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[gamecode] Correct call's operator types
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1 changed files with 7 additions and 1 deletions
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@ -115,7 +115,7 @@ call_formats = {
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"opname": "call",
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"format": "{call_fmt[mm]}",
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"widths": "{call_widths[mm]}, 0",
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"types": "ev_void, ev_void, ev_void",
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"types": "{call_types[mm]}, ev_void",
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"args": {
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"op_mode": ".BCD",
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"call_fmt": [
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@ -124,6 +124,12 @@ call_formats = {
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"%Ga[%sb], %gc",
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"%Ga[%Gb], %gc",
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],
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"call_types": [
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None,
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"ev_void, ev_invalid",
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"ev_ptr, ev_short",
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"ev_ptr, ev_int",
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],
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"call_widths": [ None, "1, 0", "1, 0", "1, 1" ]
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},
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}
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