MAP_ENTSTRING)
|
||||
|
@ -609,4 +600,3 @@ void WriteEntitiesToString (void)
|
|||
}
|
||||
bsp->entdatasize = end - buf + 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -36,13 +36,13 @@ CheckColinear
|
|||
|
||||
================
|
||||
*/
|
||||
void CheckColinear (face_t *f)
|
||||
void
|
||||
CheckColinear (face_t * f)
|
||||
{
|
||||
int i, j;
|
||||
vec3_t v1, v2;
|
||||
|
||||
for (i=0 ; i<f->numpoints ;i++)
|
||||
{
|
||||
for (i = 0; i < f->numpoints; i++) {
|
||||
// skip the point if the vector from the previous point is the same
|
||||
// as the vector to the next point
|
||||
j = (i - 1 < 0) ? f->numpoints - 1 : i - 1;
|
||||
|
@ -71,7 +71,8 @@ Returns NULL if the faces couldn't be merged, or the new face.
|
|||
The originals will NOT be freed.
|
||||
=============
|
||||
*/
|
||||
face_t *TryMerge (face_t *f1, face_t *f2)
|
||||
face_t *
|
||||
TryMerge (face_t * f1, face_t * f2)
|
||||
{
|
||||
vec_t *p1, *p2, *p3, *p4, *back;
|
||||
face_t *newf;
|
||||
|
@ -98,22 +99,19 @@ face_t *TryMerge (face_t *f1, face_t *f2)
|
|||
p1 = p2 = NULL; // stop compiler warning
|
||||
j = 0; //
|
||||
|
||||
for (i=0 ; i<f1->numpoints ; i++)
|
||||
{
|
||||
for (i = 0; i < f1->numpoints; i++) {
|
||||
p1 = f1->pts[i];
|
||||
p2 = f1->pts[(i+1)%f1->numpoints];
|
||||
for (j=0 ; j<f2->numpoints ; j++)
|
||||
{
|
||||
p2 = f1->pts[(i + 1) % f1->numpoints];
|
||||
for (j = 0; j < f2->numpoints; j++) {
|
||||
p3 = f2->pts[j];
|
||||
p4 = f2->pts[(j+1)%f2->numpoints];
|
||||
for (k=0 ; k<3 ; k++)
|
||||
{
|
||||
if (fabs(p1[k] - p4[k]) > EQUAL_EPSILON)
|
||||
p4 = f2->pts[(j + 1) % f2->numpoints];
|
||||
for (k = 0; k < 3; k++) {
|
||||
if (fabs (p1[k] - p4[k]) > EQUAL_EPSILON)
|
||||
break;
|
||||
if (fabs(p2[k] - p3[k]) > EQUAL_EPSILON)
|
||||
if (fabs (p2[k] - p3[k]) > EQUAL_EPSILON)
|
||||
break;
|
||||
}
|
||||
if (k==3)
|
||||
if (k == 3)
|
||||
break;
|
||||
}
|
||||
if (j < f2->numpoints)
|
||||
|
@ -132,24 +130,24 @@ face_t *TryMerge (face_t *f1, face_t *f2)
|
|||
if (f1->planeside)
|
||||
VectorSubtract (vec3_origin, planenormal, planenormal);
|
||||
|
||||
back = f1->pts[(i+f1->numpoints-1)%f1->numpoints];
|
||||
back = f1->pts[(i + f1->numpoints - 1) % f1->numpoints];
|
||||
VectorSubtract (p1, back, delta);
|
||||
CrossProduct (planenormal, delta, normal);
|
||||
VectorNormalize (normal);
|
||||
|
||||
back = f2->pts[(j+2)%f2->numpoints];
|
||||
back = f2->pts[(j + 2) % f2->numpoints];
|
||||
VectorSubtract (back, p1, delta);
|
||||
dot = DotProduct (delta, normal);
|
||||
if (dot > CONTINUOUS_EPSILON)
|
||||
return NULL; // not a convex polygon
|
||||
keep1 = dot < -CONTINUOUS_EPSILON;
|
||||
|
||||
back = f1->pts[(i+2)%f1->numpoints];
|
||||
back = f1->pts[(i + 2) % f1->numpoints];
|
||||
VectorSubtract (back, p2, delta);
|
||||
CrossProduct (planenormal, delta, normal);
|
||||
VectorNormalize (normal);
|
||||
|
||||
back = f2->pts[(j+f2->numpoints-1)%f2->numpoints];
|
||||
back = f2->pts[(j + f2->numpoints - 1) % f2->numpoints];
|
||||
VectorSubtract (back, p2, delta);
|
||||
dot = DotProduct (delta, normal);
|
||||
if (dot > CONTINUOUS_EPSILON)
|
||||
|
@ -159,8 +157,7 @@ face_t *TryMerge (face_t *f1, face_t *f2)
|
|||
//
|
||||
// build the new polygon
|
||||
//
|
||||
if (f1->numpoints + f2->numpoints > MAXEDGES)
|
||||
{
|
||||
if (f1->numpoints + f2->numpoints > MAXEDGES) {
|
||||
// Sys_Error ("TryMerge: too many edges!");
|
||||
return NULL;
|
||||
}
|
||||
|
@ -168,9 +165,8 @@ face_t *TryMerge (face_t *f1, face_t *f2)
|
|||
newf = NewFaceFromFace (f1);
|
||||
|
||||
// copy first polygon
|
||||
for (k=(i+1)%f1->numpoints ; k != i ; k=(k+1)%f1->numpoints)
|
||||
{
|
||||
if (k==(i+1)%f1->numpoints && !keep2)
|
||||
for (k = (i + 1) % f1->numpoints; k != i; k = (k + 1) % f1->numpoints) {
|
||||
if (k == (i + 1) % f1->numpoints && !keep2)
|
||||
continue;
|
||||
|
||||
VectorCopy (f1->pts[k], newf->pts[newf->numpoints]);
|
||||
|
@ -178,9 +174,8 @@ face_t *TryMerge (face_t *f1, face_t *f2)
|
|||
}
|
||||
|
||||
// copy second polygon
|
||||
for (l= (j+1)%f2->numpoints ; l != j ; l=(l+1)%f2->numpoints)
|
||||
{
|
||||
if (l==(j+1)%f2->numpoints && !keep1)
|
||||
for (l = (j + 1) % f2->numpoints; l != j; l = (l + 1) % f2->numpoints) {
|
||||
if (l == (j + 1) % f2->numpoints && !keep1)
|
||||
continue;
|
||||
VectorCopy (f2->pts[l], newf->pts[newf->numpoints]);
|
||||
newf->numpoints++;
|
||||
|
@ -196,20 +191,19 @@ MergeFaceToList
|
|||
===============
|
||||
*/
|
||||
qboolean mergedebug;
|
||||
face_t *MergeFaceToList (face_t *face, face_t *list)
|
||||
face_t *
|
||||
MergeFaceToList (face_t * face, face_t * list)
|
||||
{
|
||||
face_t *newf, *f;
|
||||
|
||||
for (f=list ; f ; f=f->next)
|
||||
{
|
||||
for (f = list; f; f = f->next) {
|
||||
//CheckColinear (f);
|
||||
if (mergedebug)
|
||||
{
|
||||
Draw_ClearWindow ();
|
||||
Draw_DrawFace (face);
|
||||
Draw_DrawFace (f);
|
||||
Draw_SetBlack ();
|
||||
}
|
||||
if (mergedebug) {
|
||||
Draw_ClearWindow ();
|
||||
Draw_DrawFace (face);
|
||||
Draw_DrawFace (f);
|
||||
Draw_SetBlack ();
|
||||
}
|
||||
newf = TryMerge (face, f);
|
||||
if (!newf)
|
||||
continue;
|
||||
|
@ -229,18 +223,17 @@ Draw_SetBlack ();
|
|||
FreeMergeListScraps
|
||||
===============
|
||||
*/
|
||||
face_t *FreeMergeListScraps (face_t *merged)
|
||||
face_t *
|
||||
FreeMergeListScraps (face_t * merged)
|
||||
{
|
||||
face_t *head, *next;
|
||||
|
||||
head = NULL;
|
||||
for ( ; merged ; merged = next)
|
||||
{
|
||||
for (; merged; merged = next) {
|
||||
next = merged->next;
|
||||
if (merged->numpoints == -1)
|
||||
FreeFace (merged);
|
||||
else
|
||||
{
|
||||
else {
|
||||
merged->next = head;
|
||||
head = merged;
|
||||
}
|
||||
|
@ -255,15 +248,15 @@ face_t *FreeMergeListScraps (face_t *merged)
|
|||
MergePlaneFaces
|
||||
===============
|
||||
*/
|
||||
void MergePlaneFaces (surface_t *plane)
|
||||
void
|
||||
MergePlaneFaces (surface_t * plane)
|
||||
{
|
||||
face_t *f1, *next;
|
||||
face_t *merged;
|
||||
|
||||
merged = NULL;
|
||||
|
||||
for (f1 = plane->faces ; f1 ; f1 = next)
|
||||
{
|
||||
for (f1 = plane->faces; f1; f1 = next) {
|
||||
next = f1->next;
|
||||
merged = MergeFaceToList (f1, merged);
|
||||
}
|
||||
|
@ -278,7 +271,8 @@ void MergePlaneFaces (surface_t *plane)
|
|||
MergeAll
|
||||
============
|
||||
*/
|
||||
void MergeAll (surface_t *surfhead)
|
||||
void
|
||||
MergeAll (surface_t * surfhead)
|
||||
{
|
||||
surface_t *surf;
|
||||
int mergefaces;
|
||||
|
@ -287,13 +281,11 @@ void MergeAll (surface_t *surfhead)
|
|||
printf ("---- MergeAll ----\n");
|
||||
|
||||
mergefaces = 0;
|
||||
for (surf = surfhead ; surf ; surf=surf->next)
|
||||
{
|
||||
for (surf = surfhead; surf; surf = surf->next) {
|
||||
MergePlaneFaces (surf);
|
||||
Draw_ClearWindow ();
|
||||
for (f=surf->faces ; f ; f=f->next)
|
||||
{
|
||||
Draw_DrawFace (f);
|
||||
Draw_ClearWindow ();
|
||||
for (f = surf->faces; f; f = f->next) {
|
||||
Draw_DrawFace (f);
|
||||
mergefaces++;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,54 +20,67 @@
|
|||
|
||||
#include "bsp5.h"
|
||||
|
||||
void Draw_ClearBounds (void)
|
||||
void
|
||||
Draw_ClearBounds (void)
|
||||
{
|
||||
}
|
||||
|
||||
void Draw_AddToBounds (vec3_t v)
|
||||
void
|
||||
Draw_AddToBounds (vec3_t v)
|
||||
{
|
||||
}
|
||||
|
||||
void Draw_DrawFace (face_t *f)
|
||||
void
|
||||
Draw_DrawFace (face_t * f)
|
||||
{
|
||||
}
|
||||
|
||||
void Draw_ClearWindow (void)
|
||||
void
|
||||
Draw_ClearWindow (void)
|
||||
{
|
||||
}
|
||||
|
||||
void Draw_SetRed (void)
|
||||
void
|
||||
Draw_SetRed (void)
|
||||
{
|
||||
}
|
||||
|
||||
void Draw_SetGrey (void)
|
||||
void
|
||||
Draw_SetGrey (void)
|
||||
{
|
||||
}
|
||||
|
||||
void Draw_SetBlack (void)
|
||||
void
|
||||
Draw_SetBlack (void)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawPoint (vec3_t v)
|
||||
void
|
||||
DrawPoint (vec3_t v)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawLeaf (node_t *l, int color)
|
||||
void
|
||||
DrawLeaf (node_t * l, int color)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawBrush (brush_t *b)
|
||||
void
|
||||
DrawBrush (brush_t * b)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawWinding (winding_t *w)
|
||||
void
|
||||
DrawWinding (winding_t * w)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawTri (vec3_t p1, vec3_t p2, vec3_t p3)
|
||||
void
|
||||
DrawTri (vec3_t p1, vec3_t p2, vec3_t p3)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawPortal (portal_t *portal)
|
||||
void
|
||||
DrawPortal (portal_t * portal)
|
||||
{
|
||||
}
|
||||
|
|
|
@ -32,14 +32,17 @@ int outleafs;
|
|||
PointInLeaf
|
||||
===========
|
||||
*/
|
||||
node_t *PointInLeaf (node_t *node, vec3_t point)
|
||||
node_t *
|
||||
PointInLeaf (node_t * node, vec3_t point)
|
||||
{
|
||||
vec_t d;
|
||||
|
||||
if (node->contents)
|
||||
return node;
|
||||
|
||||
d = DotProduct (planes[node->planenum].normal, point) - planes[node->planenum]. dist;
|
||||
d =
|
||||
DotProduct (planes[node->planenum].normal,
|
||||
point) - planes[node->planenum].dist;
|
||||
|
||||
if (d > 0)
|
||||
return PointInLeaf (node->children[0], point);
|
||||
|
@ -52,7 +55,8 @@ node_t *PointInLeaf (node_t *node, vec3_t point)
|
|||
PlaceOccupant
|
||||
===========
|
||||
*/
|
||||
qboolean PlaceOccupant (int num, vec3_t point, node_t *headnode)
|
||||
qboolean
|
||||
PlaceOccupant (int num, vec3_t point, node_t * headnode)
|
||||
{
|
||||
node_t *n;
|
||||
|
||||
|
@ -71,7 +75,8 @@ MarkLeakTrail
|
|||
*/
|
||||
portal_t *prevleaknode;
|
||||
FILE *leakfile;
|
||||
void MarkLeakTrail (portal_t *n2)
|
||||
void
|
||||
MarkLeakTrail (portal_t * n2)
|
||||
{
|
||||
int i, j;
|
||||
vec3_t p1, p2, dir;
|
||||
|
@ -88,16 +93,14 @@ void MarkLeakTrail (portal_t *n2)
|
|||
return;
|
||||
|
||||
VectorCopy (n2->winding->points[0], p1);
|
||||
for (i=1 ; i< n2->winding->numpoints ; i++)
|
||||
{
|
||||
for (j=0 ; j<3 ; j++)
|
||||
for (i = 1; i < n2->winding->numpoints; i++) {
|
||||
for (j = 0; j < 3; j++)
|
||||
p1[j] = (p1[j] + n2->winding->points[i][j]) / 2;
|
||||
}
|
||||
|
||||
VectorCopy (n1->winding->points[0], p2);
|
||||
for (i=1 ; i< n1->winding->numpoints ; i++)
|
||||
{
|
||||
for (j=0 ; j<3 ; j++)
|
||||
for (i = 1; i < n1->winding->numpoints; i++) {
|
||||
for (j = 0; j < 3; j++)
|
||||
p2[j] = (p2[j] + n1->winding->points[i][j]) / 2;
|
||||
}
|
||||
|
||||
|
@ -105,11 +108,10 @@ void MarkLeakTrail (portal_t *n2)
|
|||
len = VectorLength (dir);
|
||||
VectorNormalize (dir);
|
||||
|
||||
while (len > 2)
|
||||
{
|
||||
fprintf (leakfile,"%f %f %f\n", p1[0], p1[1], p1[2]);
|
||||
for (i=0 ; i<3 ; i++)
|
||||
p1[i] += dir[i]*2;
|
||||
while (len > 2) {
|
||||
fprintf (leakfile, "%f %f %f\n", p1[0], p1[1], p1[2]);
|
||||
for (i = 0; i < 3; i++)
|
||||
p1[i] += dir[i] * 2;
|
||||
len -= 2;
|
||||
}
|
||||
}
|
||||
|
@ -124,7 +126,8 @@ Returns true if an occupied leaf is reached
|
|||
*/
|
||||
int hit_occupied;
|
||||
int backdraw;
|
||||
qboolean RecursiveFillOutside (node_t *l, qboolean fill)
|
||||
qboolean
|
||||
RecursiveFillOutside (node_t * l, qboolean fill)
|
||||
{
|
||||
portal_t *p;
|
||||
int s;
|
||||
|
@ -145,14 +148,12 @@ qboolean RecursiveFillOutside (node_t *l, qboolean fill)
|
|||
l->contents = CONTENTS_SOLID;
|
||||
outleafs++;
|
||||
|
||||
for (p=l->portals ; p ; )
|
||||
{
|
||||
for (p = l->portals; p;) {
|
||||
s = (p->nodes[0] == l);
|
||||
|
||||
if (RecursiveFillOutside (p->nodes[s], fill) )
|
||||
{ // leaked, so stop filling
|
||||
if (backdraw-- > 0)
|
||||
{
|
||||
if (RecursiveFillOutside (p->nodes[s], fill)) { // leaked, so stop
|
||||
// filling
|
||||
if (backdraw-- > 0) {
|
||||
MarkLeakTrail (p);
|
||||
DrawLeaf (l, 2);
|
||||
}
|
||||
|
@ -170,12 +171,12 @@ ClearOutFaces
|
|||
|
||||
==================
|
||||
*/
|
||||
void ClearOutFaces (node_t *node)
|
||||
void
|
||||
ClearOutFaces (node_t * node)
|
||||
{
|
||||
face_t **fp;
|
||||
|
||||
if (node->planenum != -1)
|
||||
{
|
||||
if (node->planenum != -1) {
|
||||
ClearOutFaces (node->children[0]);
|
||||
ClearOutFaces (node->children[1]);
|
||||
return;
|
||||
|
@ -183,8 +184,7 @@ void ClearOutFaces (node_t *node)
|
|||
if (node->contents != CONTENTS_SOLID)
|
||||
return;
|
||||
|
||||
for (fp=node->markfaces ; *fp ; fp++)
|
||||
{
|
||||
for (fp = node->markfaces; *fp; fp++) {
|
||||
// mark all the original faces that are removed
|
||||
(*fp)->numpoints = 0;
|
||||
}
|
||||
|
@ -200,7 +200,8 @@ FillOutside
|
|||
|
||||
===========
|
||||
*/
|
||||
qboolean FillOutside (node_t *node)
|
||||
qboolean
|
||||
FillOutside (node_t * node)
|
||||
{
|
||||
int s;
|
||||
vec_t *v;
|
||||
|
@ -209,25 +210,23 @@ qboolean FillOutside (node_t *node)
|
|||
|
||||
qprintf ("----- FillOutside ----\n");
|
||||
|
||||
if (nofill)
|
||||
{
|
||||
if (nofill) {
|
||||
printf ("skipped\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
inside = false;
|
||||
for (i=1 ; i<num_entities ; i++)
|
||||
{
|
||||
if (!VectorCompare(entities[i].origin, vec3_origin))
|
||||
{
|
||||
for (i = 1; i < num_entities; i++) {
|
||||
if (!VectorCompare (entities[i].origin, vec3_origin)) {
|
||||
if (PlaceOccupant (i, entities[i].origin, node))
|
||||
inside = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!inside)
|
||||
{
|
||||
printf ("Hullnum %i: No entities in empty space -- no filling performed\n", hullnum);
|
||||
if (!inside) {
|
||||
printf
|
||||
("Hullnum %i: No entities in empty space -- no filling performed\n",
|
||||
hullnum);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -239,19 +238,17 @@ qboolean FillOutside (node_t *node)
|
|||
|
||||
prevleaknode = NULL;
|
||||
|
||||
if (!hullnum)
|
||||
{
|
||||
if (!hullnum) {
|
||||
leakfile = fopen (pointfilename, "w");
|
||||
if (!leakfile)
|
||||
Sys_Error ("Couldn't open %s\n", pointfilename);
|
||||
}
|
||||
|
||||
if (RecursiveFillOutside (outside_node.portals->nodes[s], false))
|
||||
{
|
||||
if (RecursiveFillOutside (outside_node.portals->nodes[s], false)) {
|
||||
v = entities[hit_occupied].origin;
|
||||
qprintf ("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n");
|
||||
qprintf ("reached occupant at: (%4.0f,%4.0f,%4.0f)\n"
|
||||
, v[0], v[1], v[2]);
|
||||
qprintf ("reached occupant at: (%4.0f,%4.0f,%4.0f)\n", v[0], v[1],
|
||||
v[2]);
|
||||
qprintf ("no filling performed\n");
|
||||
if (!hullnum)
|
||||
fclose (leakfile);
|
||||
|
@ -272,5 +269,3 @@ qboolean FillOutside (node_t *node)
|
|||
qprintf ("%4i outleafs\n", outleafs);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -26,7 +26,9 @@
|
|||
#include "bsp5.h"
|
||||
|
||||
|
||||
node_t outside_node; // portals outside the world face this
|
||||
node_t outside_node; // portals outside the world face
|
||||
|
||||
// this
|
||||
|
||||
//=============================================================================
|
||||
|
||||
|
@ -35,7 +37,8 @@ node_t outside_node; // portals outside the world face this
|
|||
AddPortalToNodes
|
||||
=============
|
||||
*/
|
||||
void AddPortalToNodes (portal_t *p, node_t *front, node_t *back)
|
||||
void
|
||||
AddPortalToNodes (portal_t * p, node_t * front, node_t * back)
|
||||
{
|
||||
if (p->nodes[0] || p->nodes[1])
|
||||
Sys_Error ("AddPortalToNode: allready included");
|
||||
|
@ -55,19 +58,19 @@ void AddPortalToNodes (portal_t *p, node_t *front, node_t *back)
|
|||
RemovePortalFromNode
|
||||
=============
|
||||
*/
|
||||
void RemovePortalFromNode (portal_t *portal, node_t *l)
|
||||
void
|
||||
RemovePortalFromNode (portal_t * portal, node_t * l)
|
||||
{
|
||||
portal_t **pp, *t;
|
||||
|
||||
// remove reference to the current portal
|
||||
pp = &l->portals;
|
||||
while (1)
|
||||
{
|
||||
while (1) {
|
||||
t = *pp;
|
||||
if (!t)
|
||||
Sys_Error ("RemovePortalFromNode: portal not in leaf");
|
||||
|
||||
if ( t == portal )
|
||||
if (t == portal)
|
||||
break;
|
||||
|
||||
if (t->nodes[0] == l)
|
||||
|
@ -78,13 +81,10 @@ void RemovePortalFromNode (portal_t *portal, node_t *l)
|
|||
Sys_Error ("RemovePortalFromNode: portal not bounding leaf");
|
||||
}
|
||||
|
||||
if (portal->nodes[0] == l)
|
||||
{
|
||||
if (portal->nodes[0] == l) {
|
||||
*pp = portal->next[0];
|
||||
portal->nodes[0] = NULL;
|
||||
}
|
||||
else if (portal->nodes[1] == l)
|
||||
{
|
||||
} else if (portal->nodes[1] == l) {
|
||||
*pp = portal->next[1];
|
||||
portal->nodes[1] = NULL;
|
||||
}
|
||||
|
@ -92,14 +92,15 @@ void RemovePortalFromNode (portal_t *portal, node_t *l)
|
|||
|
||||
//============================================================================
|
||||
|
||||
void PrintPortal (portal_t *p)
|
||||
void
|
||||
PrintPortal (portal_t * p)
|
||||
{
|
||||
int i;
|
||||
winding_t *w;
|
||||
|
||||
w = p->winding;
|
||||
for (i=0 ; i<w->numpoints ; i++)
|
||||
printf ("(%5.0f,%5.0f,%5.0f)\n",w->points[i][0]
|
||||
for (i = 0; i < w->numpoints; i++)
|
||||
printf ("(%5.0f,%5.0f,%5.0f)\n", w->points[i][0]
|
||||
, w->points[i][1], w->points[i][2]);
|
||||
}
|
||||
|
||||
|
@ -110,7 +111,8 @@ MakeHeadnodePortals
|
|||
The created portals will face the global outside_node
|
||||
================
|
||||
*/
|
||||
void MakeHeadnodePortals (node_t *node)
|
||||
void
|
||||
MakeHeadnodePortals (node_t * node)
|
||||
{
|
||||
vec3_t bounds[2];
|
||||
int i, j, n;
|
||||
|
@ -121,8 +123,7 @@ void MakeHeadnodePortals (node_t *node)
|
|||
Draw_ClearWindow ();
|
||||
|
||||
// pad with some space so there will never be null volume leafs
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
for (i = 0; i < 3; i++) {
|
||||
bounds[0][i] = brushset->mins[i] - SIDESPACE;
|
||||
bounds[1][i] = brushset->maxs[i] + SIDESPACE;
|
||||
}
|
||||
|
@ -130,23 +131,19 @@ void MakeHeadnodePortals (node_t *node)
|
|||
outside_node.contents = CONTENTS_SOLID;
|
||||
outside_node.portals = NULL;
|
||||
|
||||
for (i=0 ; i<3 ; i++)
|
||||
for (j=0 ; j<2 ; j++)
|
||||
{
|
||||
n = j*3 + i;
|
||||
for (i = 0; i < 3; i++)
|
||||
for (j = 0; j < 2; j++) {
|
||||
n = j * 3 + i;
|
||||
|
||||
p = AllocPortal ();
|
||||
portals[n] = p;
|
||||
|
||||
pl = &bplanes[n];
|
||||
memset (pl, 0, sizeof(*pl));
|
||||
if (j)
|
||||
{
|
||||
memset (pl, 0, sizeof (*pl));
|
||||
if (j) {
|
||||
pl->normal[i] = -1;
|
||||
pl->dist = -bounds[j][i];
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
pl->normal[i] = 1;
|
||||
pl->dist = bounds[j][i];
|
||||
}
|
||||
|
@ -160,56 +157,55 @@ void MakeHeadnodePortals (node_t *node)
|
|||
}
|
||||
|
||||
// clip the basewindings by all the other planes
|
||||
for (i=0 ; i<6 ; i++)
|
||||
{
|
||||
for (j=0 ; j<6 ; j++)
|
||||
{
|
||||
for (i = 0; i < 6; i++) {
|
||||
for (j = 0; j < 6; j++) {
|
||||
if (j == i)
|
||||
continue;
|
||||
portals[i]->winding = ClipWinding (portals[i]->winding, &bplanes[j], true);
|
||||
portals[i]->winding =
|
||||
ClipWinding (portals[i]->winding, &bplanes[j], true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
|
||||
void CheckWindingInNode (winding_t *w, node_t *node)
|
||||
void
|
||||
CheckWindingInNode (winding_t * w, node_t * node)
|
||||
{
|
||||
int i, j;
|
||||
|
||||
for (i=0 ; i<w->numpoints ; i++)
|
||||
{
|
||||
for (j=0 ; j<3 ; j++)
|
||||
for (i = 0; i < w->numpoints; i++) {
|
||||
for (j = 0; j < 3; j++)
|
||||
if (w->points[i][j] < node->mins[j] - 1
|
||||
|| w->points[i][j] > node->maxs[j] + 1)
|
||||
{
|
||||
|| w->points[i][j] > node->maxs[j] + 1) {
|
||||
printf ("WARNING: CheckWindingInNode: outside\n");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CheckWindingArea (winding_t *w)
|
||||
void
|
||||
CheckWindingArea (winding_t * w)
|
||||
{
|
||||
int i;
|
||||
float total, add;
|
||||
vec3_t v1, v2, cross;
|
||||
|
||||
total = 0;
|
||||
for (i=1 ; i<w->numpoints ; i++)
|
||||
{
|
||||
for (i = 1; i < w->numpoints; i++) {
|
||||
VectorSubtract (w->points[i], w->points[0], v1);
|
||||
VectorSubtract (w->points[i+1], w->points[0], v2);
|
||||
VectorSubtract (w->points[i + 1], w->points[0], v2);
|
||||
CrossProduct (v1, v2, cross);
|
||||
add = VectorLength (cross);
|
||||
total += add*0.5;
|
||||
total += add * 0.5;
|
||||
}
|
||||
if (total < 16)
|
||||
printf ("WARNING: winding area %f\n", total);
|
||||
}
|
||||
|
||||
|
||||
void PlaneFromWinding (winding_t *w, plane_t *plane)
|
||||
void
|
||||
PlaneFromWinding (winding_t * w, plane_t *plane)
|
||||
{
|
||||
vec3_t v1, v2;
|
||||
|
||||
|
@ -221,7 +217,8 @@ void PlaneFromWinding (winding_t *w, plane_t *plane)
|
|||
plane->dist = DotProduct (w->points[0], plane->normal);
|
||||
}
|
||||
|
||||
void CheckLeafPortalConsistancy (node_t *node)
|
||||
void
|
||||
CheckLeafPortalConsistancy (node_t * node)
|
||||
{
|
||||
int side, side2;
|
||||
portal_t *p, *p2;
|
||||
|
@ -232,8 +229,7 @@ void CheckLeafPortalConsistancy (node_t *node)
|
|||
|
||||
side = side2 = 0; // quiet compiler warning
|
||||
|
||||
for (p = node->portals ; p ; p = p->next[side])
|
||||
{
|
||||
for (p = node->portals; p; p = p->next[side]) {
|
||||
if (p->nodes[0] == node)
|
||||
side = 0;
|
||||
else if (p->nodes[1] == node)
|
||||
|
@ -247,8 +243,7 @@ void CheckLeafPortalConsistancy (node_t *node)
|
|||
plane = planes[p->planenum];
|
||||
PlaneFromWinding (p->winding, &plane2);
|
||||
|
||||
for (p2 = node->portals ; p2 ; p2 = p2->next[side2])
|
||||
{
|
||||
for (p2 = node->portals; p2; p2 = p2->next[side2]) {
|
||||
if (p2->nodes[0] == node)
|
||||
side2 = 0;
|
||||
else if (p2->nodes[1] == node)
|
||||
|
@ -256,11 +251,9 @@ void CheckLeafPortalConsistancy (node_t *node)
|
|||
else
|
||||
Sys_Error ("CutNodePortals_r: mislinked portal");
|
||||
w = p2->winding;
|
||||
for (i=0 ; i<w->numpoints ; i++)
|
||||
{
|
||||
for (i = 0; i < w->numpoints; i++) {
|
||||
dist = DotProduct (w->points[i], plane.normal) - plane.dist;
|
||||
if ( (side == 0 && dist < -1) || (side == 1 && dist > 1) )
|
||||
{
|
||||
if ((side == 0 && dist < -1) || (side == 1 && dist > 1)) {
|
||||
printf ("WARNING: portal siding direction is wrong\n");
|
||||
return;
|
||||
}
|
||||
|
@ -277,7 +270,8 @@ CutNodePortals_r
|
|||
|
||||
================
|
||||
*/
|
||||
void CutNodePortals_r (node_t *node)
|
||||
void
|
||||
CutNodePortals_r (node_t * node)
|
||||
{
|
||||
plane_t *plane, clipplane;
|
||||
node_t *f, *b, *other_node;
|
||||
|
@ -290,8 +284,7 @@ void CutNodePortals_r (node_t *node)
|
|||
//
|
||||
// seperate the portals on node into it's children
|
||||
//
|
||||
if (node->contents)
|
||||
{
|
||||
if (node->contents) {
|
||||
return; // at a leaf, no more dividing
|
||||
}
|
||||
|
||||
|
@ -309,40 +302,33 @@ void CutNodePortals_r (node_t *node)
|
|||
|
||||
w = BaseWindingForPlane (&planes[node->planenum]);
|
||||
side = 0; // shut up compiler warning
|
||||
for (p = node->portals ; p ; p = p->next[side])
|
||||
{
|
||||
for (p = node->portals; p; p = p->next[side]) {
|
||||
clipplane = planes[p->planenum];
|
||||
if (p->nodes[0] == node)
|
||||
side = 0;
|
||||
else if (p->nodes[1] == node)
|
||||
{
|
||||
else if (p->nodes[1] == node) {
|
||||
clipplane.dist = -clipplane.dist;
|
||||
VectorSubtract (vec3_origin, clipplane.normal, clipplane.normal);
|
||||
side = 1;
|
||||
}
|
||||
else
|
||||
} else
|
||||
Sys_Error ("CutNodePortals_r: mislinked portal");
|
||||
|
||||
w = ClipWinding (w, &clipplane, true);
|
||||
if (!w)
|
||||
{
|
||||
if (!w) {
|
||||
printf ("WARNING: CutNodePortals_r:new portal was clipped away\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (w)
|
||||
{
|
||||
if (w) {
|
||||
// if the plane was not clipped on all sides, there was an error
|
||||
new_portal->winding = w;
|
||||
AddPortalToNodes (new_portal, f, b);
|
||||
}
|
||||
|
||||
//
|
||||
// partition the portals
|
||||
//
|
||||
for (p = node->portals ; p ; p = next_portal)
|
||||
{
|
||||
for (p = node->portals; p; p = next_portal) {
|
||||
if (p->nodes[0] == node)
|
||||
side = 0;
|
||||
else if (p->nodes[1] == node)
|
||||
|
@ -360,23 +346,20 @@ void CutNodePortals_r (node_t *node)
|
|||
//
|
||||
DivideWinding (p->winding, plane, &frontwinding, &backwinding);
|
||||
|
||||
if (!frontwinding)
|
||||
{
|
||||
if (!frontwinding) {
|
||||
if (side == 0)
|
||||
AddPortalToNodes (p, b, other_node);
|
||||
else
|
||||
AddPortalToNodes (p, other_node, b);
|
||||
continue;
|
||||
}
|
||||
if (!backwinding)
|
||||
{
|
||||
if (!backwinding) {
|
||||
if (side == 0)
|
||||
AddPortalToNodes (p, f, other_node);
|
||||
else
|
||||
AddPortalToNodes (p, other_node, f);
|
||||
continue;
|
||||
}
|
||||
|
||||
// the winding is split
|
||||
new_portal = AllocPortal ();
|
||||
*new_portal = *p;
|
||||
|
@ -384,20 +367,17 @@ void CutNodePortals_r (node_t *node)
|
|||
FreeWinding (p->winding);
|
||||
p->winding = frontwinding;
|
||||
|
||||
if (side == 0)
|
||||
{
|
||||
if (side == 0) {
|
||||
AddPortalToNodes (p, f, other_node);
|
||||
AddPortalToNodes (new_portal, b, other_node);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
AddPortalToNodes (p, other_node, f);
|
||||
AddPortalToNodes (new_portal, other_node, b);
|
||||
}
|
||||
}
|
||||
|
||||
DrawLeaf (f,1);
|
||||
DrawLeaf (b,2);
|
||||
DrawLeaf (f, 1);
|
||||
DrawLeaf (b, 2);
|
||||
|
||||
CutNodePortals_r (f);
|
||||
CutNodePortals_r (b);
|
||||
|
@ -412,7 +392,8 @@ PortalizeWorld
|
|||
Builds the exact polyhedrons for the nodes and leafs
|
||||
==================
|
||||
*/
|
||||
void PortalizeWorld (node_t *headnode)
|
||||
void
|
||||
PortalizeWorld (node_t * headnode)
|
||||
{
|
||||
qprintf ("----- portalize ----\n");
|
||||
|
||||
|
@ -427,18 +408,17 @@ FreeAllPortals
|
|||
|
||||
==================
|
||||
*/
|
||||
void FreeAllPortals (node_t *node)
|
||||
void
|
||||
FreeAllPortals (node_t * node)
|
||||
{
|
||||
portal_t *p, *nextp;
|
||||
|
||||
if (!node->contents)
|
||||
{
|
||||
if (!node->contents) {
|
||||
FreeAllPortals (node->children[0]);
|
||||
FreeAllPortals (node->children[1]);
|
||||
}
|
||||
|
||||
for (p=node->portals ; p ; p=nextp)
|
||||
{
|
||||
for (p = node->portals; p; p = nextp) {
|
||||
if (p->nodes[0] == node)
|
||||
nextp = p->next[0];
|
||||
else
|
||||
|
@ -464,23 +444,24 @@ FILE *pf;
|
|||
int num_visleafs; // leafs the player can be in
|
||||
int num_visportals;
|
||||
|
||||
void WriteFloat (FILE *f, vec_t v)
|
||||
void
|
||||
WriteFloat (FILE * f, vec_t v)
|
||||
{
|
||||
if ( fabs(v - (int) (v + 0.5)) < 0.001 )
|
||||
fprintf (f,"%i ",(int)(v + 0.5));
|
||||
if (fabs (v - (int) (v + 0.5)) < 0.001)
|
||||
fprintf (f, "%i ", (int) (v + 0.5));
|
||||
else
|
||||
fprintf (f,"%f ",v);
|
||||
fprintf (f, "%f ", v);
|
||||
}
|
||||
|
||||
void WritePortalFile_r (node_t *node)
|
||||
void
|
||||
WritePortalFile_r (node_t * node)
|
||||
{
|
||||
int i;
|
||||
portal_t *p;
|
||||
winding_t *w;
|
||||
plane_t *pl, plane2;
|
||||
|
||||
if (!node->contents)
|
||||
{
|
||||
if (!node->contents) {
|
||||
WritePortalFile_r (node->children[0]);
|
||||
WritePortalFile_r (node->children[1]);
|
||||
return;
|
||||
|
@ -489,34 +470,32 @@ void WritePortalFile_r (node_t *node)
|
|||
if (node->contents == CONTENTS_SOLID)
|
||||
return;
|
||||
|
||||
for (p = node->portals ; p ; )
|
||||
{
|
||||
for (p = node->portals; p;) {
|
||||
w = p->winding;
|
||||
if (w && p->nodes[0] == node
|
||||
&& p->nodes[0]->contents == p->nodes[1]->contents)
|
||||
{
|
||||
&& p->nodes[0]->contents == p->nodes[1]->contents) {
|
||||
// write out to the file
|
||||
|
||||
// sometimes planes get turned around when they are very near
|
||||
// the changeover point between different axis. interpret the
|
||||
// plane the same way vis will, and flip the side orders if needed
|
||||
// plane the same way vis will, and flip the side orders if
|
||||
// needed
|
||||
pl = &planes[p->planenum];
|
||||
PlaneFromWinding (w, &plane2);
|
||||
if ( DotProduct (pl->normal, plane2.normal) < 0.99 )
|
||||
{ // backwards...
|
||||
fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[1]->visleafnum, p->nodes[0]->visleafnum);
|
||||
}
|
||||
else
|
||||
fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[0]->visleafnum, p->nodes[1]->visleafnum);
|
||||
for (i=0 ; i<w->numpoints ; i++)
|
||||
{
|
||||
fprintf (pf,"(");
|
||||
if (DotProduct (pl->normal, plane2.normal) < 0.99) { // backwards...
|
||||
fprintf (pf, "%i %i %i ", w->numpoints, p->nodes[1]->visleafnum,
|
||||
p->nodes[0]->visleafnum);
|
||||
} else
|
||||
fprintf (pf, "%i %i %i ", w->numpoints, p->nodes[0]->visleafnum,
|
||||
p->nodes[1]->visleafnum);
|
||||
for (i = 0; i < w->numpoints; i++) {
|
||||
fprintf (pf, "(");
|
||||
WriteFloat (pf, w->points[i][0]);
|
||||
WriteFloat (pf, w->points[i][1]);
|
||||
WriteFloat (pf, w->points[i][2]);
|
||||
fprintf (pf,") ");
|
||||
fprintf (pf, ") ");
|
||||
}
|
||||
fprintf (pf,"\n");
|
||||
fprintf (pf, "\n");
|
||||
}
|
||||
|
||||
if (p->nodes[0] == node)
|
||||
|
@ -532,12 +511,12 @@ void WritePortalFile_r (node_t *node)
|
|||
NumberLeafs_r
|
||||
================
|
||||
*/
|
||||
void NumberLeafs_r (node_t *node)
|
||||
void
|
||||
NumberLeafs_r (node_t * node)
|
||||
{
|
||||
portal_t *p;
|
||||
|
||||
if (!node->contents)
|
||||
{ // decision node
|
||||
if (!node->contents) { // decision node
|
||||
node->visleafnum = -99;
|
||||
NumberLeafs_r (node->children[0]);
|
||||
NumberLeafs_r (node->children[1]);
|
||||
|
@ -547,23 +526,21 @@ void NumberLeafs_r (node_t *node)
|
|||
Draw_ClearWindow ();
|
||||
DrawLeaf (node, 1);
|
||||
|
||||
if (node->contents == CONTENTS_SOLID)
|
||||
{ // solid block, viewpoint never inside
|
||||
if (node->contents == CONTENTS_SOLID) { // solid block, viewpoint never
|
||||
// inside
|
||||
node->visleafnum = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
node->visleafnum = num_visleafs++;
|
||||
|
||||
for (p = node->portals ; p ; )
|
||||
{
|
||||
for (p = node->portals; p;) {
|
||||
if (p->nodes[0] == node) // only write out from first leaf
|
||||
{
|
||||
if (p->nodes[0]->contents == p->nodes[1]->contents)
|
||||
num_visportals++;
|
||||
p = p->next[0];
|
||||
}
|
||||
else
|
||||
} else
|
||||
p = p->next[1];
|
||||
}
|
||||
|
||||
|
@ -575,7 +552,8 @@ void NumberLeafs_r (node_t *node)
|
|||
WritePortalfile
|
||||
================
|
||||
*/
|
||||
void WritePortalfile (node_t *headnode)
|
||||
void
|
||||
WritePortalfile (node_t * headnode)
|
||||
{
|
||||
// set the visleafnum field in every leaf and count the total number of portals
|
||||
num_visleafs = 0;
|
||||
|
@ -596,5 +574,3 @@ void WritePortalfile (node_t *headnode)
|
|||
|
||||
fclose (pf);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -68,7 +68,8 @@ int hullnum;
|
|||
|
||||
//===========================================================================
|
||||
|
||||
void qprintf (char *fmt, ...)
|
||||
void
|
||||
qprintf (char *fmt, ...)
|
||||
{
|
||||
va_list argptr;
|
||||
|
||||
|
@ -76,7 +77,7 @@ void qprintf (char *fmt, ...)
|
|||
return;
|
||||
|
||||
va_start (argptr, fmt);
|
||||
vprintf (fmt,argptr);
|
||||
vprintf (fmt, argptr);
|
||||
va_end (argptr);
|
||||
}
|
||||
|
||||
|
@ -85,7 +86,8 @@ void qprintf (char *fmt, ...)
|
|||
BaseWindingForPlane
|
||||
=================
|
||||
*/
|
||||
winding_t *BaseWindingForPlane (plane_t *p)
|
||||
winding_t *
|
||||
BaseWindingForPlane (plane_t *p)
|
||||
{
|
||||
int i, x;
|
||||
vec_t max, v;
|
||||
|
@ -96,21 +98,18 @@ winding_t *BaseWindingForPlane (plane_t *p)
|
|||
|
||||
max = -BOGUS_RANGE;
|
||||
x = -1;
|
||||
for (i=0 ; i<3; i++)
|
||||
{
|
||||
v = fabs(p->normal[i]);
|
||||
if (v > max)
|
||||
{
|
||||
for (i = 0; i < 3; i++) {
|
||||
v = fabs (p->normal[i]);
|
||||
if (v > max) {
|
||||
x = i;
|
||||
max = v;
|
||||
}
|
||||
}
|
||||
if (x==-1)
|
||||
if (x == -1)
|
||||
Sys_Error ("BaseWindingForPlane: no axis found");
|
||||
|
||||
VectorCopy (vec3_origin, vup);
|
||||
switch (x)
|
||||
{
|
||||
switch (x) {
|
||||
case 0:
|
||||
case 1:
|
||||
vup[2] = 1;
|
||||
|
@ -158,12 +157,13 @@ winding_t *BaseWindingForPlane (plane_t *p)
|
|||
CopyWinding
|
||||
==================
|
||||
*/
|
||||
winding_t *CopyWinding (winding_t *w)
|
||||
winding_t *
|
||||
CopyWinding (winding_t * w)
|
||||
{
|
||||
int size;
|
||||
winding_t *c;
|
||||
|
||||
size = (int)((winding_t *)0)->points[w->numpoints];
|
||||
size = (int) ((winding_t *) 0)->points[w->numpoints];
|
||||
c = malloc (size);
|
||||
memcpy (c, w, size);
|
||||
return c;
|
||||
|
@ -178,7 +178,8 @@ CheckWinding
|
|||
Check for possible errors
|
||||
==================
|
||||
*/
|
||||
void CheckWinding (winding_t *w)
|
||||
void
|
||||
CheckWinding (winding_t * w)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -193,7 +194,8 @@ If keepon is true, an exactly on-plane winding will be saved, otherwise
|
|||
it will be clipped away.
|
||||
==================
|
||||
*/
|
||||
winding_t *ClipWinding (winding_t *in, plane_t *split, qboolean keepon)
|
||||
winding_t *
|
||||
ClipWinding (winding_t * in, plane_t *split, qboolean keepon)
|
||||
{
|
||||
vec_t dists[MAX_POINTS_ON_WINDING];
|
||||
int sides[MAX_POINTS_ON_WINDING];
|
||||
|
@ -208,8 +210,7 @@ winding_t *ClipWinding (winding_t *in, plane_t *split, qboolean keepon)
|
|||
counts[0] = counts[1] = counts[2] = 0;
|
||||
|
||||
// determine sides for each point
|
||||
for (i=0 ; i<in->numpoints ; i++)
|
||||
{
|
||||
for (i = 0; i < in->numpoints; i++) {
|
||||
dot = DotProduct (in->points[i], split->normal);
|
||||
dot -= split->dist;
|
||||
dists[i] = dot;
|
||||
|
@ -217,8 +218,7 @@ winding_t *ClipWinding (winding_t *in, plane_t *split, qboolean keepon)
|
|||
sides[i] = SIDE_FRONT;
|
||||
else if (dot < -ON_EPSILON)
|
||||
sides[i] = SIDE_BACK;
|
||||
else
|
||||
{
|
||||
else {
|
||||
sides[i] = SIDE_ON;
|
||||
}
|
||||
counts[sides[i]]++;
|
||||
|
@ -229,50 +229,46 @@ winding_t *ClipWinding (winding_t *in, plane_t *split, qboolean keepon)
|
|||
if (keepon && !counts[0] && !counts[1])
|
||||
return in;
|
||||
|
||||
if (!counts[0])
|
||||
{
|
||||
if (!counts[0]) {
|
||||
FreeWinding (in);
|
||||
return NULL;
|
||||
}
|
||||
if (!counts[1])
|
||||
return in;
|
||||
|
||||
maxpts = in->numpoints+4; // can't use counts[0]+2 because
|
||||
maxpts = in->numpoints + 4; // can't use counts[0]+2 because
|
||||
// of fp grouping errors
|
||||
neww = NewWinding (maxpts);
|
||||
|
||||
for (i=0 ; i<in->numpoints ; i++)
|
||||
{
|
||||
for (i = 0; i < in->numpoints; i++) {
|
||||
p1 = in->points[i];
|
||||
|
||||
if (sides[i] == SIDE_ON)
|
||||
{
|
||||
if (sides[i] == SIDE_ON) {
|
||||
VectorCopy (p1, neww->points[neww->numpoints]);
|
||||
neww->numpoints++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (sides[i] == SIDE_FRONT)
|
||||
{
|
||||
if (sides[i] == SIDE_FRONT) {
|
||||
VectorCopy (p1, neww->points[neww->numpoints]);
|
||||
neww->numpoints++;
|
||||
}
|
||||
|
||||
if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
|
||||
if (sides[i + 1] == SIDE_ON || sides[i + 1] == sides[i])
|
||||
continue;
|
||||
|
||||
// generate a split point
|
||||
p2 = in->points[(i+1)%in->numpoints];
|
||||
p2 = in->points[(i + 1) % in->numpoints];
|
||||
|
||||
dot = dists[i] / (dists[i]-dists[i+1]);
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{ // avoid round off error when possible
|
||||
dot = dists[i] / (dists[i] - dists[i + 1]);
|
||||
for (j = 0; j < 3; j++) { // avoid round off error when
|
||||
// possible
|
||||
if (split->normal[j] == 1)
|
||||
mid[j] = split->dist;
|
||||
else if (split->normal[j] == -1)
|
||||
mid[j] = -split->dist;
|
||||
else
|
||||
mid[j] = p1[j] + dot*(p2[j]-p1[j]);
|
||||
mid[j] = p1[j] + dot * (p2[j] - p1[j]);
|
||||
}
|
||||
|
||||
VectorCopy (mid, neww->points[neww->numpoints]);
|
||||
|
@ -299,7 +295,9 @@ returned winding will be the input winding. If on both sides, two
|
|||
new windings will be created.
|
||||
==================
|
||||
*/
|
||||
void DivideWinding (winding_t *in, plane_t *split, winding_t **front, winding_t **back)
|
||||
void
|
||||
DivideWinding (winding_t * in, plane_t *split, winding_t ** front,
|
||||
winding_t ** back)
|
||||
{
|
||||
vec_t dists[MAX_POINTS_ON_WINDING];
|
||||
int sides[MAX_POINTS_ON_WINDING];
|
||||
|
@ -314,8 +312,7 @@ void DivideWinding (winding_t *in, plane_t *split, winding_t **front, winding_t
|
|||
counts[0] = counts[1] = counts[2] = 0;
|
||||
|
||||
// determine sides for each point
|
||||
for (i=0 ; i<in->numpoints ; i++)
|
||||
{
|
||||
for (i = 0; i < in->numpoints; i++) {
|
||||
dot = DotProduct (in->points[i], split->normal);
|
||||
dot -= split->dist;
|
||||
dists[i] = dot;
|
||||
|
@ -323,8 +320,7 @@ void DivideWinding (winding_t *in, plane_t *split, winding_t **front, winding_t
|
|||
sides[i] = SIDE_FRONT;
|
||||
else if (dot < -ON_EPSILON)
|
||||
sides[i] = SIDE_BACK;
|
||||
else
|
||||
{
|
||||
else {
|
||||
sides[i] = SIDE_ON;
|
||||
}
|
||||
counts[sides[i]]++;
|
||||
|
@ -334,29 +330,25 @@ void DivideWinding (winding_t *in, plane_t *split, winding_t **front, winding_t
|
|||
|
||||
*front = *back = NULL;
|
||||
|
||||
if (!counts[0])
|
||||
{
|
||||
if (!counts[0]) {
|
||||
*back = in;
|
||||
return;
|
||||
}
|
||||
if (!counts[1])
|
||||
{
|
||||
if (!counts[1]) {
|
||||
*front = in;
|
||||
return;
|
||||
}
|
||||
|
||||
maxpts = in->numpoints+4; // can't use counts[0]+2 because
|
||||
maxpts = in->numpoints + 4; // can't use counts[0]+2 because
|
||||
// of fp grouping errors
|
||||
|
||||
*front = f = NewWinding (maxpts);
|
||||
*back = b = NewWinding (maxpts);
|
||||
|
||||
for (i=0 ; i<in->numpoints ; i++)
|
||||
{
|
||||
for (i = 0; i < in->numpoints; i++) {
|
||||
p1 = in->points[i];
|
||||
|
||||
if (sides[i] == SIDE_ON)
|
||||
{
|
||||
if (sides[i] == SIDE_ON) {
|
||||
VectorCopy (p1, f->points[f->numpoints]);
|
||||
f->numpoints++;
|
||||
VectorCopy (p1, b->points[b->numpoints]);
|
||||
|
@ -364,32 +356,30 @@ void DivideWinding (winding_t *in, plane_t *split, winding_t **front, winding_t
|
|||
continue;
|
||||
}
|
||||
|
||||
if (sides[i] == SIDE_FRONT)
|
||||
{
|
||||
if (sides[i] == SIDE_FRONT) {
|
||||
VectorCopy (p1, f->points[f->numpoints]);
|
||||
f->numpoints++;
|
||||
}
|
||||
if (sides[i] == SIDE_BACK)
|
||||
{
|
||||
if (sides[i] == SIDE_BACK) {
|
||||
VectorCopy (p1, b->points[b->numpoints]);
|
||||
b->numpoints++;
|
||||
}
|
||||
|
||||
if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
|
||||
if (sides[i + 1] == SIDE_ON || sides[i + 1] == sides[i])
|
||||
continue;
|
||||
|
||||
// generate a split point
|
||||
p2 = in->points[(i+1)%in->numpoints];
|
||||
p2 = in->points[(i + 1) % in->numpoints];
|
||||
|
||||
dot = dists[i] / (dists[i]-dists[i+1]);
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{ // avoid round off error when possible
|
||||
dot = dists[i] / (dists[i] - dists[i + 1]);
|
||||
for (j = 0; j < 3; j++) { // avoid round off error when
|
||||
// possible
|
||||
if (split->normal[j] == 1)
|
||||
mid[j] = split->dist;
|
||||
else if (split->normal[j] == -1)
|
||||
mid[j] = -split->dist;
|
||||
else
|
||||
mid[j] = p1[j] + dot*(p2[j]-p1[j]);
|
||||
mid[j] = p1[j] + dot * (p2[j] - p1[j]);
|
||||
}
|
||||
|
||||
VectorCopy (mid, f->points[f->numpoints]);
|
||||
|
@ -410,7 +400,8 @@ int c_activesurfaces, c_peaksurfaces;
|
|||
int c_activewindings, c_peakwindings;
|
||||
int c_activeportals, c_peakportals;
|
||||
|
||||
void PrintMemory (void)
|
||||
void
|
||||
PrintMemory (void)
|
||||
{
|
||||
printf ("faces : %6i (%6i)\n", c_activefaces, c_peakfaces);
|
||||
printf ("surfaces: %6i (%6i)\n", c_activesurfaces, c_peaksurfaces);
|
||||
|
@ -423,7 +414,8 @@ void PrintMemory (void)
|
|||
NewWinding
|
||||
==================
|
||||
*/
|
||||
winding_t *NewWinding (int points)
|
||||
winding_t *
|
||||
NewWinding (int points)
|
||||
{
|
||||
winding_t *w;
|
||||
int size;
|
||||
|
@ -435,7 +427,7 @@ winding_t *NewWinding (int points)
|
|||
if (c_activewindings > c_peakwindings)
|
||||
c_peakwindings = c_activewindings;
|
||||
|
||||
size = (int)((winding_t *)0)->points[points];
|
||||
size = (int) ((winding_t *) 0)->points[points];
|
||||
w = malloc (size);
|
||||
memset (w, 0, size);
|
||||
|
||||
|
@ -443,7 +435,8 @@ winding_t *NewWinding (int points)
|
|||
}
|
||||
|
||||
|
||||
void FreeWinding (winding_t *w)
|
||||
void
|
||||
FreeWinding (winding_t * w)
|
||||
{
|
||||
c_activewindings--;
|
||||
free (w);
|
||||
|
@ -456,7 +449,8 @@ void FreeWinding (winding_t *w)
|
|||
AllocFace
|
||||
===========
|
||||
*/
|
||||
face_t *AllocFace (void)
|
||||
face_t *
|
||||
AllocFace (void)
|
||||
{
|
||||
face_t *f;
|
||||
|
||||
|
@ -464,15 +458,16 @@ face_t *AllocFace (void)
|
|||
if (c_activefaces > c_peakfaces)
|
||||
c_peakfaces = c_activefaces;
|
||||
|
||||
f = malloc (sizeof(face_t));
|
||||
memset (f, 0, sizeof(face_t));
|
||||
f = malloc (sizeof (face_t));
|
||||
memset (f, 0, sizeof (face_t));
|
||||
f->planenum = -1;
|
||||
|
||||
return f;
|
||||
}
|
||||
|
||||
|
||||
void FreeFace (face_t *f)
|
||||
void
|
||||
FreeFace (face_t * f)
|
||||
{
|
||||
c_activefaces--;
|
||||
// memset (f,0xff,sizeof(face_t));
|
||||
|
@ -485,12 +480,13 @@ void FreeFace (face_t *f)
|
|||
AllocSurface
|
||||
===========
|
||||
*/
|
||||
surface_t *AllocSurface (void)
|
||||
surface_t *
|
||||
AllocSurface (void)
|
||||
{
|
||||
surface_t *s;
|
||||
|
||||
s = malloc (sizeof(surface_t));
|
||||
memset (s, 0, sizeof(surface_t));
|
||||
s = malloc (sizeof (surface_t));
|
||||
memset (s, 0, sizeof (surface_t));
|
||||
|
||||
c_activesurfaces++;
|
||||
if (c_activesurfaces > c_peaksurfaces)
|
||||
|
@ -499,7 +495,8 @@ surface_t *AllocSurface (void)
|
|||
return s;
|
||||
}
|
||||
|
||||
void FreeSurface (surface_t *s)
|
||||
void
|
||||
FreeSurface (surface_t * s)
|
||||
{
|
||||
c_activesurfaces--;
|
||||
free (s);
|
||||
|
@ -510,7 +507,8 @@ void FreeSurface (surface_t *s)
|
|||
AllocPortal
|
||||
===========
|
||||
*/
|
||||
portal_t *AllocPortal (void)
|
||||
portal_t *
|
||||
AllocPortal (void)
|
||||
{
|
||||
portal_t *p;
|
||||
|
||||
|
@ -518,13 +516,14 @@ portal_t *AllocPortal (void)
|
|||
if (c_activeportals > c_peakportals)
|
||||
c_peakportals = c_activeportals;
|
||||
|
||||
p = malloc (sizeof(portal_t));
|
||||
memset (p, 0, sizeof(portal_t));
|
||||
p = malloc (sizeof (portal_t));
|
||||
memset (p, 0, sizeof (portal_t));
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
void FreePortal (portal_t *p)
|
||||
void
|
||||
FreePortal (portal_t * p)
|
||||
{
|
||||
c_activeportals--;
|
||||
free (p);
|
||||
|
@ -536,12 +535,13 @@ void FreePortal (portal_t *p)
|
|||
AllocNode
|
||||
===========
|
||||
*/
|
||||
node_t *AllocNode (void)
|
||||
node_t *
|
||||
AllocNode (void)
|
||||
{
|
||||
node_t *n;
|
||||
|
||||
n = malloc (sizeof(node_t));
|
||||
memset (n, 0, sizeof(node_t));
|
||||
n = malloc (sizeof (node_t));
|
||||
memset (n, 0, sizeof (node_t));
|
||||
|
||||
return n;
|
||||
}
|
||||
|
@ -551,12 +551,13 @@ node_t *AllocNode (void)
|
|||
AllocBrush
|
||||
===========
|
||||
*/
|
||||
brush_t *AllocBrush (void)
|
||||
brush_t *
|
||||
AllocBrush (void)
|
||||
{
|
||||
brush_t *b;
|
||||
|
||||
b = malloc (sizeof(brush_t));
|
||||
memset (b, 0, sizeof(brush_t));
|
||||
b = malloc (sizeof (brush_t));
|
||||
memset (b, 0, sizeof (brush_t));
|
||||
|
||||
return b;
|
||||
}
|
||||
|
@ -568,7 +569,8 @@ brush_t *AllocBrush (void)
|
|||
ProcessEntity
|
||||
===============
|
||||
*/
|
||||
void ProcessEntity (int entnum)
|
||||
void
|
||||
ProcessEntity (int entnum)
|
||||
{
|
||||
entity_t *ent;
|
||||
char mod[80];
|
||||
|
@ -581,8 +583,7 @@ void ProcessEntity (int entnum)
|
|||
if (!ent->brushes)
|
||||
return; // non-bmodel entity
|
||||
|
||||
if (entnum > 0)
|
||||
{
|
||||
if (entnum > 0) {
|
||||
worldmodel = false;
|
||||
if (entnum == 1)
|
||||
qprintf ("--- Internal Entities ---\n");
|
||||
|
@ -593,8 +594,7 @@ void ProcessEntity (int entnum)
|
|||
if (hullnum == 0)
|
||||
printf ("MODEL: %s\n", mod);
|
||||
SetKeyValue (ent, "model", mod);
|
||||
}
|
||||
else
|
||||
} else
|
||||
worldmodel = true;
|
||||
|
||||
|
||||
|
@ -604,8 +604,7 @@ void ProcessEntity (int entnum)
|
|||
//
|
||||
bs = Brush_LoadEntity (ent, hullnum);
|
||||
|
||||
if (!bs->brushes)
|
||||
{
|
||||
if (!bs->brushes) {
|
||||
PrintEntity (ent);
|
||||
Sys_Error ("Entity with no valid brushes");
|
||||
}
|
||||
|
@ -613,25 +612,23 @@ void ProcessEntity (int entnum)
|
|||
brushset = bs;
|
||||
surfs = CSGFaces (bs);
|
||||
|
||||
if (hullnum != 0)
|
||||
{
|
||||
if (hullnum != 0) {
|
||||
nodes = SolidBSP (surfs, true);
|
||||
if (entnum == 0 && !nofill) // assume non-world bmodels are simple
|
||||
if (entnum == 0 && !nofill) // assume non-world bmodels are
|
||||
// simple
|
||||
{
|
||||
PortalizeWorld (nodes);
|
||||
if (FillOutside (nodes))
|
||||
{
|
||||
if (FillOutside (nodes)) {
|
||||
surfs = GatherNodeFaces (nodes);
|
||||
nodes = SolidBSP (surfs, false); // make a really good tree
|
||||
nodes = SolidBSP (surfs, false); // make a really good
|
||||
// tree
|
||||
}
|
||||
FreeAllPortals (nodes);
|
||||
}
|
||||
WriteNodePlanes (nodes);
|
||||
WriteClipNodes (nodes);
|
||||
BumpModel (hullnum);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
//
|
||||
// SolidBSP generates a node tree
|
||||
//
|
||||
|
@ -644,12 +641,12 @@ void ProcessEntity (int entnum)
|
|||
// build all the portals in the bsp tree
|
||||
// some portals are solid polygons, and some are paths to other leafs
|
||||
//
|
||||
if (entnum == 0 && !nofill) // assume non-world bmodels are simple
|
||||
if (entnum == 0 && !nofill) // assume non-world bmodels are
|
||||
// simple
|
||||
{
|
||||
PortalizeWorld (nodes);
|
||||
|
||||
if (FillOutside (nodes))
|
||||
{
|
||||
if (FillOutside (nodes)) {
|
||||
FreeAllPortals (nodes);
|
||||
|
||||
// get the remaining faces together into surfaces again
|
||||
|
@ -685,15 +682,15 @@ UpdateEntLump
|
|||
|
||||
=================
|
||||
*/
|
||||
void UpdateEntLump (void)
|
||||
void
|
||||
UpdateEntLump (void)
|
||||
{
|
||||
int m, entnum;
|
||||
char mod[80];
|
||||
QFile *f;
|
||||
|
||||
m = 1;
|
||||
for (entnum = 1 ; entnum < num_entities ; entnum++)
|
||||
{
|
||||
for (entnum = 1; entnum < num_entities; entnum++) {
|
||||
if (!entities[entnum].brushes)
|
||||
continue;
|
||||
sprintf (mod, "*%i", m);
|
||||
|
@ -705,7 +702,7 @@ void UpdateEntLump (void)
|
|||
f = Qopen (bspfilename, "rb");
|
||||
bsp = LoadBSPFile (f, Qfilesize (f));
|
||||
Qclose (f);
|
||||
WriteEntitiesToString();
|
||||
WriteEntitiesToString ();
|
||||
f = Qopen (bspfilename, "wb");
|
||||
WriteBSPFile (bsp, f);
|
||||
Qclose (f);
|
||||
|
@ -718,14 +715,15 @@ WriteClipHull
|
|||
Write the clipping hull out to a text file so the parent process can get it
|
||||
=================
|
||||
*/
|
||||
void WriteClipHull (void)
|
||||
void
|
||||
WriteClipHull (void)
|
||||
{
|
||||
FILE *f;
|
||||
int i;
|
||||
dplane_t *p;
|
||||
dclipnode_t *d;
|
||||
|
||||
hullfilename[strlen(hullfilename)-1] = '0' + hullnum;
|
||||
hullfilename[strlen (hullfilename) - 1] = '0' + hullnum;
|
||||
|
||||
qprintf ("---- WriteClipHull ----\n");
|
||||
qprintf ("Writing %s\n", hullfilename);
|
||||
|
@ -736,17 +734,18 @@ void WriteClipHull (void)
|
|||
|
||||
fprintf (f, "%i\n", bsp->nummodels);
|
||||
|
||||
for (i=0 ; i<bsp->nummodels ; i++)
|
||||
for (i = 0; i < bsp->nummodels; i++)
|
||||
fprintf (f, "%i\n", bsp->models[i].headnode[hullnum]);
|
||||
|
||||
fprintf (f, "\n%i\n", bsp->numclipnodes);
|
||||
|
||||
for (i=0 ; i<bsp->numclipnodes ; i++)
|
||||
{
|
||||
for (i = 0; i < bsp->numclipnodes; i++) {
|
||||
d = &bsp->clipnodes[i];
|
||||
p = &bsp->planes[d->planenum];
|
||||
// the node number is only written out for human readability
|
||||
fprintf (f, "%5i : %f %f %f %f : %5i %5i\n", i, p->normal[0], p->normal[1], p->normal[2], p->dist, d->children[0], d->children[1]);
|
||||
fprintf (f, "%5i : %f %f %f %f : %5i %5i\n", i, p->normal[0],
|
||||
p->normal[1], p->normal[2], p->dist, d->children[0],
|
||||
d->children[1]);
|
||||
}
|
||||
|
||||
fclose (f);
|
||||
|
@ -759,7 +758,8 @@ ReadClipHull
|
|||
Read the files written out by the child processes
|
||||
=================
|
||||
*/
|
||||
void ReadClipHull (int hullnum)
|
||||
void
|
||||
ReadClipHull (int hullnum)
|
||||
{
|
||||
FILE *f;
|
||||
int i, j, n;
|
||||
|
@ -771,35 +771,36 @@ void ReadClipHull (int hullnum)
|
|||
int junk;
|
||||
vec3_t norm;
|
||||
|
||||
hullfilename[strlen(hullfilename)-1] = '0' + hullnum;
|
||||
hullfilename[strlen (hullfilename) - 1] = '0' + hullnum;
|
||||
|
||||
f = fopen (hullfilename, "r");
|
||||
if (!f)
|
||||
Sys_Error ("Couldn't open %s", hullfilename);
|
||||
|
||||
if (fscanf (f,"%i\n", &n) != 1)
|
||||
if (fscanf (f, "%i\n", &n) != 1)
|
||||
Sys_Error ("Error parsing %s", hullfilename);
|
||||
|
||||
if (n != bsp->nummodels)
|
||||
Sys_Error ("ReadClipHull: hull had %i models, base had %i", n, bsp->nummodels);
|
||||
Sys_Error ("ReadClipHull: hull had %i models, base had %i", n,
|
||||
bsp->nummodels);
|
||||
|
||||
for (i=0 ; i<n ; i++)
|
||||
{
|
||||
for (i = 0; i < n; i++) {
|
||||
fscanf (f, "%i\n", &j);
|
||||
bsp->models[i].headnode[hullnum] = bsp->numclipnodes + j;
|
||||
}
|
||||
|
||||
|
||||
fscanf (f,"\n%i\n", &n);
|
||||
fscanf (f, "\n%i\n", &n);
|
||||
firstclipnode = bsp->numclipnodes;
|
||||
|
||||
for (i=0 ; i<n ; i++)
|
||||
{
|
||||
for (i = 0; i < n; i++) {
|
||||
if (bsp->numclipnodes == MAX_MAP_CLIPNODES)
|
||||
Sys_Error ("ReadClipHull: MAX_MAP_CLIPNODES");
|
||||
d = &bsp->clipnodes[bsp->numclipnodes];
|
||||
bsp->numclipnodes++;
|
||||
if (fscanf (f,"%i : %f %f %f %f : %i %i\n", &junk, &f1, &f2, &f3, &f4, &c1, &c2) != 7)
|
||||
if (fscanf
|
||||
(f, "%i : %f %f %f %f : %i %i\n", &junk, &f1, &f2, &f3, &f4, &c1,
|
||||
&c2) != 7)
|
||||
Sys_Error ("Error parsing %s", hullfilename);
|
||||
|
||||
|
||||
|
@ -808,7 +809,9 @@ void ReadClipHull (int hullnum)
|
|||
p.normal[2] = f3;
|
||||
p.dist = f4;
|
||||
|
||||
norm[0] = f1; norm[1] = f2; norm[2] = f3; // vec_t precision
|
||||
norm[0] = f1;
|
||||
norm[1] = f2;
|
||||
norm[2] = f3; // vec_t precision
|
||||
p.type = PlaneTypeForNormal (norm);
|
||||
|
||||
d->children[0] = c1 >= 0 ? c1 + firstclipnode : c1;
|
||||
|
@ -824,13 +827,13 @@ CreateSingleHull
|
|||
|
||||
=================
|
||||
*/
|
||||
void CreateSingleHull (void)
|
||||
void
|
||||
CreateSingleHull (void)
|
||||
{
|
||||
int entnum;
|
||||
|
||||
// for each entity in the map file that has geometry
|
||||
for (entnum = 0 ; entnum < num_entities ; entnum++)
|
||||
{
|
||||
for (entnum = 0; entnum < num_entities; entnum++) {
|
||||
ProcessEntity (entnum);
|
||||
if (!allverbose)
|
||||
verbose = false; // don't print rest of entities
|
||||
|
@ -846,45 +849,37 @@ CreateHulls
|
|||
|
||||
=================
|
||||
*/
|
||||
void CreateHulls (void)
|
||||
void
|
||||
CreateHulls (void)
|
||||
{
|
||||
// commanded to create a single hull only
|
||||
if (hullnum)
|
||||
{
|
||||
if (hullnum) {
|
||||
CreateSingleHull ();
|
||||
exit (0);
|
||||
}
|
||||
|
||||
// commanded to use the allready existing hulls 1 and 2
|
||||
if (usehulls)
|
||||
{
|
||||
if (usehulls) {
|
||||
CreateSingleHull ();
|
||||
return;
|
||||
}
|
||||
|
||||
// commanded to ignore the hulls altogether
|
||||
if (noclip)
|
||||
{
|
||||
if (noclip) {
|
||||
CreateSingleHull ();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// create all the hulls
|
||||
|
||||
#ifdef __alpha
|
||||
printf ("forking hull processes...\n");
|
||||
// fork a process for each clipping hull
|
||||
fflush (stdout);
|
||||
if (!fork ())
|
||||
{
|
||||
if (!fork ()) {
|
||||
hullnum = 1;
|
||||
verbose = false;
|
||||
drawflag = false;
|
||||
sprintf (argv0, "HUL%i", hullnum);
|
||||
}
|
||||
else if (!fork ())
|
||||
{
|
||||
} else if (!fork ()) {
|
||||
hullnum = 2;
|
||||
verbose = false;
|
||||
drawflag = false;
|
||||
|
@ -895,8 +890,10 @@ void CreateHulls (void)
|
|||
if (hullnum)
|
||||
exit (0);
|
||||
|
||||
wait (NULL); // wait for clip hull process to finish
|
||||
wait (NULL); // wait for clip hull process to finish
|
||||
wait (NULL); // wait for clip hull process to
|
||||
// finish
|
||||
wait (NULL); // wait for clip hull process to
|
||||
// finish
|
||||
|
||||
#else
|
||||
// create the hulls sequentially
|
||||
|
@ -926,7 +923,8 @@ ProcessFile
|
|||
|
||||
=================
|
||||
*/
|
||||
void ProcessFile (char *sourcebase, char *bspfilename1)
|
||||
void
|
||||
ProcessFile (char *sourcebase, char *bspfilename1)
|
||||
{
|
||||
// create filenames
|
||||
strcpy (bspfilename, bspfilename1);
|
||||
|
@ -945,28 +943,23 @@ void ProcessFile (char *sourcebase, char *bspfilename1)
|
|||
COM_StripExtension (pointfilename, pointfilename);
|
||||
strcat (pointfilename, ".pts");
|
||||
|
||||
if (!onlyents)
|
||||
{
|
||||
if (!onlyents) {
|
||||
remove (bspfilename);
|
||||
if (!usehulls)
|
||||
{
|
||||
hullfilename[strlen(hullfilename)-1] = '1';
|
||||
if (!usehulls) {
|
||||
hullfilename[strlen (hullfilename) - 1] = '1';
|
||||
remove (hullfilename);
|
||||
hullfilename[strlen(hullfilename)-1] = '2';
|
||||
hullfilename[strlen (hullfilename) - 1] = '2';
|
||||
remove (hullfilename);
|
||||
}
|
||||
remove (portfilename);
|
||||
remove (pointfilename);
|
||||
}
|
||||
|
||||
// load brushes and entities
|
||||
LoadMapFile (sourcebase);
|
||||
if (onlyents)
|
||||
{
|
||||
if (onlyents) {
|
||||
UpdateEntLump ();
|
||||
return;
|
||||
}
|
||||
|
||||
// init the tables to be shared by all models
|
||||
BeginBSPFile ();
|
||||
|
||||
|
@ -976,7 +969,7 @@ void ProcessFile (char *sourcebase, char *bspfilename1)
|
|||
ReadClipHull (1);
|
||||
ReadClipHull (2);
|
||||
|
||||
WriteEntitiesToString();
|
||||
WriteEntitiesToString ();
|
||||
FinishBSPFile ();
|
||||
}
|
||||
|
||||
|
@ -987,7 +980,8 @@ main
|
|||
|
||||
==================
|
||||
*/
|
||||
int main (int argc, char **argv)
|
||||
int
|
||||
main (int argc, char **argv)
|
||||
{
|
||||
int i;
|
||||
double start, end;
|
||||
|
@ -999,42 +993,39 @@ int main (int argc, char **argv)
|
|||
//
|
||||
// check command line flags
|
||||
//
|
||||
for (i=1 ; i<argc ; i++)
|
||||
{
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (argv[i][0] != '-')
|
||||
break;
|
||||
else if (!strcmp (argv[i],"-draw"))
|
||||
else if (!strcmp (argv[i], "-draw"))
|
||||
drawflag = true;
|
||||
else if (!strcmp (argv[i],"-notjunc"))
|
||||
else if (!strcmp (argv[i], "-notjunc"))
|
||||
notjunc = true;
|
||||
else if (!strcmp (argv[i],"-nofill"))
|
||||
else if (!strcmp (argv[i], "-nofill"))
|
||||
nofill = true;
|
||||
else if (!strcmp (argv[i],"-noclip"))
|
||||
else if (!strcmp (argv[i], "-noclip"))
|
||||
noclip = true;
|
||||
else if (!strcmp (argv[i],"-onlyents"))
|
||||
else if (!strcmp (argv[i], "-onlyents"))
|
||||
onlyents = true;
|
||||
else if (!strcmp (argv[i],"-verbose"))
|
||||
else if (!strcmp (argv[i], "-verbose"))
|
||||
allverbose = true;
|
||||
else if (!strcmp (argv[i],"-usehulls"))
|
||||
usehulls = true; // don't fork -- use the existing files
|
||||
else if (!strcmp (argv[i],"-hullnum"))
|
||||
{
|
||||
hullnum = atoi(argv[i+1]);
|
||||
else if (!strcmp (argv[i], "-usehulls"))
|
||||
usehulls = true; // don't fork -- use the existing
|
||||
// files
|
||||
else if (!strcmp (argv[i], "-hullnum")) {
|
||||
hullnum = atoi (argv[i + 1]);
|
||||
i++;
|
||||
}
|
||||
else if (!strcmp (argv[i],"-subdivide"))
|
||||
{
|
||||
subdivide_size = atoi(argv[i+1]);
|
||||
} else if (!strcmp (argv[i], "-subdivide")) {
|
||||
subdivide_size = atoi (argv[i + 1]);
|
||||
i++;
|
||||
}
|
||||
else
|
||||
} else
|
||||
Sys_Error ("qbsp: Unknown option '%s'", argv[i]);
|
||||
}
|
||||
|
||||
if (i != argc - 2 && i != argc - 1)
|
||||
Sys_Error ("usage: qbsp [options] sourcefile [destfile]\noptions: -nojunc -nofill -threads[124] -draw -onlyents -verbose -proj <projectpath>");
|
||||
Sys_Error
|
||||
("usage: qbsp [options] sourcefile [destfile]\noptions: -nojunc -nofill -threads[124] -draw -onlyents -verbose -proj <projectpath>");
|
||||
|
||||
//XXX SetQdirFromPath (argv[i]);
|
||||
// XXX SetQdirFromPath (argv[i]);
|
||||
|
||||
//
|
||||
// let forked processes change name for ps status
|
||||
|
@ -1048,15 +1039,13 @@ int main (int argc, char **argv)
|
|||
strcpy (sourcename, argv[i]);
|
||||
COM_DefaultExtension (sourcename, ".map");
|
||||
|
||||
if (i != argc - 2)
|
||||
{
|
||||
if (i != argc - 2) {
|
||||
strcpy (destname, argv[i]);
|
||||
COM_StripExtension (destname, destname);
|
||||
strcat (destname, ".bsp");
|
||||
printf ("outputfile: %s\n", destname);
|
||||
}
|
||||
else
|
||||
strcpy (destname, argv[i+1]);
|
||||
} else
|
||||
strcpy (destname, argv[i + 1]);
|
||||
|
||||
//
|
||||
// do it!
|
||||
|
@ -1064,7 +1053,7 @@ int main (int argc, char **argv)
|
|||
start = Sys_DoubleTime ();
|
||||
ProcessFile (sourcename, destname);
|
||||
end = Sys_DoubleTime ();
|
||||
printf ("%5.1f seconds elapsed\n", end-start);
|
||||
printf ("%5.1f seconds elapsed\n", end - start);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -51,12 +51,12 @@ int firstedge;
|
|||
|
||||
vec3_t region_mins, region_maxs;
|
||||
|
||||
void AddPointToRegion (vec3_t p)
|
||||
void
|
||||
AddPointToRegion (vec3_t p)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (p[i] < region_mins[i])
|
||||
region_mins[i] = p[i];
|
||||
if (p[i] > region_maxs[i])
|
||||
|
@ -64,17 +64,19 @@ void AddPointToRegion (vec3_t p)
|
|||
}
|
||||
}
|
||||
|
||||
void ClearRegionSize (void)
|
||||
void
|
||||
ClearRegionSize (void)
|
||||
{
|
||||
region_mins[0] = region_mins[1] = region_mins[2] = 9999;
|
||||
region_maxs[0] = region_maxs[1] = region_maxs[2] = -9999;
|
||||
}
|
||||
|
||||
void AddFaceToRegionSize (face_t *f)
|
||||
void
|
||||
AddFaceToRegionSize (face_t * f)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0 ; i<f->numpoints ; i++)
|
||||
for (i = 0; i < f->numpoints; i++)
|
||||
AddPointToRegion (f->pts[i]);
|
||||
}
|
||||
|
||||
|
@ -83,41 +85,35 @@ void AddFaceToRegionSize (face_t *f)
|
|||
CanJoinFaces
|
||||
==============
|
||||
*/
|
||||
qboolean CanJoinFaces (face_t *f, face_t *f2)
|
||||
qboolean
|
||||
CanJoinFaces (face_t * f, face_t * f2)
|
||||
{
|
||||
vec3_t oldmins, oldmaxs;
|
||||
int i;
|
||||
|
||||
if (f2->planenum != f->planenum
|
||||
|| f2->planeside != f->planeside
|
||||
|| f2->texturenum != f->texturenum)
|
||||
|| f2->planeside != f->planeside || f2->texturenum != f->texturenum)
|
||||
return false;
|
||||
if (f2->outputnumber != -1)
|
||||
return false;
|
||||
if (f2->contents[0] != f->contents[0])
|
||||
{ // does this ever happen? theyy shouldn't share.
|
||||
if (f2->contents[0] != f->contents[0]) { // does this ever happen?
|
||||
// theyy shouldn't share.
|
||||
printf ("CanJoinFaces: edge with different contents");
|
||||
return false;
|
||||
}
|
||||
|
||||
// check size constraints
|
||||
if ( ! (bsp->texinfo[f->texturenum].flags & TEX_SPECIAL) )
|
||||
{
|
||||
if (!(bsp->texinfo[f->texturenum].flags & TEX_SPECIAL)) {
|
||||
VectorCopy (region_mins, oldmins);
|
||||
VectorCopy (region_maxs, oldmaxs);
|
||||
AddFaceToRegionSize (f2);
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
if (region_maxs[i] - region_mins[i] > 240)
|
||||
{
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (region_maxs[i] - region_mins[i] > 240) {
|
||||
VectorCopy (oldmins, region_mins);
|
||||
VectorCopy (oldmaxs, region_maxs);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
if (bsp->numsurfedges - firstedge + f2->numpoints > MAX_EDGES_IN_REGION)
|
||||
return false; // a huge water or sky polygon
|
||||
}
|
||||
|
@ -132,7 +128,8 @@ qboolean CanJoinFaces (face_t *f, face_t *f2)
|
|||
RecursiveGrowRegion
|
||||
==============
|
||||
*/
|
||||
void RecursiveGrowRegion (dface_t *r, face_t *f)
|
||||
void
|
||||
RecursiveGrowRegion (dface_t *r, face_t * f)
|
||||
{
|
||||
int e;
|
||||
face_t *f2;
|
||||
|
@ -146,29 +143,25 @@ void RecursiveGrowRegion (dface_t *r, face_t *f)
|
|||
f->outputnumber = bsp->numfaces;
|
||||
|
||||
// add edges
|
||||
for (i=0 ; i<f->numpoints ; i++)
|
||||
{
|
||||
for (i = 0; i < f->numpoints; i++) {
|
||||
e = f->edges[i];
|
||||
if (!edgefaces[abs(e)][0])
|
||||
if (!edgefaces[abs (e)][0])
|
||||
continue; // edge has allready been removed
|
||||
if (e > 0)
|
||||
f2 = edgefaces[e][1];
|
||||
else
|
||||
f2 = edgefaces[-e][0];
|
||||
if (f2 && f2->outputnumber == bsp->numfaces)
|
||||
{
|
||||
edgefaces[abs(e)][0] = NULL;
|
||||
edgefaces[abs(e)][1] = NULL;
|
||||
if (f2 && f2->outputnumber == bsp->numfaces) {
|
||||
edgefaces[abs (e)][0] = NULL;
|
||||
edgefaces[abs (e)][1] = NULL;
|
||||
continue; // allready merged
|
||||
}
|
||||
if (f2 && CanJoinFaces (f, f2))
|
||||
{ // remove the edge and merge the faces
|
||||
edgefaces[abs(e)][0] = NULL;
|
||||
edgefaces[abs(e)][1] = NULL;
|
||||
if (f2 && CanJoinFaces (f, f2)) { // remove the edge and merge the
|
||||
// faces
|
||||
edgefaces[abs (e)][0] = NULL;
|
||||
edgefaces[abs (e)][1] = NULL;
|
||||
RecursiveGrowRegion (r, f2);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
// emit a surfedge
|
||||
if (bsp->numsurfedges == MAX_MAP_SURFEDGES)
|
||||
Sys_Error ("numsurfedges == MAX_MAP_SURFEDGES");
|
||||
|
@ -179,17 +172,17 @@ void RecursiveGrowRegion (dface_t *r, face_t *f)
|
|||
|
||||
}
|
||||
|
||||
void PrintDface (int f)
|
||||
void
|
||||
PrintDface (int f)
|
||||
{ // for debugging
|
||||
dface_t *df;
|
||||
dedge_t *e;
|
||||
int i, n;
|
||||
|
||||
df = &bsp->faces[f];
|
||||
for (i=0 ; i<df->numedges ; i++)
|
||||
{
|
||||
n = bsp->surfedges[df->firstedge+i];
|
||||
e = &bsp->edges[abs(n)];
|
||||
for (i = 0; i < df->numedges; i++) {
|
||||
n = bsp->surfedges[df->firstedge + i];
|
||||
e = &bsp->edges[abs (n)];
|
||||
if (n < 0)
|
||||
printf ("%5i = %5i : %5i\n", n, e->v[1], e->v[0]);
|
||||
else
|
||||
|
@ -197,21 +190,19 @@ void PrintDface (int f)
|
|||
}
|
||||
}
|
||||
|
||||
void FindVertexUse (int v)
|
||||
void
|
||||
FindVertexUse (int v)
|
||||
{ // for debugging
|
||||
int i, j, n;
|
||||
dface_t *df;
|
||||
dedge_t *e;
|
||||
|
||||
for (i=firstmodelface ; i<bsp->numfaces ; i++)
|
||||
{
|
||||
for (i = firstmodelface; i < bsp->numfaces; i++) {
|
||||
df = &bsp->faces[i];
|
||||
for (j=0 ; j<df->numedges ; j++)
|
||||
{
|
||||
n = bsp->surfedges[df->firstedge+j];
|
||||
e = &bsp->edges[abs(n)];
|
||||
if (e->v[0] == v || e->v[1] == v)
|
||||
{
|
||||
for (j = 0; j < df->numedges; j++) {
|
||||
n = bsp->surfedges[df->firstedge + j];
|
||||
e = &bsp->edges[abs (n)];
|
||||
if (e->v[0] == v || e->v[1] == v) {
|
||||
printf ("on face %i\n", i);
|
||||
break;
|
||||
}
|
||||
|
@ -219,19 +210,17 @@ void FindVertexUse (int v)
|
|||
}
|
||||
}
|
||||
|
||||
void FindEdgeUse (int v)
|
||||
void
|
||||
FindEdgeUse (int v)
|
||||
{ // for debugging
|
||||
int i, j, n;
|
||||
dface_t *df;
|
||||
|
||||
for (i=firstmodelface ; i<bsp->numfaces ; i++)
|
||||
{
|
||||
for (i = firstmodelface; i < bsp->numfaces; i++) {
|
||||
df = &bsp->faces[i];
|
||||
for (j=0 ; j<df->numedges ; j++)
|
||||
{
|
||||
n = bsp->surfedges[df->firstedge+j];
|
||||
if (n == v || -n == v)
|
||||
{
|
||||
for (j = 0; j < df->numedges; j++) {
|
||||
n = bsp->surfedges[df->firstedge + j];
|
||||
if (n == v || -n == v) {
|
||||
printf ("on face %i\n", i);
|
||||
break;
|
||||
}
|
||||
|
@ -248,7 +237,8 @@ to e2
|
|||
================
|
||||
*/
|
||||
int edgemapping[MAX_MAP_EDGES];
|
||||
void HealEdges (int e1, int e2)
|
||||
void
|
||||
HealEdges (int e1, int e2)
|
||||
{
|
||||
int i, j, n, saved;
|
||||
dface_t *df;
|
||||
|
@ -257,14 +247,15 @@ void HealEdges (int e1, int e2)
|
|||
dface_t *found[2];
|
||||
int foundj[2];
|
||||
|
||||
return;
|
||||
return;
|
||||
e1 = edgemapping[e1];
|
||||
e2 = edgemapping[e2];
|
||||
|
||||
// extend e1 to e2
|
||||
ed = &bsp->edges[e1];
|
||||
ed2 = &bsp->edges[e2];
|
||||
VectorSubtract (bsp->vertexes[ed->v[1]].point, bsp->vertexes[ed->v[0]].point, v1);
|
||||
VectorSubtract (bsp->vertexes[ed->v[1]].point,
|
||||
bsp->vertexes[ed->v[0]].point, v1);
|
||||
VectorNormalize (v1);
|
||||
|
||||
if (ed->v[0] == ed2->v[0])
|
||||
|
@ -278,7 +269,8 @@ return;
|
|||
else
|
||||
Sys_Error ("HealEdges: edges don't meet");
|
||||
|
||||
VectorSubtract (bsp->vertexes[ed->v[1]].point, bsp->vertexes[ed->v[0]].point, v2);
|
||||
VectorSubtract (bsp->vertexes[ed->v[1]].point,
|
||||
bsp->vertexes[ed->v[0]].point, v2);
|
||||
VectorNormalize (v2);
|
||||
|
||||
if (!VectorCompare (v1, v2))
|
||||
|
@ -288,14 +280,11 @@ return;
|
|||
saved = 0;
|
||||
|
||||
// remove all uses of e2
|
||||
for (i=firstmodelface ; i<bsp->numfaces ; i++)
|
||||
{
|
||||
for (i = firstmodelface; i < bsp->numfaces; i++) {
|
||||
df = &bsp->faces[i];
|
||||
for (j=0 ; j<df->numedges ; j++)
|
||||
{
|
||||
n = bsp->surfedges[df->firstedge+j];
|
||||
if (n == e2 || n == -e2)
|
||||
{
|
||||
for (j = 0; j < df->numedges; j++) {
|
||||
n = bsp->surfedges[df->firstedge + j];
|
||||
if (n == e2 || n == -e2) {
|
||||
found[saved] = df;
|
||||
foundj[saved] = j;
|
||||
saved++;
|
||||
|
@ -306,16 +295,14 @@ return;
|
|||
|
||||
if (saved != 2)
|
||||
printf ("WARNING: didn't find both faces for a saved edge\n");
|
||||
else
|
||||
{
|
||||
for (i=0 ; i<2 ; i++)
|
||||
{ // remove this edge
|
||||
else {
|
||||
for (i = 0; i < 2; i++) { // remove this edge
|
||||
df = found[i];
|
||||
j = foundj[i];
|
||||
for (j++ ; j<df->numedges ; j++)
|
||||
bsp->surfedges[df->firstedge+j-1] =
|
||||
bsp->surfedges[df->firstedge+j];
|
||||
bsp->surfedges[df->firstedge+j-1] = 0;
|
||||
for (j++; j < df->numedges; j++)
|
||||
bsp->surfedges[df->firstedge + j - 1] =
|
||||
bsp->surfedges[df->firstedge + j];
|
||||
bsp->surfedges[df->firstedge + j - 1] = 0;
|
||||
df->numedges--;
|
||||
}
|
||||
|
||||
|
@ -324,8 +311,7 @@ return;
|
|||
}
|
||||
}
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
int numedges;
|
||||
int edges[2];
|
||||
} checkpoint_t;
|
||||
|
@ -337,28 +323,27 @@ checkpoint_t checkpoints[MAX_MAP_VERTS];
|
|||
RemoveColinearEdges
|
||||
==============
|
||||
*/
|
||||
void RemoveColinearEdges (void)
|
||||
void
|
||||
RemoveColinearEdges (void)
|
||||
{
|
||||
int i,j, v;
|
||||
int i, j, v;
|
||||
int c0, c1, c2, c3;
|
||||
checkpoint_t *cp;
|
||||
|
||||
// no edges remapped yet
|
||||
for (i=0 ; i<bsp->numedges ; i++)
|
||||
for (i = 0; i < bsp->numedges; i++)
|
||||
edgemapping[i] = i;
|
||||
|
||||
// find vertexes that only have two edges
|
||||
memset (checkpoints, 0, sizeof(checkpoints));
|
||||
memset (checkpoints, 0, sizeof (checkpoints));
|
||||
|
||||
for (i=firstmodeledge ; i<bsp->numedges ; i++)
|
||||
{
|
||||
for (i = firstmodeledge; i < bsp->numedges; i++) {
|
||||
if (!edgefaces[i][0])
|
||||
continue; // removed
|
||||
for (j=0 ; j<2 ; j++)
|
||||
{
|
||||
for (j = 0; j < 2; j++) {
|
||||
v = bsp->edges[i].v[j];
|
||||
cp = &checkpoints[v];
|
||||
if (cp->numedges<2)
|
||||
if (cp->numedges < 2)
|
||||
cp->edges[cp->numedges] = i;
|
||||
cp->numedges++;
|
||||
}
|
||||
|
@ -367,11 +352,9 @@ void RemoveColinearEdges (void)
|
|||
// if a vertex only has two edges and they are colinear, it can be removed
|
||||
c0 = c1 = c2 = c3 = 0;
|
||||
|
||||
for (i=0 ; i<bsp->numvertexes ; i++)
|
||||
{
|
||||
for (i = 0; i < bsp->numvertexes; i++) {
|
||||
cp = &checkpoints[i];
|
||||
switch (cp->numedges)
|
||||
{
|
||||
switch (cp->numedges) {
|
||||
case 0:
|
||||
c0++;
|
||||
break;
|
||||
|
@ -400,20 +383,21 @@ void RemoveColinearEdges (void)
|
|||
CountRealNumbers
|
||||
==============
|
||||
*/
|
||||
void CountRealNumbers (void)
|
||||
void
|
||||
CountRealNumbers (void)
|
||||
{
|
||||
int i;
|
||||
int c;
|
||||
|
||||
qprintf ("%5i regions\n", bsp->numfaces-firstmodelface);
|
||||
qprintf ("%5i regions\n", bsp->numfaces - firstmodelface);
|
||||
|
||||
c = 0;
|
||||
for (i=firstmodelface ; i<bsp->numfaces ; i++)
|
||||
for (i = firstmodelface; i < bsp->numfaces; i++)
|
||||
c += bsp->faces[i].numedges;
|
||||
qprintf ("%5i real marksurfaces\n", c);
|
||||
|
||||
c = 0;
|
||||
for (i=firstmodeledge ; i<bsp->numedges ; i++)
|
||||
for (i = firstmodeledge; i < bsp->numedges; i++)
|
||||
if (edgefaces[i][0])
|
||||
c++; // not removed
|
||||
|
||||
|
@ -427,7 +411,8 @@ void CountRealNumbers (void)
|
|||
GrowNodeRegion_r
|
||||
==============
|
||||
*/
|
||||
void GrowNodeRegion_r (node_t *node)
|
||||
void
|
||||
GrowNodeRegion_r (node_t * node)
|
||||
{
|
||||
dface_t *r;
|
||||
face_t *f;
|
||||
|
@ -438,8 +423,7 @@ void GrowNodeRegion_r (node_t *node)
|
|||
|
||||
node->firstface = bsp->numfaces;
|
||||
|
||||
for (f=node->faces ; f ; f=f->next)
|
||||
{
|
||||
for (f = node->faces; f; f = f->next) {
|
||||
// if (f->outputnumber != -1)
|
||||
// continue; // allready grown into an earlier region
|
||||
|
||||
|
@ -453,7 +437,7 @@ void GrowNodeRegion_r (node_t *node)
|
|||
r->planenum = node->outputplanenum;
|
||||
r->side = f->planeside;
|
||||
r->texinfo = f->texturenum;
|
||||
for (i=0 ; i<MAXLIGHTMAPS ; i++)
|
||||
for (i = 0; i < MAXLIGHTMAPS; i++)
|
||||
r->styles[i] = 255;
|
||||
r->lightofs = -1;
|
||||
|
||||
|
@ -465,8 +449,7 @@ void GrowNodeRegion_r (node_t *node)
|
|||
RecursiveGrowRegion (r, f);
|
||||
#endif
|
||||
r->firstedge = firstedge = bsp->numsurfedges;
|
||||
for (i=0 ; i<f->numpoints ; i++)
|
||||
{
|
||||
for (i = 0; i < f->numpoints; i++) {
|
||||
if (bsp->numsurfedges == MAX_MAP_SURFEDGES)
|
||||
Sys_Error ("numsurfedges == MAX_MAP_SURFEDGES");
|
||||
bsp->surfedges[bsp->numsurfedges] = f->edges[i];
|
||||
|
@ -490,7 +473,8 @@ void GrowNodeRegion_r (node_t *node)
|
|||
GrowNodeRegions
|
||||
==============
|
||||
*/
|
||||
void GrowNodeRegions (node_t *headnode)
|
||||
void
|
||||
GrowNodeRegions (node_t * headnode)
|
||||
{
|
||||
qprintf ("---- GrowRegions ----\n");
|
||||
|
||||
|
@ -521,16 +505,3 @@ for all faces
|
|||
|
||||
===============================================================================
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -45,7 +45,8 @@ FaceSide
|
|||
For BSP hueristic
|
||||
==================
|
||||
*/
|
||||
int FaceSide (face_t *in, plane_t *split)
|
||||
int
|
||||
FaceSide (face_t * in, plane_t *split)
|
||||
{
|
||||
int frontcount, backcount;
|
||||
vec_t dot;
|
||||
|
@ -57,35 +58,27 @@ int FaceSide (face_t *in, plane_t *split)
|
|||
|
||||
// axial planes are fast
|
||||
if (split->type < 3)
|
||||
for (i=0, p = in->pts[0]+split->type ; i<in->numpoints ; i++, p+=3)
|
||||
{
|
||||
if (*p > split->dist + ON_EPSILON)
|
||||
{
|
||||
for (i = 0, p = in->pts[0] + split->type; i < in->numpoints;
|
||||
i++, p += 3) {
|
||||
if (*p > split->dist + ON_EPSILON) {
|
||||
if (backcount)
|
||||
return SIDE_ON;
|
||||
frontcount = 1;
|
||||
}
|
||||
else if (*p < split->dist - ON_EPSILON)
|
||||
{
|
||||
} else if (*p < split->dist - ON_EPSILON) {
|
||||
if (frontcount)
|
||||
return SIDE_ON;
|
||||
backcount = 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
} else
|
||||
// sloping planes take longer
|
||||
for (i=0, p = in->pts[0] ; i<in->numpoints ; i++, p+=3)
|
||||
{
|
||||
for (i = 0, p = in->pts[0]; i < in->numpoints; i++, p += 3) {
|
||||
dot = DotProduct (p, split->normal);
|
||||
dot -= split->dist;
|
||||
if (dot > ON_EPSILON)
|
||||
{
|
||||
if (dot > ON_EPSILON) {
|
||||
if (backcount)
|
||||
return SIDE_ON;
|
||||
frontcount = 1;
|
||||
}
|
||||
else if (dot < -ON_EPSILON)
|
||||
{
|
||||
} else if (dot < -ON_EPSILON) {
|
||||
if (frontcount)
|
||||
return SIDE_ON;
|
||||
backcount = 1;
|
||||
|
@ -107,9 +100,10 @@ ChooseMidPlaneFromList
|
|||
The clipping hull BSP doesn't worry about avoiding splits
|
||||
==================
|
||||
*/
|
||||
surface_t *ChooseMidPlaneFromList (surface_t *surfaces, vec3_t mins, vec3_t maxs)
|
||||
surface_t *
|
||||
ChooseMidPlaneFromList (surface_t * surfaces, vec3_t mins, vec3_t maxs)
|
||||
{
|
||||
int j,l;
|
||||
int j, l;
|
||||
surface_t *p, *bestsurface;
|
||||
vec_t bestvalue, value, dist;
|
||||
plane_t *plane;
|
||||
|
@ -117,11 +111,10 @@ surface_t *ChooseMidPlaneFromList (surface_t *surfaces, vec3_t mins, vec3_t maxs
|
|||
//
|
||||
// pick the plane that splits the least
|
||||
//
|
||||
bestvalue = 6*8192*8192;
|
||||
bestvalue = 6 * 8192 * 8192;
|
||||
bestsurface = NULL;
|
||||
|
||||
for (p=surfaces ; p ; p=p->next)
|
||||
{
|
||||
for (p = surfaces; p; p = p->next) {
|
||||
if (p->onnode)
|
||||
continue;
|
||||
|
||||
|
@ -138,15 +131,12 @@ surface_t *ChooseMidPlaneFromList (surface_t *surfaces, vec3_t mins, vec3_t maxs
|
|||
value = 0;
|
||||
|
||||
dist = plane->dist * plane->normal[l];
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{
|
||||
if (j == l)
|
||||
{
|
||||
value += (maxs[l]-dist)*(maxs[l]-dist);
|
||||
value += (dist-mins[l])*(dist-mins[l]);
|
||||
}
|
||||
else
|
||||
value += 2*(maxs[j]-mins[j])*(maxs[j]-mins[j]);
|
||||
for (j = 0; j < 3; j++) {
|
||||
if (j == l) {
|
||||
value += (maxs[l] - dist) * (maxs[l] - dist);
|
||||
value += (dist - mins[l]) * (dist - mins[l]);
|
||||
} else
|
||||
value += 2 * (maxs[j] - mins[j]) * (maxs[j] - mins[j]);
|
||||
}
|
||||
|
||||
if (value > bestvalue)
|
||||
|
@ -159,9 +149,8 @@ surface_t *ChooseMidPlaneFromList (surface_t *surfaces, vec3_t mins, vec3_t maxs
|
|||
bestsurface = p;
|
||||
}
|
||||
|
||||
if (!bestsurface)
|
||||
{
|
||||
for (p=surfaces ; p ; p=p->next)
|
||||
if (!bestsurface) {
|
||||
for (p = surfaces; p; p = p->next)
|
||||
if (!p->onnode)
|
||||
return p; // first valid surface
|
||||
Sys_Error ("ChooseMidPlaneFromList: no valid planes");
|
||||
|
@ -179,9 +168,11 @@ ChoosePlaneFromList
|
|||
The real BSP hueristic
|
||||
==================
|
||||
*/
|
||||
surface_t *ChoosePlaneFromList (surface_t *surfaces, vec3_t mins, vec3_t maxs, qboolean usefloors)
|
||||
surface_t *
|
||||
ChoosePlaneFromList (surface_t * surfaces, vec3_t mins, vec3_t maxs,
|
||||
qboolean usefloors)
|
||||
{
|
||||
int j,k,l;
|
||||
int j, k, l;
|
||||
surface_t *p, *p2, *bestsurface;
|
||||
vec_t bestvalue, bestdistribution, value, dist;
|
||||
plane_t *plane;
|
||||
|
@ -194,8 +185,7 @@ surface_t *ChoosePlaneFromList (surface_t *surfaces, vec3_t mins, vec3_t maxs, q
|
|||
bestsurface = NULL;
|
||||
bestdistribution = 9e30;
|
||||
|
||||
for (p=surfaces ; p ; p=p->next)
|
||||
{
|
||||
for (p = surfaces; p; p = p->next) {
|
||||
if (p->onnode)
|
||||
continue;
|
||||
|
||||
|
@ -205,17 +195,14 @@ surface_t *ChoosePlaneFromList (surface_t *surfaces, vec3_t mins, vec3_t maxs, q
|
|||
if (!usefloors && plane->normal[2] == 1)
|
||||
continue;
|
||||
|
||||
for (p2=surfaces ; p2 ; p2=p2->next)
|
||||
{
|
||||
for (p2 = surfaces; p2; p2 = p2->next) {
|
||||
if (p2 == p)
|
||||
continue;
|
||||
if (p2->onnode)
|
||||
continue;
|
||||
|
||||
for (f=p2->faces ; f ; f=f->next)
|
||||
{
|
||||
if (FaceSide (f, plane) == SIDE_ON)
|
||||
{
|
||||
for (f = p2->faces; f; f = f->next) {
|
||||
if (FaceSide (f, plane) == SIDE_ON) {
|
||||
k++;
|
||||
if (k >= bestvalue)
|
||||
break;
|
||||
|
@ -229,30 +216,27 @@ surface_t *ChoosePlaneFromList (surface_t *surfaces, vec3_t mins, vec3_t maxs, q
|
|||
if (k > bestvalue)
|
||||
continue;
|
||||
|
||||
// if equal numbers, axial planes win, then decide on spatial subdivision
|
||||
// if equal numbers, axial planes win, then decide on spatial
|
||||
// subdivision
|
||||
|
||||
if (k < bestvalue || (k == bestvalue && plane->type < PLANE_ANYX) )
|
||||
{
|
||||
if (k < bestvalue || (k == bestvalue && plane->type < PLANE_ANYX)) {
|
||||
// check for axis aligned surfaces
|
||||
l = plane->type;
|
||||
|
||||
if (l <= PLANE_Z)
|
||||
{ // axial aligned
|
||||
if (l <= PLANE_Z) { // axial aligned
|
||||
//
|
||||
//
|
||||
// calculate the split metric along axis l
|
||||
//
|
||||
value = 0;
|
||||
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{
|
||||
if (j == l)
|
||||
{
|
||||
for (j = 0; j < 3; j++) {
|
||||
if (j == l) {
|
||||
dist = plane->dist * plane->normal[l];
|
||||
value += (maxs[l]-dist)*(maxs[l]-dist);
|
||||
value += (dist-mins[l])*(dist-mins[l]);
|
||||
}
|
||||
else
|
||||
value += 2*(maxs[j]-mins[j])*(maxs[j]-mins[j]);
|
||||
value += (maxs[l] - dist) * (maxs[l] - dist);
|
||||
value += (dist - mins[l]) * (dist - mins[l]);
|
||||
} else
|
||||
value += 2 * (maxs[j] - mins[j]) * (maxs[j] - mins[j]);
|
||||
}
|
||||
|
||||
if (value > bestdistribution && k == bestvalue)
|
||||
|
@ -281,9 +265,10 @@ Selects a surface from a linked list of surfaces to split the group on
|
|||
returns NULL if the surface list can not be divided any more (a leaf)
|
||||
==================
|
||||
*/
|
||||
surface_t *SelectPartition (surface_t *surfaces)
|
||||
surface_t *
|
||||
SelectPartition (surface_t * surfaces)
|
||||
{
|
||||
int i,j;
|
||||
int i, j;
|
||||
vec3_t mins, maxs;
|
||||
surface_t *p, *bestsurface;
|
||||
|
||||
|
@ -292,31 +277,28 @@ surface_t *SelectPartition (surface_t *surfaces)
|
|||
//
|
||||
i = 0;
|
||||
bestsurface = NULL;
|
||||
for (p=surfaces ; p ; p=p->next)
|
||||
if (!p->onnode)
|
||||
{
|
||||
for (p = surfaces; p; p = p->next)
|
||||
if (!p->onnode) {
|
||||
i++;
|
||||
bestsurface = p;
|
||||
}
|
||||
|
||||
if (i==0)
|
||||
if (i == 0)
|
||||
return NULL;
|
||||
|
||||
if (i==1)
|
||||
if (i == 1)
|
||||
return bestsurface; // this is a final split
|
||||
|
||||
//
|
||||
// calculate a bounding box of the entire surfaceset
|
||||
//
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
for (i = 0; i < 3; i++) {
|
||||
mins[i] = 99999;
|
||||
maxs[i] = -99999;
|
||||
}
|
||||
|
||||
for (p=surfaces ; p ; p=p->next)
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{
|
||||
for (p = surfaces; p; p = p->next)
|
||||
for (j = 0; j < 3; j++) {
|
||||
if (p->mins[j] < mins[j])
|
||||
mins[j] = p->mins[j];
|
||||
if (p->maxs[j] > maxs[j])
|
||||
|
@ -344,9 +326,10 @@ CalcSurfaceInfo
|
|||
Calculates the bounding box
|
||||
=================
|
||||
*/
|
||||
void CalcSurfaceInfo (surface_t *surf)
|
||||
void
|
||||
CalcSurfaceInfo (surface_t * surf)
|
||||
{
|
||||
int i,j;
|
||||
int i, j;
|
||||
face_t *f;
|
||||
|
||||
if (!surf->faces)
|
||||
|
@ -355,19 +338,16 @@ void CalcSurfaceInfo (surface_t *surf)
|
|||
//
|
||||
// calculate a bounding box
|
||||
//
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
for (i = 0; i < 3; i++) {
|
||||
surf->mins[i] = 99999;
|
||||
surf->maxs[i] = -99999;
|
||||
}
|
||||
|
||||
for (f=surf->faces ; f ; f=f->next)
|
||||
{
|
||||
if (f->contents[0] >= 0 || f->contents[1] >= 0)
|
||||
Sys_Error ("Bad contents");
|
||||
for (i=0 ; i<f->numpoints ; i++)
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{
|
||||
for (f = surf->faces; f; f = f->next) {
|
||||
if (f->contents[0] >= 0 || f->contents[1] >= 0)
|
||||
Sys_Error ("Bad contents");
|
||||
for (i = 0; i < f->numpoints; i++)
|
||||
for (j = 0; j < 3; j++) {
|
||||
if (f->pts[i][j] < surf->mins[j])
|
||||
surf->mins[j] = f->pts[i][j];
|
||||
if (f->pts[i][j] > surf->maxs[j])
|
||||
|
@ -383,7 +363,9 @@ Sys_Error ("Bad contents");
|
|||
DividePlane
|
||||
==================
|
||||
*/
|
||||
void DividePlane (surface_t *in, plane_t *split, surface_t **front, surface_t **back)
|
||||
void
|
||||
DividePlane (surface_t * in, plane_t *split, surface_t ** front,
|
||||
surface_t ** back)
|
||||
{
|
||||
face_t *facet, *next;
|
||||
face_t *frontlist, *backlist;
|
||||
|
@ -394,29 +376,24 @@ void DividePlane (surface_t *in, plane_t *split, surface_t **front, surface_t **
|
|||
inplane = &planes[in->planenum];
|
||||
|
||||
// parallel case is easy
|
||||
if (VectorCompare (inplane->normal, split->normal))
|
||||
{
|
||||
if (VectorCompare (inplane->normal, split->normal)) {
|
||||
// check for exactly on node
|
||||
if (inplane->dist == split->dist)
|
||||
{ // divide the facets to the front and back sides
|
||||
if (inplane->dist == split->dist) { // divide the facets to the front
|
||||
// and back sides
|
||||
news = AllocSurface ();
|
||||
*news = *in;
|
||||
|
||||
facet=in->faces;
|
||||
facet = in->faces;
|
||||
in->faces = NULL;
|
||||
news->faces = NULL;
|
||||
in->onnode = news->onnode = true;
|
||||
|
||||
for ( ; facet ; facet=next)
|
||||
{
|
||||
for (; facet; facet = next) {
|
||||
next = facet->next;
|
||||
if (facet->planeside == 1)
|
||||
{
|
||||
if (facet->planeside == 1) {
|
||||
facet->next = news->faces;
|
||||
news->faces = facet;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
facet->next = in->faces;
|
||||
in->faces = facet;
|
||||
}
|
||||
|
@ -433,35 +410,28 @@ void DividePlane (surface_t *in, plane_t *split, surface_t **front, surface_t **
|
|||
return;
|
||||
}
|
||||
|
||||
if (inplane->dist > split->dist)
|
||||
{
|
||||
if (inplane->dist > split->dist) {
|
||||
*front = in;
|
||||
*back = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
*front = NULL;
|
||||
*back = in;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// do a real split. may still end up entirely on one side
|
||||
// OPTIMIZE: use bounding box for fast test
|
||||
frontlist = NULL;
|
||||
backlist = NULL;
|
||||
|
||||
for (facet = in->faces ; facet ; facet = next)
|
||||
{
|
||||
for (facet = in->faces; facet; facet = next) {
|
||||
next = facet->next;
|
||||
SplitFace (facet, split, &frontfrag, &backfrag);
|
||||
if (frontfrag)
|
||||
{
|
||||
if (frontfrag) {
|
||||
frontfrag->next = frontlist;
|
||||
frontlist = frontfrag;
|
||||
}
|
||||
if (backfrag)
|
||||
{
|
||||
if (backfrag) {
|
||||
backfrag->next = backlist;
|
||||
backlist = backfrag;
|
||||
}
|
||||
|
@ -469,23 +439,20 @@ void DividePlane (surface_t *in, plane_t *split, surface_t **front, surface_t **
|
|||
|
||||
// if nothing actually got split, just move the in plane
|
||||
|
||||
if (frontlist == NULL)
|
||||
{
|
||||
if (frontlist == NULL) {
|
||||
*front = NULL;
|
||||
*back = in;
|
||||
in->faces = backlist;
|
||||
return;
|
||||
}
|
||||
|
||||
if (backlist == NULL)
|
||||
{
|
||||
if (backlist == NULL) {
|
||||
*front = in;
|
||||
*back = NULL;
|
||||
in->faces = frontlist;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// stuff got split, so allocate one new plane and reuse in
|
||||
news = AllocSurface ();
|
||||
*news = *in;
|
||||
|
@ -505,7 +472,8 @@ void DividePlane (surface_t *in, plane_t *split, surface_t **front, surface_t **
|
|||
DivideNodeBounds
|
||||
==================
|
||||
*/
|
||||
void DivideNodeBounds (node_t *node, plane_t *split)
|
||||
void
|
||||
DivideNodeBounds (node_t * node, plane_t *split)
|
||||
{
|
||||
VectorCopy (node->mins, node->children[0]->mins);
|
||||
VectorCopy (node->mins, node->children[1]->mins);
|
||||
|
@ -528,7 +496,8 @@ Determines the contents of the leaf and creates the final list of
|
|||
original faces that have some fragment inside this leaf
|
||||
==================
|
||||
*/
|
||||
void LinkConvexFaces (surface_t *planelist, node_t *leafnode)
|
||||
void
|
||||
LinkConvexFaces (surface_t * planelist, node_t * leafnode)
|
||||
{
|
||||
face_t *f, *next;
|
||||
surface_t *surf, *pnext;
|
||||
|
@ -539,10 +508,8 @@ void LinkConvexFaces (surface_t *planelist, node_t *leafnode)
|
|||
leafnode->planenum = -1;
|
||||
|
||||
count = 0;
|
||||
for ( surf = planelist ; surf ; surf = surf->next)
|
||||
{
|
||||
for (f = surf->faces ; f ; f=f->next)
|
||||
{
|
||||
for (surf = planelist; surf; surf = surf->next) {
|
||||
for (f = surf->faces; f; f = f->next) {
|
||||
count++;
|
||||
if (!leafnode->contents)
|
||||
leafnode->contents = f->contents[0];
|
||||
|
@ -554,8 +521,7 @@ void LinkConvexFaces (surface_t *planelist, node_t *leafnode)
|
|||
if (!leafnode->contents)
|
||||
leafnode->contents = CONTENTS_SOLID;
|
||||
|
||||
switch (leafnode->contents)
|
||||
{
|
||||
switch (leafnode->contents) {
|
||||
case CONTENTS_EMPTY:
|
||||
c_empty++;
|
||||
break;
|
||||
|
@ -576,13 +542,11 @@ void LinkConvexFaces (surface_t *planelist, node_t *leafnode)
|
|||
// write the list of faces, and free the originals
|
||||
//
|
||||
leaffaces += count;
|
||||
leafnode->markfaces = malloc(sizeof(face_t *)*(count+1));
|
||||
leafnode->markfaces = malloc (sizeof (face_t *) * (count + 1));
|
||||
i = 0;
|
||||
for ( surf = planelist ; surf ; surf = pnext)
|
||||
{
|
||||
for (surf = planelist; surf; surf = pnext) {
|
||||
pnext = surf->next;
|
||||
for (f = surf->faces ; f ; f=next)
|
||||
{
|
||||
for (f = surf->faces; f; f = next) {
|
||||
next = f->next;
|
||||
leafnode->markfaces[i] = f->original;
|
||||
i++;
|
||||
|
@ -601,7 +565,8 @@ LinkNodeFaces
|
|||
Returns a duplicated list of all faces on surface
|
||||
==================
|
||||
*/
|
||||
face_t *LinkNodeFaces (surface_t *surface)
|
||||
face_t *
|
||||
LinkNodeFaces (surface_t * surface)
|
||||
{
|
||||
face_t *f, *new, **prevptr;
|
||||
face_t *list;
|
||||
|
@ -611,8 +576,7 @@ face_t *LinkNodeFaces (surface_t *surface)
|
|||
|
||||
// subdivide
|
||||
prevptr = &surface->faces;
|
||||
while (1)
|
||||
{
|
||||
while (1) {
|
||||
f = *prevptr;
|
||||
if (!f)
|
||||
break;
|
||||
|
@ -622,8 +586,7 @@ face_t *LinkNodeFaces (surface_t *surface)
|
|||
}
|
||||
|
||||
// copy
|
||||
for (f=surface->faces ; f ; f=f->next)
|
||||
{
|
||||
for (f = surface->faces; f; f = f->next) {
|
||||
nodefaces++;
|
||||
new = AllocFace ();
|
||||
*new = *f;
|
||||
|
@ -641,7 +604,8 @@ face_t *LinkNodeFaces (surface_t *surface)
|
|||
PartitionSurfaces
|
||||
==================
|
||||
*/
|
||||
void PartitionSurfaces (surface_t *surfaces, node_t *node)
|
||||
void
|
||||
PartitionSurfaces (surface_t * surfaces, node_t * node)
|
||||
{
|
||||
surface_t *split, *p, *next;
|
||||
surface_t *frontlist, *backlist;
|
||||
|
@ -649,8 +613,7 @@ void PartitionSurfaces (surface_t *surfaces, node_t *node)
|
|||
plane_t *splitplane;
|
||||
|
||||
split = SelectPartition (surfaces);
|
||||
if (!split)
|
||||
{ // this is a leaf node
|
||||
if (!split) { // this is a leaf node
|
||||
node->planenum = PLANENUM_LEAF;
|
||||
LinkConvexFaces (surfaces, node);
|
||||
return;
|
||||
|
@ -673,27 +636,23 @@ void PartitionSurfaces (surface_t *surfaces, node_t *node)
|
|||
frontlist = NULL;
|
||||
backlist = NULL;
|
||||
|
||||
for (p=surfaces ; p ; p=next)
|
||||
{
|
||||
for (p = surfaces; p; p = next) {
|
||||
next = p->next;
|
||||
DividePlane (p, splitplane, &frontfrag, &backfrag);
|
||||
if (frontfrag && backfrag)
|
||||
{
|
||||
if (frontfrag && backfrag) {
|
||||
// the plane was split, which may expose oportunities to merge
|
||||
// adjacent faces into a single face
|
||||
// MergePlaneFaces (frontfrag);
|
||||
// MergePlaneFaces (backfrag);
|
||||
}
|
||||
|
||||
if (frontfrag)
|
||||
{
|
||||
if (frontfrag) {
|
||||
if (!frontfrag->faces)
|
||||
Sys_Error ("surface with no faces");
|
||||
frontfrag->next = frontlist;
|
||||
frontlist = frontfrag;
|
||||
}
|
||||
if (backfrag)
|
||||
{
|
||||
if (backfrag) {
|
||||
if (!backfrag->faces)
|
||||
Sys_Error ("surface with no faces");
|
||||
backfrag->next = backlist;
|
||||
|
@ -710,11 +669,12 @@ void PartitionSurfaces (surface_t *surfaces, node_t *node)
|
|||
DrawSurface
|
||||
==================
|
||||
*/
|
||||
void DrawSurface (surface_t *surf)
|
||||
void
|
||||
DrawSurface (surface_t * surf)
|
||||
{
|
||||
face_t *f;
|
||||
|
||||
for (f=surf->faces ; f ; f=f->next)
|
||||
for (f = surf->faces; f; f = f->next)
|
||||
Draw_DrawFace (f);
|
||||
}
|
||||
|
||||
|
@ -723,11 +683,11 @@ void DrawSurface (surface_t *surf)
|
|||
DrawSurfaceList
|
||||
==================
|
||||
*/
|
||||
void DrawSurfaceList (surface_t *surf)
|
||||
void
|
||||
DrawSurfaceList (surface_t * surf)
|
||||
{
|
||||
Draw_ClearWindow ();
|
||||
while (surf)
|
||||
{
|
||||
while (surf) {
|
||||
DrawSurface (surf);
|
||||
surf = surf->next;
|
||||
}
|
||||
|
@ -738,7 +698,8 @@ void DrawSurfaceList (surface_t *surf)
|
|||
SolidBSP
|
||||
==================
|
||||
*/
|
||||
node_t *SolidBSP (surface_t *surfhead, qboolean midsplit)
|
||||
node_t *
|
||||
SolidBSP (surface_t * surfhead, qboolean midsplit)
|
||||
{
|
||||
int i;
|
||||
node_t *headnode;
|
||||
|
@ -751,8 +712,7 @@ node_t *SolidBSP (surface_t *surfhead, qboolean midsplit)
|
|||
//
|
||||
// calculate a bounding box for the entire model
|
||||
//
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
for (i = 0; i < 3; i++) {
|
||||
headnode->mins[i] = brushset->mins[i] - SIDESPACE;
|
||||
headnode->maxs[i] = brushset->maxs[i] + SIDESPACE;
|
||||
}
|
||||
|
@ -772,9 +732,8 @@ node_t *SolidBSP (surface_t *surfhead, qboolean midsplit)
|
|||
qprintf ("%5i solid leafs\n", c_solid);
|
||||
qprintf ("%5i empty leafs\n", c_empty);
|
||||
qprintf ("%5i water leafs\n", c_water);
|
||||
qprintf ("%5i leaffaces\n",leaffaces);
|
||||
qprintf ("%5i leaffaces\n", leaffaces);
|
||||
qprintf ("%5i nodefaces\n", nodefaces);
|
||||
|
||||
return headnode;
|
||||
}
|
||||
|
||||
|
|
|
@ -49,7 +49,8 @@ If the face is >256 in either texture direction, carve a valid sized
|
|||
piece off and insert the remainder in the next link
|
||||
===============
|
||||
*/
|
||||
void SubdivideFace (face_t *f, face_t **prevptr)
|
||||
void
|
||||
SubdivideFace (face_t * f, face_t ** prevptr)
|
||||
{
|
||||
float mins, maxs;
|
||||
vec_t v;
|
||||
|
@ -61,19 +62,16 @@ void SubdivideFace (face_t *f, face_t **prevptr)
|
|||
// special (non-surface cached) faces don't need subdivision
|
||||
tex = &bsp->texinfo[f->texturenum];
|
||||
|
||||
if ( tex->flags & TEX_SPECIAL)
|
||||
if (tex->flags & TEX_SPECIAL)
|
||||
return;
|
||||
|
||||
|
||||
for (axis = 0 ; axis < 2 ; axis++)
|
||||
{
|
||||
while (1)
|
||||
{
|
||||
for (axis = 0; axis < 2; axis++) {
|
||||
while (1) {
|
||||
mins = 9999;
|
||||
maxs = -9999;
|
||||
|
||||
for (i=0 ; i<f->numpoints ; i++)
|
||||
{
|
||||
for (i = 0; i < f->numpoints; i++) {
|
||||
v = DotProduct (f->pts[i], tex->vecs[axis]);
|
||||
if (v < mins)
|
||||
mins = v;
|
||||
|
@ -90,7 +88,7 @@ void SubdivideFace (face_t *f, face_t **prevptr)
|
|||
VectorCopy (tex->vecs[axis], plane.normal);
|
||||
v = VectorLength (plane.normal);
|
||||
VectorNormalize (plane.normal);
|
||||
plane.dist = (mins + subdivide_size - 16)/v;
|
||||
plane.dist = (mins + subdivide_size - 16) / v;
|
||||
next = f->next;
|
||||
SplitFace (f, &plane, &front, &back);
|
||||
if (!front || !back)
|
||||
|
@ -109,20 +107,19 @@ void SubdivideFace (face_t *f, face_t **prevptr)
|
|||
SubdivideFaces
|
||||
================
|
||||
*/
|
||||
void SubdivideFaces (surface_t *surfhead)
|
||||
void
|
||||
SubdivideFaces (surface_t * surfhead)
|
||||
{
|
||||
surface_t *surf;
|
||||
face_t *f , **prevptr;
|
||||
face_t *f, **prevptr;
|
||||
|
||||
qprintf ("--- SubdivideFaces ---\n");
|
||||
|
||||
subdivides = 0;
|
||||
|
||||
for (surf = surfhead ; surf ; surf=surf->next)
|
||||
{
|
||||
for (surf = surfhead; surf; surf = surf->next) {
|
||||
prevptr = &surf->faces;
|
||||
while (1)
|
||||
{
|
||||
while (1) {
|
||||
f = *prevptr;
|
||||
if (!f)
|
||||
break;
|
||||
|
@ -147,24 +144,20 @@ have inside faces.
|
|||
=============================================================================
|
||||
*/
|
||||
|
||||
void GatherNodeFaces_r (node_t *node)
|
||||
void
|
||||
GatherNodeFaces_r (node_t * node)
|
||||
{
|
||||
face_t *f, *next;
|
||||
|
||||
if (node->planenum != PLANENUM_LEAF)
|
||||
{
|
||||
if (node->planenum != PLANENUM_LEAF) {
|
||||
//
|
||||
// decision node
|
||||
//
|
||||
for (f=node->faces ; f ; f=next)
|
||||
{
|
||||
for (f = node->faces; f; f = next) {
|
||||
next = f->next;
|
||||
if (!f->numpoints)
|
||||
{ // face was removed outside
|
||||
if (!f->numpoints) { // face was removed outside
|
||||
FreeFace (f);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
f->next = validfaces[f->planenum];
|
||||
validfaces[f->planenum] = f;
|
||||
}
|
||||
|
@ -174,9 +167,7 @@ void GatherNodeFaces_r (node_t *node)
|
|||
GatherNodeFaces_r (node->children[1]);
|
||||
|
||||
free (node);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
//
|
||||
// leaf node
|
||||
//
|
||||
|
@ -190,17 +181,17 @@ GatherNodeFaces
|
|||
|
||||
================
|
||||
*/
|
||||
surface_t *GatherNodeFaces (node_t *headnode)
|
||||
surface_t *
|
||||
GatherNodeFaces (node_t * headnode)
|
||||
{
|
||||
memset (validfaces, 0, sizeof(validfaces));
|
||||
memset (validfaces, 0, sizeof (validfaces));
|
||||
GatherNodeFaces_r (headnode);
|
||||
return BuildSurfaces ();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
|
||||
typedef struct hashvert_s
|
||||
{
|
||||
typedef struct hashvert_s {
|
||||
struct hashvert_s *next;
|
||||
vec3_t point;
|
||||
int num;
|
||||
|
@ -228,7 +219,8 @@ hashvert_t *hashverts[NUM_HASH];
|
|||
|
||||
static vec3_t hash_min, hash_scale;
|
||||
|
||||
static void InitHash (void)
|
||||
static void
|
||||
InitHash (void)
|
||||
{
|
||||
vec3_t size;
|
||||
vec_t volume;
|
||||
|
@ -236,17 +228,16 @@ static void InitHash (void)
|
|||
int newsize[2];
|
||||
int i;
|
||||
|
||||
memset (hashverts, 0, sizeof(hashverts));
|
||||
memset (hashverts, 0, sizeof (hashverts));
|
||||
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
for (i = 0; i < 3; i++) {
|
||||
hash_min[i] = -8000;
|
||||
size[i] = 16000;
|
||||
}
|
||||
|
||||
volume = size[0]*size[1];
|
||||
volume = size[0] * size[1];
|
||||
|
||||
scale = sqrt(volume / NUM_HASH);
|
||||
scale = sqrt (volume / NUM_HASH);
|
||||
|
||||
newsize[0] = size[0] / scale;
|
||||
newsize[1] = size[1] / scale;
|
||||
|
@ -258,13 +249,14 @@ static void InitHash (void)
|
|||
hvert_p = hvertex;
|
||||
}
|
||||
|
||||
static unsigned HashVec (vec3_t vec)
|
||||
static unsigned
|
||||
HashVec (vec3_t vec)
|
||||
{
|
||||
unsigned h;
|
||||
|
||||
h = hash_scale[0] * (vec[0] - hash_min[0]) * hash_scale[2]
|
||||
+ hash_scale[1] * (vec[1] - hash_min[1]);
|
||||
if ( h >= NUM_HASH)
|
||||
if (h >= NUM_HASH)
|
||||
return NUM_HASH - 1;
|
||||
return h;
|
||||
}
|
||||
|
@ -275,16 +267,16 @@ static unsigned HashVec (vec3_t vec)
|
|||
GetVertex
|
||||
=============
|
||||
*/
|
||||
int GetVertex (vec3_t in, int planenum)
|
||||
int
|
||||
GetVertex (vec3_t in, int planenum)
|
||||
{
|
||||
int h;
|
||||
int i;
|
||||
hashvert_t *hv;
|
||||
vec3_t vert;
|
||||
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
if ( fabs(in[i] - (int) (in[i] + 0.5)) < 0.001)
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (fabs (in[i] - (int) (in[i] + 0.5)) < 0.001)
|
||||
vert[i] = (int) (in[i] + 0.5);
|
||||
else
|
||||
vert[i] = in[i];
|
||||
|
@ -292,16 +284,14 @@ int GetVertex (vec3_t in, int planenum)
|
|||
|
||||
h = HashVec (vert);
|
||||
|
||||
for (hv=hashverts[h] ; hv ; hv=hv->next)
|
||||
{
|
||||
if ( fabs(hv->point[0]-vert[0])<POINT_EPSILON
|
||||
&& fabs(hv->point[1]-vert[1])<POINT_EPSILON
|
||||
&& fabs(hv->point[2]-vert[2])<POINT_EPSILON )
|
||||
{
|
||||
for (hv = hashverts[h]; hv; hv = hv->next) {
|
||||
if (fabs (hv->point[0] - vert[0]) < POINT_EPSILON
|
||||
&& fabs (hv->point[1] - vert[1]) < POINT_EPSILON
|
||||
&& fabs (hv->point[2] - vert[2]) < POINT_EPSILON) {
|
||||
hv->numedges++;
|
||||
if (hv->numplanes == 3)
|
||||
return hv->num; // allready known to be a corner
|
||||
for (i=0 ; i<hv->numplanes ; i++)
|
||||
for (i = 0; i < hv->numplanes; i++)
|
||||
if (hv->planenums[i] == planenum)
|
||||
return hv->num; // allready know this plane
|
||||
if (hv->numplanes == 2)
|
||||
|
@ -321,7 +311,7 @@ int GetVertex (vec3_t in, int planenum)
|
|||
hashverts[h] = hv;
|
||||
VectorCopy (vert, hv->point);
|
||||
hv->num = bsp->numvertexes;
|
||||
if (hv->num==MAX_MAP_VERTS)
|
||||
if (hv->num == MAX_MAP_VERTS)
|
||||
Sys_Error ("GetVertex: MAX_MAP_VERTS");
|
||||
hvert_p++;
|
||||
|
||||
|
@ -349,7 +339,8 @@ Don't allow four way edges
|
|||
*/
|
||||
int c_tryedges;
|
||||
|
||||
int GetEdge (vec3_t p1, vec3_t p2, face_t *f)
|
||||
int
|
||||
GetEdge (vec3_t p1, vec3_t p2, face_t * f)
|
||||
{
|
||||
int v1, v2;
|
||||
dedge_t *edge;
|
||||
|
@ -361,13 +352,11 @@ int GetEdge (vec3_t p1, vec3_t p2, face_t *f)
|
|||
c_tryedges++;
|
||||
v1 = GetVertex (p1, f->planenum);
|
||||
v2 = GetVertex (p2, f->planenum);
|
||||
for (i=firstmodeledge ; i < bsp->numedges ; i++)
|
||||
{
|
||||
for (i = firstmodeledge; i < bsp->numedges; i++) {
|
||||
edge = &bsp->edges[i];
|
||||
if (v1 == edge->v[1] && v2 == edge->v[0]
|
||||
&& !edgefaces[i][1]
|
||||
&& edgefaces[i][0]->contents[0] == f->contents[0])
|
||||
{
|
||||
&& edgefaces[i][0]->contents[0] == f->contents[0]) {
|
||||
edgefaces[i][1] = f;
|
||||
return -i;
|
||||
}
|
||||
|
@ -391,7 +380,8 @@ int GetEdge (vec3_t p1, vec3_t p2, face_t *f)
|
|||
FindFaceEdges
|
||||
==================
|
||||
*/
|
||||
void FindFaceEdges (face_t *face)
|
||||
void
|
||||
FindFaceEdges (face_t * face)
|
||||
{
|
||||
int i;
|
||||
|
||||
|
@ -399,9 +389,9 @@ void FindFaceEdges (face_t *face)
|
|||
if (face->numpoints > MAXEDGES)
|
||||
Sys_Error ("WriteFace: %i points", face->numpoints);
|
||||
|
||||
for (i=0; i<face->numpoints ; i++)
|
||||
for (i = 0; i < face->numpoints; i++)
|
||||
face->edges[i] = GetEdge
|
||||
(face->pts[i], face->pts[(i+1)%face->numpoints], face);
|
||||
(face->pts[i], face->pts[(i + 1) % face->numpoints], face);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -410,14 +400,14 @@ CheckVertexes
|
|||
// debugging
|
||||
=============
|
||||
*/
|
||||
void CheckVertexes (void)
|
||||
void
|
||||
CheckVertexes (void)
|
||||
{
|
||||
int cb, c0, c1, c2, c3;
|
||||
hashvert_t *hv;
|
||||
|
||||
cb = c0 = c1 = c2 = c3 = 0;
|
||||
for (hv=hvertex ; hv!=hvert_p ; hv++)
|
||||
{
|
||||
for (hv = hvertex; hv != hvert_p; hv++) {
|
||||
if (hv->numedges < 0 || hv->numedges & 1)
|
||||
cb++;
|
||||
else if (!hv->numedges)
|
||||
|
@ -443,7 +433,8 @@ CheckEdges
|
|||
// debugging
|
||||
=============
|
||||
*/
|
||||
void CheckEdges (void)
|
||||
void
|
||||
CheckEdges (void)
|
||||
{
|
||||
dedge_t *edge;
|
||||
int i;
|
||||
|
@ -456,17 +447,16 @@ void CheckEdges (void)
|
|||
|
||||
// CheckVertexes ();
|
||||
|
||||
for (i=1 ; i < bsp->numedges ; i++)
|
||||
{
|
||||
for (i = 1; i < bsp->numedges; i++) {
|
||||
edge = &bsp->edges[i];
|
||||
if (!edgefaces[i][1])
|
||||
{
|
||||
if (!edgefaces[i][1]) {
|
||||
d1 = &bsp->vertexes[edge->v[0]];
|
||||
d2 = &bsp->vertexes[edge->v[1]];
|
||||
qprintf ("unshared edge at: (%8.2f, %8.2f, %8.2f) (%8.2f, %8.2f, %8.2f)\n",d1->point[0], d1->point[1], d1->point[2], d2->point[0], d2->point[1], d2->point[2]);
|
||||
}
|
||||
else
|
||||
{
|
||||
qprintf
|
||||
("unshared edge at: (%8.2f, %8.2f, %8.2f) (%8.2f, %8.2f, %8.2f)\n",
|
||||
d1->point[0], d1->point[1], d1->point[2], d2->point[0],
|
||||
d2->point[1], d2->point[2]);
|
||||
} else {
|
||||
f1 = edgefaces[i][0];
|
||||
f2 = edgefaces[i][1];
|
||||
if (f1->planeside != f2->planeside)
|
||||
|
@ -475,13 +465,11 @@ void CheckEdges (void)
|
|||
continue;
|
||||
|
||||
// on the same plane, might be discardable
|
||||
if (f1->texturenum == f2->texturenum)
|
||||
{
|
||||
hvertex[edge->v[0]].numedges-=2;
|
||||
hvertex[edge->v[1]].numedges-=2;
|
||||
if (f1->texturenum == f2->texturenum) {
|
||||
hvertex[edge->v[0]].numedges -= 2;
|
||||
hvertex[edge->v[1]].numedges -= 2;
|
||||
c_nonconvex++;
|
||||
}
|
||||
else
|
||||
} else
|
||||
c_multitexture++;
|
||||
}
|
||||
}
|
||||
|
@ -499,14 +487,15 @@ void CheckEdges (void)
|
|||
MakeFaceEdges_r
|
||||
================
|
||||
*/
|
||||
void MakeFaceEdges_r (node_t *node)
|
||||
void
|
||||
MakeFaceEdges_r (node_t * node)
|
||||
{
|
||||
face_t *f;
|
||||
|
||||
if (node->planenum == PLANENUM_LEAF)
|
||||
return;
|
||||
|
||||
for (f=node->faces ; f ; f=f->next)
|
||||
for (f = node->faces; f; f = f->next)
|
||||
FindFaceEdges (f);
|
||||
|
||||
MakeFaceEdges_r (node->children[0]);
|
||||
|
@ -518,7 +507,8 @@ void MakeFaceEdges_r (node_t *node)
|
|||
MakeFaceEdges
|
||||
================
|
||||
*/
|
||||
void MakeFaceEdges (node_t *headnode)
|
||||
void
|
||||
MakeFaceEdges (node_t * headnode)
|
||||
{
|
||||
qprintf ("----- MakeFaceEdges -----\n");
|
||||
|
||||
|
@ -535,4 +525,3 @@ void MakeFaceEdges (node_t *headnode)
|
|||
firstmodeledge = bsp->numedges;
|
||||
firstmodelface = bsp->numfaces;
|
||||
}
|
||||
|
||||
|
|
|
@ -28,14 +28,12 @@
|
|||
#include "bsp5.h"
|
||||
|
||||
|
||||
typedef struct wvert_s
|
||||
{
|
||||
typedef struct wvert_s {
|
||||
vec_t t;
|
||||
struct wvert_s *prev, *next;
|
||||
} wvert_t;
|
||||
|
||||
typedef struct wedge_s
|
||||
{
|
||||
typedef struct wedge_s {
|
||||
struct wedge_s *next;
|
||||
vec3_t dir;
|
||||
vec3_t origin;
|
||||
|
@ -54,12 +52,14 @@ wvert_t wverts[MAXWVERTS];
|
|||
wedge_t wedges[MAXWEDGES];
|
||||
|
||||
|
||||
void PrintFace (face_t *f)
|
||||
void
|
||||
PrintFace (face_t * f)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0 ; i<f->numpoints ; i++)
|
||||
printf ("(%5.2f, %5.2f, %5.2f)\n", f->pts[i][0], f->pts[i][1], f->pts[i][2]);
|
||||
for (i = 0; i < f->numpoints; i++)
|
||||
printf ("(%5.2f, %5.2f, %5.2f)\n", f->pts[i][0], f->pts[i][1],
|
||||
f->pts[i][2]);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
|
@ -70,7 +70,8 @@ wedge_t *wedge_hash[NUM_HASH];
|
|||
|
||||
static vec3_t hash_min, hash_scale;
|
||||
|
||||
static void InitHash (vec3_t mins, vec3_t maxs)
|
||||
static void
|
||||
InitHash (vec3_t mins, vec3_t maxs)
|
||||
{
|
||||
vec3_t size;
|
||||
vec_t volume;
|
||||
|
@ -79,11 +80,11 @@ static void InitHash (vec3_t mins, vec3_t maxs)
|
|||
|
||||
VectorCopy (mins, hash_min);
|
||||
VectorSubtract (maxs, mins, size);
|
||||
memset (wedge_hash, 0, sizeof(wedge_hash));
|
||||
memset (wedge_hash, 0, sizeof (wedge_hash));
|
||||
|
||||
volume = size[0]*size[1];
|
||||
volume = size[0] * size[1];
|
||||
|
||||
scale = sqrt(volume / NUM_HASH);
|
||||
scale = sqrt (volume / NUM_HASH);
|
||||
|
||||
newsize[0] = size[0] / scale;
|
||||
newsize[1] = size[1] / scale;
|
||||
|
@ -93,55 +94,52 @@ static void InitHash (vec3_t mins, vec3_t maxs)
|
|||
hash_scale[2] = newsize[1];
|
||||
}
|
||||
|
||||
static unsigned HashVec (vec3_t vec)
|
||||
static unsigned
|
||||
HashVec (vec3_t vec)
|
||||
{
|
||||
unsigned h;
|
||||
|
||||
h = hash_scale[0] * (vec[0] - hash_min[0]) * hash_scale[2]
|
||||
+ hash_scale[1] * (vec[1] - hash_min[1]);
|
||||
if ( h >= NUM_HASH)
|
||||
if (h >= NUM_HASH)
|
||||
return NUM_HASH - 1;
|
||||
return h;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
|
||||
void CanonicalVector (vec3_t vec)
|
||||
void
|
||||
CanonicalVector (vec3_t vec)
|
||||
{
|
||||
VectorNormalize (vec);
|
||||
if (vec[0] > EQUAL_EPSILON)
|
||||
return;
|
||||
else if (vec[0] < -EQUAL_EPSILON)
|
||||
{
|
||||
else if (vec[0] < -EQUAL_EPSILON) {
|
||||
VectorSubtract (vec3_origin, vec, vec);
|
||||
return;
|
||||
}
|
||||
else
|
||||
} else
|
||||
vec[0] = 0;
|
||||
|
||||
if (vec[1] > EQUAL_EPSILON)
|
||||
return;
|
||||
else if (vec[1] < -EQUAL_EPSILON)
|
||||
{
|
||||
else if (vec[1] < -EQUAL_EPSILON) {
|
||||
VectorSubtract (vec3_origin, vec, vec);
|
||||
return;
|
||||
}
|
||||
else
|
||||
} else
|
||||
vec[1] = 0;
|
||||
|
||||
if (vec[2] > EQUAL_EPSILON)
|
||||
return;
|
||||
else if (vec[2] < -EQUAL_EPSILON)
|
||||
{
|
||||
else if (vec[2] < -EQUAL_EPSILON) {
|
||||
VectorSubtract (vec3_origin, vec, vec);
|
||||
return;
|
||||
}
|
||||
else
|
||||
} else
|
||||
vec[2] = 0;
|
||||
Sys_Error ("CanonicalVector: degenerate");
|
||||
}
|
||||
|
||||
wedge_t *FindEdge (vec3_t p1, vec3_t p2, vec_t *t1, vec_t *t2)
|
||||
wedge_t *
|
||||
FindEdge (vec3_t p1, vec3_t p2, vec_t *t1, vec_t *t2)
|
||||
{
|
||||
vec3_t origin;
|
||||
vec3_t dir;
|
||||
|
@ -157,8 +155,7 @@ wedge_t *FindEdge (vec3_t p1, vec3_t p2, vec_t *t1, vec_t *t2)
|
|||
|
||||
VectorMA (p1, -*t1, dir, origin);
|
||||
|
||||
if (*t1 > *t2)
|
||||
{
|
||||
if (*t1 > *t2) {
|
||||
temp = *t1;
|
||||
*t1 = *t2;
|
||||
*t2 = temp;
|
||||
|
@ -166,8 +163,7 @@ wedge_t *FindEdge (vec3_t p1, vec3_t p2, vec_t *t1, vec_t *t2)
|
|||
|
||||
h = HashVec (origin);
|
||||
|
||||
for (w = wedge_hash[h] ; w ; w=w->next)
|
||||
{
|
||||
for (w = wedge_hash[h]; w; w = w->next) {
|
||||
temp = w->origin[0] - origin[0];
|
||||
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
||||
continue;
|
||||
|
@ -215,14 +211,14 @@ AddVert
|
|||
*/
|
||||
#define T_EPSILON 0.01
|
||||
|
||||
void AddVert (wedge_t *w, vec_t t)
|
||||
void
|
||||
AddVert (wedge_t * w, vec_t t)
|
||||
{
|
||||
wvert_t *v, *newv;
|
||||
|
||||
v = w->head.next;
|
||||
do
|
||||
{
|
||||
if (fabs(v->t - t) < T_EPSILON)
|
||||
do {
|
||||
if (fabs (v->t - t) < T_EPSILON)
|
||||
return;
|
||||
if (v->t > t)
|
||||
break;
|
||||
|
@ -250,12 +246,13 @@ AddEdge
|
|||
|
||||
===============
|
||||
*/
|
||||
void AddEdge (vec3_t p1, vec3_t p2)
|
||||
void
|
||||
AddEdge (vec3_t p1, vec3_t p2)
|
||||
{
|
||||
wedge_t *w;
|
||||
vec_t t1, t2;
|
||||
|
||||
w = FindEdge(p1, p2, &t1, &t2);
|
||||
w = FindEdge (p1, p2, &t1, &t2);
|
||||
AddVert (w, t1);
|
||||
AddVert (w, t2);
|
||||
}
|
||||
|
@ -266,13 +263,13 @@ AddFaceEdges
|
|||
|
||||
===============
|
||||
*/
|
||||
void AddFaceEdges (face_t *f)
|
||||
void
|
||||
AddFaceEdges (face_t * f)
|
||||
{
|
||||
int i, j;
|
||||
|
||||
for (i=0 ; i < f->numpoints ; i++)
|
||||
{
|
||||
j = (i+1)%f->numpoints;
|
||||
for (i = 0; i < f->numpoints; i++) {
|
||||
j = (i + 1) % f->numpoints;
|
||||
AddEdge (f->pts[i], f->pts[j]);
|
||||
}
|
||||
}
|
||||
|
@ -282,13 +279,14 @@ void AddFaceEdges (face_t *f)
|
|||
|
||||
// a specially allocated face that can hold hundreds of edges if needed
|
||||
byte superfacebuf[8192];
|
||||
face_t *superface = (face_t *)superfacebuf;
|
||||
face_t *superface = (face_t *) superfacebuf;
|
||||
|
||||
void FixFaceEdges (face_t *f);
|
||||
void FixFaceEdges (face_t * f);
|
||||
|
||||
face_t *newlist;
|
||||
|
||||
void SplitFaceForTjunc (face_t *f, face_t *original)
|
||||
void
|
||||
SplitFaceForTjunc (face_t * f, face_t * original)
|
||||
{
|
||||
int i;
|
||||
face_t *new, *chain;
|
||||
|
@ -297,10 +295,9 @@ void SplitFaceForTjunc (face_t *f, face_t *original)
|
|||
int firstcorner, lastcorner;
|
||||
|
||||
chain = NULL;
|
||||
do
|
||||
{
|
||||
if (f->numpoints <= MAXPOINTS)
|
||||
{ // the face is now small enough without more cutting
|
||||
do {
|
||||
if (f->numpoints <= MAXPOINTS) { // the face is now small enough
|
||||
// without more cutting
|
||||
// so copy it back to the original
|
||||
*original = *f;
|
||||
original->original = chain;
|
||||
|
@ -311,17 +308,15 @@ void SplitFaceForTjunc (face_t *f, face_t *original)
|
|||
|
||||
tjuncfaces++;
|
||||
|
||||
restart:
|
||||
restart:
|
||||
// find the last corner
|
||||
VectorSubtract (f->pts[f->numpoints-1], f->pts[0], dir);
|
||||
VectorSubtract (f->pts[f->numpoints - 1], f->pts[0], dir);
|
||||
VectorNormalize (dir);
|
||||
for (lastcorner=f->numpoints-1 ; lastcorner > 0 ; lastcorner--)
|
||||
{
|
||||
VectorSubtract (f->pts[lastcorner-1], f->pts[lastcorner], test);
|
||||
for (lastcorner = f->numpoints - 1; lastcorner > 0; lastcorner--) {
|
||||
VectorSubtract (f->pts[lastcorner - 1], f->pts[lastcorner], test);
|
||||
VectorNormalize (test);
|
||||
v = DotProduct (test, dir);
|
||||
if (v < 0.9999 || v > 1.00001)
|
||||
{
|
||||
if (v < 0.9999 || v > 1.00001) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -329,30 +324,25 @@ restart:
|
|||
// find the first corner
|
||||
VectorSubtract (f->pts[1], f->pts[0], dir);
|
||||
VectorNormalize (dir);
|
||||
for (firstcorner=1 ; firstcorner < f->numpoints-1 ; firstcorner++)
|
||||
{
|
||||
VectorSubtract (f->pts[firstcorner+1], f->pts[firstcorner], test);
|
||||
for (firstcorner = 1; firstcorner < f->numpoints - 1; firstcorner++) {
|
||||
VectorSubtract (f->pts[firstcorner + 1], f->pts[firstcorner], test);
|
||||
VectorNormalize (test);
|
||||
v = DotProduct (test, dir);
|
||||
if (v < 0.9999 || v > 1.00001)
|
||||
{
|
||||
if (v < 0.9999 || v > 1.00001) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstcorner+2 >= MAXPOINTS)
|
||||
{
|
||||
if (firstcorner + 2 >= MAXPOINTS) {
|
||||
// rotate the point winding
|
||||
VectorCopy (f->pts[0], test);
|
||||
for (i=1 ; i<f->numpoints ; i++)
|
||||
{
|
||||
VectorCopy (f->pts[i], f->pts[i-1]);
|
||||
for (i = 1; i < f->numpoints; i++) {
|
||||
VectorCopy (f->pts[i], f->pts[i - 1]);
|
||||
}
|
||||
VectorCopy (test, f->pts[f->numpoints-1]);
|
||||
VectorCopy (test, f->pts[f->numpoints - 1]);
|
||||
goto restart;
|
||||
}
|
||||
|
||||
|
||||
// cut off as big a piece as possible, less than MAXPOINTS, and not
|
||||
// past lastcorner
|
||||
|
||||
|
@ -365,24 +355,22 @@ restart:
|
|||
new->next = newlist;
|
||||
newlist = new;
|
||||
if (f->numpoints - firstcorner <= MAXPOINTS)
|
||||
new->numpoints = firstcorner+2;
|
||||
else if (lastcorner+2 < MAXPOINTS &&
|
||||
new->numpoints = firstcorner + 2;
|
||||
else if (lastcorner + 2 < MAXPOINTS &&
|
||||
f->numpoints - lastcorner <= MAXPOINTS)
|
||||
new->numpoints = lastcorner+2;
|
||||
new->numpoints = lastcorner + 2;
|
||||
else
|
||||
new->numpoints = MAXPOINTS;
|
||||
|
||||
for (i=0 ; i<new->numpoints ; i++)
|
||||
{
|
||||
for (i = 0; i < new->numpoints; i++) {
|
||||
VectorCopy (f->pts[i], new->pts[i]);
|
||||
}
|
||||
|
||||
|
||||
for (i=new->numpoints-1 ; i<f->numpoints ; i++)
|
||||
{
|
||||
VectorCopy (f->pts[i], f->pts[i-(new->numpoints-2)]);
|
||||
for (i = new->numpoints - 1; i < f->numpoints; i++) {
|
||||
VectorCopy (f->pts[i], f->pts[i - (new->numpoints - 2)]);
|
||||
}
|
||||
f->numpoints -= (new->numpoints-2);
|
||||
f->numpoints -= (new->numpoints - 2);
|
||||
} while (1);
|
||||
|
||||
}
|
||||
|
@ -394,7 +382,8 @@ FixFaceEdges
|
|||
|
||||
===============
|
||||
*/
|
||||
void FixFaceEdges (face_t *f)
|
||||
void
|
||||
FixFaceEdges (face_t * f)
|
||||
{
|
||||
int i, j, k;
|
||||
wedge_t *w;
|
||||
|
@ -403,24 +392,20 @@ void FixFaceEdges (face_t *f)
|
|||
|
||||
*superface = *f;
|
||||
|
||||
restart:
|
||||
for (i=0 ; i < superface->numpoints ; i++)
|
||||
{
|
||||
j = (i+1)%superface->numpoints;
|
||||
restart:
|
||||
for (i = 0; i < superface->numpoints; i++) {
|
||||
j = (i + 1) % superface->numpoints;
|
||||
|
||||
w = FindEdge (superface->pts[i], superface->pts[j], &t1, &t2);
|
||||
|
||||
for (v=w->head.next ; v->t < t1 + T_EPSILON ; v = v->next)
|
||||
{
|
||||
for (v = w->head.next; v->t < t1 + T_EPSILON; v = v->next) {
|
||||
}
|
||||
|
||||
if (v->t < t2-T_EPSILON)
|
||||
{
|
||||
if (v->t < t2 - T_EPSILON) {
|
||||
tjuncs++;
|
||||
// insert a new vertex here
|
||||
for (k = superface->numpoints ; k> j ; k--)
|
||||
{
|
||||
VectorCopy (superface->pts[k-1], superface->pts[k]);
|
||||
for (k = superface->numpoints; k > j; k--) {
|
||||
VectorCopy (superface->pts[k - 1], superface->pts[k]);
|
||||
}
|
||||
VectorMA (w->origin, v->t, w->dir, superface->pts[j]);
|
||||
superface->numpoints++;
|
||||
|
@ -429,14 +414,12 @@ restart:
|
|||
}
|
||||
|
||||
|
||||
if (superface->numpoints <= MAXPOINTS)
|
||||
{
|
||||
if (superface->numpoints <= MAXPOINTS) {
|
||||
*f = *superface;
|
||||
f->next = newlist;
|
||||
newlist = f;
|
||||
return;
|
||||
}
|
||||
|
||||
// the face needs to be split into multiple faces because of too many edges
|
||||
|
||||
SplitFaceForTjunc (superface, f);
|
||||
|
@ -446,21 +429,23 @@ restart:
|
|||
|
||||
//============================================================================
|
||||
|
||||
void tjunc_find_r (node_t *node)
|
||||
void
|
||||
tjunc_find_r (node_t * node)
|
||||
{
|
||||
face_t *f;
|
||||
|
||||
if (node->planenum == PLANENUM_LEAF)
|
||||
return;
|
||||
|
||||
for (f=node->faces ; f ; f=f->next)
|
||||
for (f = node->faces; f; f = f->next)
|
||||
AddFaceEdges (f);
|
||||
|
||||
tjunc_find_r (node->children[0]);
|
||||
tjunc_find_r (node->children[1]);
|
||||
}
|
||||
|
||||
void tjunc_fix_r (node_t *node)
|
||||
void
|
||||
tjunc_fix_r (node_t * node)
|
||||
{
|
||||
face_t *f, *next;
|
||||
|
||||
|
@ -469,8 +454,7 @@ void tjunc_fix_r (node_t *node)
|
|||
|
||||
newlist = NULL;
|
||||
|
||||
for (f=node->faces ; f ; f=next)
|
||||
{
|
||||
for (f = node->faces; f; f = next) {
|
||||
next = f->next;
|
||||
FixFaceEdges (f);
|
||||
}
|
||||
|
@ -487,7 +471,8 @@ tjunc
|
|||
|
||||
===========
|
||||
*/
|
||||
void tjunc (node_t *headnode)
|
||||
void
|
||||
tjunc (node_t * headnode)
|
||||
{
|
||||
vec3_t maxs, mins;
|
||||
int i;
|
||||
|
@ -502,12 +487,11 @@ void tjunc (node_t *headnode)
|
|||
//
|
||||
|
||||
// origin points won't allways be inside the map, so extend the hash area
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
if ( fabs(brushset->maxs[i]) > fabs(brushset->mins[i]) )
|
||||
maxs[i] = fabs(brushset->maxs[i]);
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (fabs (brushset->maxs[i]) > fabs (brushset->mins[i]))
|
||||
maxs[i] = fabs (brushset->maxs[i]);
|
||||
else
|
||||
maxs[i] = fabs(brushset->mins[i]);
|
||||
maxs[i] = fabs (brushset->mins[i]);
|
||||
}
|
||||
VectorSubtract (vec3_origin, maxs, mins);
|
||||
|
||||
|
|
|
@ -47,13 +47,13 @@ FindFinalPlane
|
|||
Used to find plane index numbers for clip nodes read from child processes
|
||||
==================
|
||||
*/
|
||||
int FindFinalPlane (dplane_t *p)
|
||||
int
|
||||
FindFinalPlane (dplane_t *p)
|
||||
{
|
||||
int i;
|
||||
dplane_t *dplane;
|
||||
|
||||
for (i=0, dplane = bsp->planes ; i<bsp->numplanes ; i++, dplane++)
|
||||
{
|
||||
for (i = 0, dplane = bsp->planes; i < bsp->numplanes; i++, dplane++) {
|
||||
if (p->type != dplane->type)
|
||||
continue;
|
||||
if (p->dist != dplane->dist)
|
||||
|
@ -83,15 +83,15 @@ int FindFinalPlane (dplane_t *p)
|
|||
|
||||
int planemapping[MAX_MAP_PLANES];
|
||||
|
||||
void WriteNodePlanes_r (node_t *node)
|
||||
void
|
||||
WriteNodePlanes_r (node_t * node)
|
||||
{
|
||||
plane_t *plane;
|
||||
dplane_t *dplane;
|
||||
|
||||
if (node->planenum == -1)
|
||||
return;
|
||||
if (planemapping[node->planenum] == -1)
|
||||
{ // a new plane
|
||||
if (planemapping[node->planenum] == -1) { // a new plane
|
||||
planemapping[node->planenum] = bsp->numplanes;
|
||||
|
||||
if (bsp->numplanes == MAX_MAP_PLANES)
|
||||
|
@ -119,9 +119,10 @@ WriteNodePlanes
|
|||
|
||||
==================
|
||||
*/
|
||||
void WriteNodePlanes (node_t *nodes)
|
||||
void
|
||||
WriteNodePlanes (node_t * nodes)
|
||||
{
|
||||
memset (planemapping,-1, sizeof(planemapping));
|
||||
memset (planemapping, -1, sizeof (planemapping));
|
||||
WriteNodePlanes_r (nodes);
|
||||
}
|
||||
|
||||
|
@ -133,27 +134,26 @@ WriteClipNodes_r
|
|||
|
||||
==================
|
||||
*/
|
||||
int WriteClipNodes_r (node_t *node)
|
||||
int
|
||||
WriteClipNodes_r (node_t * node)
|
||||
{
|
||||
int i, c;
|
||||
dclipnode_t *cn;
|
||||
int num;
|
||||
|
||||
// FIXME: free more stuff?
|
||||
if (node->planenum == -1)
|
||||
{
|
||||
if (node->planenum == -1) {
|
||||
num = node->contents;
|
||||
free (node);
|
||||
return num;
|
||||
}
|
||||
|
||||
// emit a clipnode
|
||||
c = bsp->numclipnodes;
|
||||
cn = &bsp->clipnodes[bsp->numclipnodes];
|
||||
bsp->numclipnodes++;
|
||||
cn->planenum = node->outputplanenum;
|
||||
for (i=0 ; i<2 ; i++)
|
||||
cn->children[i] = WriteClipNodes_r(node->children[i]);
|
||||
for (i = 0; i < 2; i++)
|
||||
cn->children[i] = WriteClipNodes_r (node->children[i]);
|
||||
|
||||
free (node);
|
||||
return c;
|
||||
|
@ -167,7 +167,8 @@ Called after the clipping hull is completed. Generates a disk format
|
|||
representation and frees the original memory.
|
||||
==================
|
||||
*/
|
||||
void WriteClipNodes (node_t *nodes)
|
||||
void
|
||||
WriteClipNodes (node_t * nodes)
|
||||
{
|
||||
headclipnode = bsp->numclipnodes;
|
||||
WriteClipNodes_r (nodes);
|
||||
|
@ -180,7 +181,8 @@ void WriteClipNodes (node_t *nodes)
|
|||
WriteLeaf
|
||||
==================
|
||||
*/
|
||||
void WriteLeaf (node_t *node)
|
||||
void
|
||||
WriteLeaf (node_t * node)
|
||||
{
|
||||
face_t **fp, *f;
|
||||
dleaf_t *leaf_p;
|
||||
|
@ -204,17 +206,15 @@ void WriteLeaf (node_t *node)
|
|||
//
|
||||
leaf_p->firstmarksurface = bsp->nummarksurfaces;
|
||||
|
||||
for (fp=node->markfaces ; *fp ; fp++)
|
||||
{
|
||||
for (fp = node->markfaces; *fp; fp++) {
|
||||
// emit a marksurface
|
||||
if (bsp->nummarksurfaces == MAX_MAP_MARKSURFACES)
|
||||
Sys_Error ("nummarksurfaces == MAX_MAP_MARKSURFACES");
|
||||
f = *fp;
|
||||
do
|
||||
{
|
||||
do {
|
||||
bsp->marksurfaces[bsp->nummarksurfaces] = f->outputnumber;
|
||||
bsp->nummarksurfaces++;
|
||||
f=f->original; // grab tjunction split faces
|
||||
f = f->original; // grab tjunction split faces
|
||||
} while (f);
|
||||
}
|
||||
|
||||
|
@ -227,7 +227,8 @@ void WriteLeaf (node_t *node)
|
|||
WriteDrawNodes_r
|
||||
==================
|
||||
*/
|
||||
void WriteDrawNodes_r (node_t *node)
|
||||
void
|
||||
WriteDrawNodes_r (node_t * node)
|
||||
{
|
||||
dnode_t *n;
|
||||
int i;
|
||||
|
@ -249,20 +250,15 @@ void WriteDrawNodes_r (node_t *node)
|
|||
// recursively output the other nodes
|
||||
//
|
||||
|
||||
for (i=0 ; i<2 ; i++)
|
||||
{
|
||||
if (node->children[i]->planenum == -1)
|
||||
{
|
||||
for (i = 0; i < 2; i++) {
|
||||
if (node->children[i]->planenum == -1) {
|
||||
if (node->children[i]->contents == CONTENTS_SOLID)
|
||||
n->children[i] = -1;
|
||||
else
|
||||
{
|
||||
else {
|
||||
n->children[i] = -(bsp->numleafs + 1);
|
||||
WriteLeaf (node->children[i]);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
n->children[i] = bsp->numnodes;
|
||||
WriteDrawNodes_r (node->children[i]);
|
||||
}
|
||||
|
@ -274,7 +270,8 @@ void WriteDrawNodes_r (node_t *node)
|
|||
WriteDrawNodes
|
||||
==================
|
||||
*/
|
||||
void WriteDrawNodes (node_t *headnode)
|
||||
void
|
||||
WriteDrawNodes (node_t * headnode)
|
||||
{
|
||||
int i;
|
||||
int start;
|
||||
|
@ -304,9 +301,9 @@ void WriteDrawNodes (node_t *headnode)
|
|||
WriteDrawNodes_r (headnode);
|
||||
bm->visleafs = bsp->numleafs - start;
|
||||
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
bm->mins[i] = headnode->mins[i] + SIDESPACE + 1; // remove the padding
|
||||
for (i = 0; i < 3; i++) {
|
||||
bm->mins[i] = headnode->mins[i] + SIDESPACE + 1; // remove the
|
||||
// padding
|
||||
bm->maxs[i] = headnode->maxs[i] - SIDESPACE - 1;
|
||||
}
|
||||
// FIXME: are all the children decendant of padded nodes?
|
||||
|
@ -320,7 +317,8 @@ BumpModel
|
|||
Used by the clipping hull processes that only need to store headclipnode
|
||||
==================
|
||||
*/
|
||||
void BumpModel (int hullnum)
|
||||
void
|
||||
BumpModel (int hullnum)
|
||||
{
|
||||
dmodel_t *bm;
|
||||
|
||||
|
@ -335,16 +333,14 @@ void BumpModel (int hullnum)
|
|||
|
||||
//=============================================================================
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
char identification[4]; // should be WAD2
|
||||
int numlumps;
|
||||
int infotableofs;
|
||||
} wadinfo_t;
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
int filepos;
|
||||
int disksize;
|
||||
int size; // uncompressed
|
||||
|
@ -358,19 +354,19 @@ QFile *texfile;
|
|||
wadinfo_t wadinfo;
|
||||
lumpinfo_t *lumpinfo;
|
||||
|
||||
void CleanupName (char *in, char *out)
|
||||
void
|
||||
CleanupName (char *in, char *out)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0 ; i< 16 ; i++ )
|
||||
{
|
||||
for (i = 0; i < 16; i++) {
|
||||
if (!in[i])
|
||||
break;
|
||||
|
||||
out[i] = toupper(in[i]);
|
||||
out[i] = toupper (in[i]);
|
||||
}
|
||||
|
||||
for ( ; i< 16 ; i++ )
|
||||
for (; i < 16; i++)
|
||||
out[i] = 0;
|
||||
}
|
||||
|
||||
|
@ -380,25 +376,25 @@ void CleanupName (char *in, char *out)
|
|||
TEX_InitFromWad
|
||||
=================
|
||||
*/
|
||||
void TEX_InitFromWad (char *path)
|
||||
void
|
||||
TEX_InitFromWad (char *path)
|
||||
{
|
||||
int i;
|
||||
|
||||
texfile = Qopen (path, "rb");
|
||||
Qread (texfile, &wadinfo, sizeof(wadinfo));
|
||||
Qread (texfile, &wadinfo, sizeof (wadinfo));
|
||||
if (strncmp (wadinfo.identification, "WAD2", 4))
|
||||
Sys_Error ("TEX_InitFromWad: %s isn't a wadfile",path);
|
||||
wadinfo.numlumps = LittleLong(wadinfo.numlumps);
|
||||
wadinfo.infotableofs = LittleLong(wadinfo.infotableofs);
|
||||
Sys_Error ("TEX_InitFromWad: %s isn't a wadfile", path);
|
||||
wadinfo.numlumps = LittleLong (wadinfo.numlumps);
|
||||
wadinfo.infotableofs = LittleLong (wadinfo.infotableofs);
|
||||
Qseek (texfile, wadinfo.infotableofs, SEEK_SET);
|
||||
lumpinfo = malloc(wadinfo.numlumps*sizeof(lumpinfo_t));
|
||||
Qread (texfile, lumpinfo, wadinfo.numlumps*sizeof(lumpinfo_t));
|
||||
lumpinfo = malloc (wadinfo.numlumps * sizeof (lumpinfo_t));
|
||||
Qread (texfile, lumpinfo, wadinfo.numlumps * sizeof (lumpinfo_t));
|
||||
|
||||
for (i=0 ; i<wadinfo.numlumps ; i++)
|
||||
{
|
||||
for (i = 0; i < wadinfo.numlumps; i++) {
|
||||
CleanupName (lumpinfo[i].name, lumpinfo[i].name);
|
||||
lumpinfo[i].filepos = LittleLong(lumpinfo[i].filepos);
|
||||
lumpinfo[i].disksize = LittleLong(lumpinfo[i].disksize);
|
||||
lumpinfo[i].filepos = LittleLong (lumpinfo[i].filepos);
|
||||
lumpinfo[i].disksize = LittleLong (lumpinfo[i].disksize);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -407,17 +403,16 @@ void TEX_InitFromWad (char *path)
|
|||
LoadLump
|
||||
==================
|
||||
*/
|
||||
int LoadLump (char *name, byte *dest)
|
||||
int
|
||||
LoadLump (char *name, byte * dest)
|
||||
{
|
||||
int i;
|
||||
char cname[16];
|
||||
|
||||
CleanupName (name, cname);
|
||||
|
||||
for (i=0 ; i<wadinfo.numlumps ; i++)
|
||||
{
|
||||
if (!strcmp(cname, lumpinfo[i].name))
|
||||
{
|
||||
for (i = 0; i < wadinfo.numlumps; i++) {
|
||||
if (!strcmp (cname, lumpinfo[i].name)) {
|
||||
Qseek (texfile, lumpinfo[i].filepos, SEEK_SET);
|
||||
Qread (texfile, dest, lumpinfo[i].disksize);
|
||||
return lumpinfo[i].disksize;
|
||||
|
@ -434,7 +429,8 @@ int LoadLump (char *name, byte *dest)
|
|||
AddAnimatingTextures
|
||||
==================
|
||||
*/
|
||||
void AddAnimatingTextures (void)
|
||||
void
|
||||
AddAnimatingTextures (void)
|
||||
{
|
||||
int base;
|
||||
int i, j, k;
|
||||
|
@ -442,24 +438,21 @@ void AddAnimatingTextures (void)
|
|||
|
||||
base = nummiptex;
|
||||
|
||||
for (i=0 ; i<base ; i++)
|
||||
{
|
||||
for (i = 0; i < base; i++) {
|
||||
if (miptex[i][0] != '+')
|
||||
continue;
|
||||
strcpy (name, miptex[i]);
|
||||
|
||||
for (j=0 ; j<20 ; j++)
|
||||
{
|
||||
for (j = 0; j < 20; j++) {
|
||||
if (j < 10)
|
||||
name[1] = '0'+j;
|
||||
name[1] = '0' + j;
|
||||
else
|
||||
name[1] = 'A'+j-10; // alternate animation
|
||||
name[1] = 'A' + j - 10; // alternate animation
|
||||
|
||||
|
||||
// see if this name exists in the wadfile
|
||||
for (k=0 ; k<wadinfo.numlumps ; k++)
|
||||
if (!strcmp(name, lumpinfo[k].name))
|
||||
{
|
||||
for (k = 0; k < wadinfo.numlumps; k++)
|
||||
if (!strcmp (name, lumpinfo[k].name)) {
|
||||
FindMiptex (name); // add to the miptex list
|
||||
break;
|
||||
}
|
||||
|
@ -474,7 +467,8 @@ void AddAnimatingTextures (void)
|
|||
WriteMiptex
|
||||
==================
|
||||
*/
|
||||
void WriteMiptex (void)
|
||||
void
|
||||
WriteMiptex (void)
|
||||
{
|
||||
int i, len;
|
||||
byte *data;
|
||||
|
@ -483,29 +477,26 @@ void WriteMiptex (void)
|
|||
char fullpath[1024];
|
||||
|
||||
path = ValueForKey (&entities[0], "_wad");
|
||||
if (!path || !path[0])
|
||||
{
|
||||
if (!path || !path[0]) {
|
||||
path = ValueForKey (&entities[0], "wad");
|
||||
if (!path || !path[0])
|
||||
{
|
||||
if (!path || !path[0]) {
|
||||
printf ("WARNING: no wadfile specified\n");
|
||||
bsp->texdatasize = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
sprintf (fullpath, "%s/%s", /*FIXME gamedir*/".", path);
|
||||
sprintf (fullpath, "%s/%s", /* FIXME gamedir */ ".", path);
|
||||
|
||||
TEX_InitFromWad (fullpath);
|
||||
|
||||
AddAnimatingTextures ();
|
||||
|
||||
l = (dmiptexlump_t *)bsp->texdata;
|
||||
data = (byte *)&l->dataofs[nummiptex];
|
||||
l = (dmiptexlump_t *) bsp->texdata;
|
||||
data = (byte *) & l->dataofs[nummiptex];
|
||||
l->nummiptex = nummiptex;
|
||||
for (i=0 ; i<nummiptex ; i++)
|
||||
{
|
||||
l->dataofs[i] = data - (byte *)l;
|
||||
for (i = 0; i < nummiptex; i++) {
|
||||
l->dataofs[i] = data - (byte *) l;
|
||||
len = LoadLump (miptex[i], data);
|
||||
if (data + len - bsp->texdata >= MAX_MAP_MIPTEX)
|
||||
Sys_Error ("Textures exceeded MAX_MAP_MIPTEX");
|
||||
|
@ -525,7 +516,8 @@ void WriteMiptex (void)
|
|||
BeginBSPFile
|
||||
==================
|
||||
*/
|
||||
void BeginBSPFile (void)
|
||||
void
|
||||
BeginBSPFile (void)
|
||||
{
|
||||
// edge 0 is not used, because 0 can't be negated
|
||||
bsp->numedges = 1;
|
||||
|
@ -543,17 +535,18 @@ void BeginBSPFile (void)
|
|||
FinishBSPFile
|
||||
==================
|
||||
*/
|
||||
void FinishBSPFile (void)
|
||||
void
|
||||
FinishBSPFile (void)
|
||||
{
|
||||
QFile *f;
|
||||
|
||||
printf ("--- FinishBSPFile ---\n");
|
||||
printf ("WriteBSPFile: %s\n", bspfilename);
|
||||
|
||||
WriteMiptex ();
|
||||
|
||||
//XXX PrintBSPFileSizes ();
|
||||
// XXX PrintBSPFileSizes ();
|
||||
f = Qopen (bspfilename, "wb");
|
||||
WriteBSPFile (bsp, f);
|
||||
Qclose (f);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue