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https://git.code.sf.net/p/quake/quakeforge
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[vulkan] Create a "missing" texture for bsps
I found a test map with no texture data. Even after fixing the bsp loader, vulkan didn't like it. Now vulkan is happy. The "Missing" text is full-bright magenta on a dim grey background so it should be visible in any lighting conditions.
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4dc1988af1
commit
4786594f3c
1 changed files with 74 additions and 4 deletions
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@ -95,8 +95,6 @@ static QFV_Subpass subpass_map[] = {
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QFV_passTranslucent, // QFV_bspTurb
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QFV_passTranslucent, // QFV_bspTurb
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};
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};
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static vulktex_t vulkan_notexture = { };
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#define ALLOC_CHUNK 64
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#define ALLOC_CHUNK 64
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static void
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static void
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@ -1217,14 +1215,77 @@ create_default_skys (vulkan_ctx_t *ctx)
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QFV_PacketSubmit (packet);
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QFV_PacketSubmit (packet);
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}
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}
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static void
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create_notexture (vulkan_ctx_t *ctx)
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{
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const char *missing = "Missing";
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byte data[2][64 * 64 * 4]; // 2 * 64x64 rgba (8x8 chars)
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tex_t tex[2] = {
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{ .width = 64,
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.height = 64,
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.format = tex_rgba,
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.loaded = 1,
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.data = data[0],
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},
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{ .width = 64,
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.height = 64,
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.format = tex_rgba,
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.loaded = 1,
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.data = data[1],
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},
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};
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for (int i = 0; i < 64 * 64; i++) {
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data[0][i * 4 + 0] = 0x20;
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data[0][i * 4 + 1] = 0x20;
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data[0][i * 4 + 2] = 0x20;
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data[0][i * 4 + 3] = 0xff;
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data[1][i * 4 + 0] = 0x00;
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data[1][i * 4 + 1] = 0x00;
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data[1][i * 4 + 2] = 0x00;
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data[1][i * 4 + 3] = 0xff;
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}
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int x = 4;
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int y = 4;
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for (const char *c = missing; *c; c++) {
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byte *bitmap = font8x8_data + *c * 8;
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for (int l = 0; l < 8; l++) {
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byte d = *bitmap++;
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for (int b = 0; b < 8; b++) {
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if (d & 0x80) {
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int base = ((y + l) * 64 + x + b) * 4;
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data[0][base + 0] = 0x00;
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data[0][base + 1] = 0x00;
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data[0][base + 2] = 0x00;
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data[0][base + 3] = 0xff;
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data[1][base + 0] = 0xff;
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data[1][base + 1] = 0x00;
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data[1][base + 2] = 0xff;
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data[1][base + 3] = 0xff;
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}
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d <<= 1;
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}
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}
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x += 8;
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}
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for (int i = 1; i < 7; i++) {
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y += 8;
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memcpy (data[0] + y * 64 * 4, data[0] + 4 * 64 * 4, 8 * 64 * 4);
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memcpy (data[1] + y * 64 * 4, data[1] + 4 * 64 * 4, 8 * 64 * 4);
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}
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bspctx_t *bctx = ctx->bsp_context;
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bctx->notexture.tex = Vulkan_LoadTexArray (ctx, tex, 2, 1, "notexture");
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}
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void
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void
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Vulkan_Bsp_Init (vulkan_ctx_t *ctx)
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Vulkan_Bsp_Init (vulkan_ctx_t *ctx)
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{
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{
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qfv_device_t *device = ctx->device;
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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qfv_devfuncs_t *dfunc = device->funcs;
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r_notexture_mip->render = &vulkan_notexture;
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qfvPushDebug (ctx, "bsp init");
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qfvPushDebug (ctx, "bsp init");
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bspctx_t *bctx = calloc (1, sizeof (bspctx_t));
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bspctx_t *bctx = calloc (1, sizeof (bspctx_t));
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@ -1237,6 +1298,7 @@ Vulkan_Bsp_Init (vulkan_ctx_t *ctx)
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ctx->cmdpool);
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ctx->cmdpool);
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create_default_skys (ctx);
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create_default_skys (ctx);
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create_notexture (ctx);
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DARRAY_INIT (&bctx->registered_textures, 64);
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DARRAY_INIT (&bctx->registered_textures, 64);
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@ -1305,6 +1367,11 @@ Vulkan_Bsp_Init (vulkan_ctx_t *ctx)
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bctx->skybox_descriptor
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bctx->skybox_descriptor
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= Vulkan_CreateTextureDescriptor (ctx, bctx->default_skybox,
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= Vulkan_CreateTextureDescriptor (ctx, bctx->default_skybox,
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bctx->sampler);
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bctx->sampler);
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bctx->notexture.descriptor
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= Vulkan_CreateTextureDescriptor (ctx, bctx->notexture.tex,
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bctx->sampler);
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r_notexture_mip->render = &bctx->notexture;
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qfvPopDebug (ctx);
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qfvPopDebug (ctx);
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}
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}
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@ -1358,6 +1425,9 @@ Vulkan_Bsp_Shutdown (struct vulkan_ctx_s *ctx)
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if (bctx->skybox_tex) {
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if (bctx->skybox_tex) {
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Vulkan_UnloadTex (ctx, bctx->skybox_tex);
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Vulkan_UnloadTex (ctx, bctx->skybox_tex);
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}
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}
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if (bctx->notexture.tex) {
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Vulkan_UnloadTex (ctx, bctx->notexture.tex);
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}
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dfunc->vkDestroyImageView (device->dev, bctx->default_skysheet->view, 0);
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dfunc->vkDestroyImageView (device->dev, bctx->default_skysheet->view, 0);
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dfunc->vkDestroyImage (device->dev, bctx->default_skysheet->image, 0);
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dfunc->vkDestroyImage (device->dev, bctx->default_skysheet->image, 0);
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