put the .lsm file in the top level

This commit is contained in:
Bill Currie 2001-10-11 05:10:46 +00:00
parent 967098080d
commit 483c56b7a5
3 changed files with 1 additions and 18 deletions

View file

@ -1642,6 +1642,7 @@ dnl Output files
AC_OUTPUT( AC_OUTPUT(
Makefile Makefile
quakeforge-config quakeforge-config
quakeforge.lsm
include/Makefile include/Makefile
include/QF/Makefile include/QF/Makefile
@ -1672,12 +1673,10 @@ AC_OUTPUT(
libs/video/targets/Makefile libs/video/targets/Makefile
qw/Makefile qw/Makefile
qw/quakeforge.lsm
qw/include/Makefile qw/include/Makefile
qw/source/Makefile qw/source/Makefile
nq/Makefile nq/Makefile
nq/nuq.lsm
nq/include/Makefile nq/include/Makefile
nq/source/Makefile nq/source/Makefile

View file

@ -1,16 +0,0 @@
Begin3
Title: @PACKAGE@
Version: @VERSION@
Entered-date: @ISODATE@
Description: 3D game engine based on id Software's Quake engine
Keywords: 3D, game, engine, quake
Author: quake-devel@lists.sourceforge.net (The QuakeForge Project)
Maintained-by: quake-devel@lists.sourceforge.net (The QuakeForge Project)
Primary-site: http://www.quakeforge.net/
588k @PACKAGE@-@VERSION@.tar.gz
550 @PACKAGE@.lsm
Alternate-site: http://sourceforge.net/projects/quake/
Original-site: http://www.quakeforge.net/
Platforms: any
Copying-policy: GPL v2
End