Update NEWS for 0.5.99beta3.

This commit is contained in:
Bill Currie 2011-12-17 13:26:00 +09:00
parent 9f0bdf7794
commit 497e4b7dfd

21
NEWS
View file

@ -1,6 +1,27 @@
NEWS for the QuakeForge project
-------------------------------
Changes from 0.5.99 Beta 2
o Possibly better ktpro support (server now informs the mod about its
MVDSV features)
o Due to it being incompatible with most clients, the MVD time skip
support has been removed.
o Global fog improvements for non-mtex rendering. Still not there yet,
though (hopefully next release).
o The OpenGL error on startup has been silenced: the cause was found and
taken out back of the barn.
o A mistake in an OpenGL version check has been fixed (thanks to MH).
o Setting gl_vaelements_max to -1 no longer causes QF to segfault
(console text and particles now support fake vertex arrays).
o Entity transform setup is now controled by the client rather than the
renderers. Amongst other things, this means that static entities now
setup their transform only once.
o Ruamoko
* Now has an __INFINITY__ built-in constant. It won't work on
machines that don't support IEEE single floats, but then again,
neither will quake.
* Old cvar() and cvar_set() functions moved from system.h to cvar.h.
Changes from 0.5.99 Beta 1
o The "loading" plaque has been reenabled.
o The key for toggling the menu can now be adjusted via a cvar.