[gamecode] Correct call's operator types

This commit is contained in:
Bill Currie 2022-01-21 10:07:35 +09:00
parent ac785ca752
commit 4b87d24737
1 changed files with 7 additions and 1 deletions

View File

@ -115,7 +115,7 @@ call_formats = {
"opname": "call",
"format": "{call_fmt[mm]}",
"widths": "{call_widths[mm]}, 0",
"types": "ev_void, ev_void, ev_void",
"types": "{call_types[mm]}, ev_void",
"args": {
"op_mode": ".BCD",
"call_fmt": [
@ -124,6 +124,12 @@ call_formats = {
"%Ga[%sb], %gc",
"%Ga[%Gb], %gc",
],
"call_types": [
None,
"ev_void, ev_invalid",
"ev_ptr, ev_short",
"ev_ptr, ev_int",
],
"call_widths": [ None, "1, 0", "1, 0", "1, 1" ]
},
}