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https://git.code.sf.net/p/quake/quakeforge
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Slight rpm package cleanup to match debian.
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1 changed files with 13 additions and 27 deletions
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@ -56,18 +56,6 @@ adding portability and optional extensions to enhance gameplay.
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This package contains headers and static libraries for the development of
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utilities and applications for QuakeForge.
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%package sdl-common
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Summary: QuakeForge 3D game engine - SDL client
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Group: Amusements/Games
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Requires: quakeforge == %{rpmversion}, quakeforge-common == %{rpmversion}
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%description sdl-common
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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This package contains the common files for the SDL quakeforge packages.
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%package sdl
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Summary: QuakeForge 3D game engine - SDL client
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Group: Amusements/Games
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@ -121,11 +109,11 @@ This package contains both the QuakeWorld-compatible and
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NetQuake-compatible dedicated servers, as well as a simple
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QuakeWorld-compatible master server.
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%package libs-sw32
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%package sw32
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Summary: QuakeForge 3D game engine - Software renderer libraries
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Group: Amusements/Games
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#Requires:
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%description libs-sw32
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%description sw32
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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@ -134,11 +122,11 @@ adding portability and optional extensions to enhance gameplay.
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This package contains the shared libraries needed to use the 32bpp software
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renderer.
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%package libs-sw
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%package sw
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Summary: QuakeForge 3D game engine - Software renderer libraries
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Group: Amusements/Games
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#Requires:
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%description libs-sw
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%description sw
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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@ -147,11 +135,11 @@ adding portability and optional extensions to enhance gameplay.
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This package contains the shared libraries needed to use the software
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renderer.
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%package libs-gl
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%package gl
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Summary: QuakeForge 3D game engine - OpenGL renderer libraries
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Group: Amusements/Games
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#Requires:
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%description libs-gl
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%description gl
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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@ -160,11 +148,11 @@ adding portability and optional extensions to enhance gameplay.
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This package contains the shared libraries needed to use the OpenGL
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renderer.
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%package libs-glsl
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%package glsl
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Summary: QuakeForge 3D game engine - OpenGL renderer libraries
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Group: Amusements/Games
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#Requires:
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%description libs-glsl
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%description glsl
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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@ -332,16 +320,16 @@ rm -rf $RPM_BUILD_ROOT
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%attr(-,root,root) %{_prefix}/include/QF/*.h
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%attr(-,root,root) %{_prefix}/include/QF/plugin/*.h
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%files libs-gl
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%files gl
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%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/vid_render_gl.so*
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%files libs-glsl
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%files glsl
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%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/vid_render_glsl.so*
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%files libs-sw32
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%files sw32
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%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/vid_render_sw32.so*
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%files libs-sw
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%files sw
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%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/vid_render_sw.so*
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%files servers
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@ -351,11 +339,9 @@ rm -rf $RPM_BUILD_ROOT
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#%attr(-,root,root) %{_prefix}/bin/hw-master
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%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/console_server.so*
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%files sdl-common
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%files sdl
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%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/cd_sdl.so*
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%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/snd_output_sdl.so*
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%files sdl
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%attr(-,root,root) %{_prefix}/bin/qw-client-sdl
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%attr(-,root,root) %{_prefix}/bin/nq-sdl
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