Slight rpm package cleanup to match debian.

This commit is contained in:
Bill Currie 2012-07-11 14:42:50 +09:00
parent 1369e9e158
commit 4a9d18ae40
1 changed files with 13 additions and 27 deletions

View File

@ -56,18 +56,6 @@ adding portability and optional extensions to enhance gameplay.
This package contains headers and static libraries for the development of
utilities and applications for QuakeForge.
%package sdl-common
Summary: QuakeForge 3D game engine - SDL client
Group: Amusements/Games
Requires: quakeforge == %{rpmversion}, quakeforge-common == %{rpmversion}
%description sdl-common
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
Software's very popular DOOM series. Its primary development goal is to
remain compatible with the original games released by id Software while
adding portability and optional extensions to enhance gameplay.
This package contains the common files for the SDL quakeforge packages.
%package sdl
Summary: QuakeForge 3D game engine - SDL client
Group: Amusements/Games
@ -121,11 +109,11 @@ This package contains both the QuakeWorld-compatible and
NetQuake-compatible dedicated servers, as well as a simple
QuakeWorld-compatible master server.
%package libs-sw32
%package sw32
Summary: QuakeForge 3D game engine - Software renderer libraries
Group: Amusements/Games
#Requires:
%description libs-sw32
%description sw32
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
Software's very popular DOOM series. Its primary development goal is to
remain compatible with the original games released by id Software while
@ -134,11 +122,11 @@ adding portability and optional extensions to enhance gameplay.
This package contains the shared libraries needed to use the 32bpp software
renderer.
%package libs-sw
%package sw
Summary: QuakeForge 3D game engine - Software renderer libraries
Group: Amusements/Games
#Requires:
%description libs-sw
%description sw
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
Software's very popular DOOM series. Its primary development goal is to
remain compatible with the original games released by id Software while
@ -147,11 +135,11 @@ adding portability and optional extensions to enhance gameplay.
This package contains the shared libraries needed to use the software
renderer.
%package libs-gl
%package gl
Summary: QuakeForge 3D game engine - OpenGL renderer libraries
Group: Amusements/Games
#Requires:
%description libs-gl
%description gl
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
Software's very popular DOOM series. Its primary development goal is to
remain compatible with the original games released by id Software while
@ -160,11 +148,11 @@ adding portability and optional extensions to enhance gameplay.
This package contains the shared libraries needed to use the OpenGL
renderer.
%package libs-glsl
%package glsl
Summary: QuakeForge 3D game engine - OpenGL renderer libraries
Group: Amusements/Games
#Requires:
%description libs-glsl
%description glsl
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
Software's very popular DOOM series. Its primary development goal is to
remain compatible with the original games released by id Software while
@ -332,16 +320,16 @@ rm -rf $RPM_BUILD_ROOT
%attr(-,root,root) %{_prefix}/include/QF/*.h
%attr(-,root,root) %{_prefix}/include/QF/plugin/*.h
%files libs-gl
%files gl
%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/vid_render_gl.so*
%files libs-glsl
%files glsl
%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/vid_render_glsl.so*
%files libs-sw32
%files sw32
%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/vid_render_sw32.so*
%files libs-sw
%files sw
%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/vid_render_sw.so*
%files servers
@ -351,11 +339,9 @@ rm -rf $RPM_BUILD_ROOT
#%attr(-,root,root) %{_prefix}/bin/hw-master
%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/console_server.so*
%files sdl-common
%files sdl
%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/cd_sdl.so*
%attr(-,root,root) %{_prefix}/lib/quakeforge/plugins/snd_output_sdl.so*
%files sdl
%attr(-,root,root) %{_prefix}/bin/qw-client-sdl
%attr(-,root,root) %{_prefix}/bin/nq-sdl