Move r_gravity to it's rightful home.

r_part.c makes much more sense.
This commit is contained in:
Bill Currie 2012-02-01 20:03:16 +09:00
parent fa0ff96533
commit 4b390909f2
3 changed files with 1 additions and 3 deletions

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@ -43,6 +43,7 @@ static __attribute__ ((used)) const char rcsid[] =
unsigned int r_maxparticles, numparticles; unsigned int r_maxparticles, numparticles;
particle_t *active_particles, *free_particles, *particles, **freeparticles; particle_t *active_particles, *free_particles, *particles, **freeparticles;
vec3_t r_pright, r_pup, r_ppn; vec3_t r_pright, r_pup, r_ppn;
float r_gravity;
void (*R_RocketTrail) (const struct entity_s *ent); void (*R_RocketTrail) (const struct entity_s *ent);
void (*R_GrenadeTrail) (const struct entity_s *ent); void (*R_GrenadeTrail) (const struct entity_s *ent);

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@ -120,7 +120,6 @@ const char *svc_strings[] = {
"svc_spawnstaticsound2", "svc_spawnstaticsound2",
}; };
float r_gravity;
dstring_t *centerprint; dstring_t *centerprint;
static void static void

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@ -170,8 +170,6 @@ int cl_h_playerindex, cl_gib1index, cl_gib2index, cl_gib3index;
int packet_latency[NET_TIMINGS]; int packet_latency[NET_TIMINGS];
float r_gravity;
extern cvar_t *hud_scoreboard_uid; extern cvar_t *hud_scoreboard_uid;
entity_t *cl_static_entities; entity_t *cl_static_entities;