[gamecode] Correct state's types for double time

It takes int for the frame rather than float.
This commit is contained in:
Bill Currie 2022-01-29 18:48:05 +09:00
parent fbaf1456fe
commit 49395b3ba1

View file

@ -394,7 +394,7 @@ stated_formats = {
"opname": "state",
"format": "{state_fmt[c]}",
"widths": "1, 1, {c}",
"types": "ev_float, ev_func, {state_types[c]}",
"types": "ev_int, ev_func, {state_types[c]}",
"args": {
"state": ["dt", "dtt"],
"state_fmt": ["%Ga, %Gb", "%Ga, %Gb, %Gc"],