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[gamecode] Correct state's types for double time
It takes int for the frame rather than float.
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@ -394,7 +394,7 @@ stated_formats = {
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"opname": "state",
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"format": "{state_fmt[c]}",
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"widths": "1, 1, {c}",
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"types": "ev_float, ev_func, {state_types[c]}",
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"types": "ev_int, ev_func, {state_types[c]}",
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"args": {
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"state": ["dt", "dtt"],
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"state_fmt": ["%Ga, %Gb", "%Ga, %Gb, %Gc"],
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