[gamecode] Rename v6 vector-scalar multiply to scale

Makes it easier to get Ruamoko scaling implemented if they both use the
same opname.
This commit is contained in:
Bill Currie 2022-01-30 14:47:26 +09:00
parent d18ee8dd86
commit 4871717fae

View file

@ -89,11 +89,11 @@ VISIBLE const v6p_opcode_t pr_v6p_opcodes[] = {
ev_vector, ev_vector, ev_float,
PROG_ID_VERSION,
},
[OP_MUL_FV_v6p] = {"mul", "mul.fv",
[OP_MUL_FV_v6p] = {"scale", "mul.fv",
ev_float, ev_vector, ev_vector,
PROG_ID_VERSION,
},
[OP_MUL_VF_v6p] = {"mul", "mul.vf",
[OP_MUL_VF_v6p] = {"scale", "mul.vf",
ev_vector, ev_float, ev_vector,
PROG_ID_VERSION,
},