mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-25 22:01:33 +00:00
Document QF's tracklists.
This commit is contained in:
parent
6268bd2965
commit
46f9c9b105
3 changed files with 78 additions and 10 deletions
22
doc/faq.dox
22
doc/faq.dox
|
@ -5,6 +5,7 @@
|
|||
\li \ref gfx_wad
|
||||
\li \ref pak0_pak
|
||||
\li \ref git_compile_error
|
||||
\li \ref no_music
|
||||
|
||||
\section gfx_wad What does "W_LoadWadFile: unable to load gfx.wad" mean?
|
||||
The most common cause of this error is QuakeForge is unable to find
|
||||
|
@ -32,4 +33,25 @@ configure is being created autotools sources m4 files... If the files do not
|
|||
exist, you get the errors you have seen. Try installing packages which contain
|
||||
the libraries that caused the syntax error, including the -dev versions, then
|
||||
recreate configure using bootstrap and try again.
|
||||
|
||||
\section no_music Why doesn't \QF play the background music even though I have the CD in the drive?
|
||||
By default, \QF no longer uses the CD drive to play music. Instead, \QF now
|
||||
looks for a \ref tracklist to map Quake's cd tracks to sound files. If you
|
||||
wish to continue using the CD instead, you may set the \c cd_plugin cvar to
|
||||
the value appropriate for your system:
|
||||
<dl>
|
||||
<dt><code>file</code></dt> <dd>The default CD plugin. Uses sound files
|
||||
for the BGM.</dd>
|
||||
<dt><code>linux</code></dt> <dd>Use this plugin on a Linux system.</dd>
|
||||
<dt><code>sdl</code></dt> <dd>This plugin can be used on most
|
||||
systems.</dd>
|
||||
<!-- <dt><code>sgi</code></dt> <dd>Use this plugin on SGI systems.</dd>-->
|
||||
<dt><code>win</code></dt> <dd>Use this plugin on Windows
|
||||
systems.</dd>
|
||||
<dt><code>xmms</code></dt> <dd>The predecessor to the \c file plugin.
|
||||
Not always available, and expects xmms
|
||||
to be available (but not necessarily
|
||||
running) on the system. Useful if you
|
||||
absolutely must have MP3 support.</dd>
|
||||
</dl>
|
||||
*/
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
// sample track list
|
||||
{
|
||||
2 = "music/02.ogg";
|
||||
3 = "music/03.ogg";
|
||||
4 = "music/04.ogg";
|
||||
5 = "music/05.ogg";
|
||||
6 = "music/06.ogg";
|
||||
7 = "music/07.ogg";
|
||||
8 = "music/08.ogg";
|
||||
9 = "music/09.ogg";
|
||||
10 = "music/10.ogg";
|
||||
11 = "music/11.ogg";
|
||||
2 = "music/track02.cdda.ogg";
|
||||
3 = "music/track03.cdda.ogg";
|
||||
4 = "music/track04.cdda.ogg";
|
||||
5 = "music/track05.cdda.ogg";
|
||||
6 = "music/track06.cdda.ogg";
|
||||
7 = "music/track07.cdda.ogg";
|
||||
8 = "music/track08.cdda.ogg";
|
||||
9 = "music/track09.cdda.ogg";
|
||||
10 = "music/track10.cdda.ogg";
|
||||
11 = "music/track11.cdda.ogg";
|
||||
}
|
||||
|
||||
|
|
46
doc/tracklist.dox
Normal file
46
doc/tracklist.dox
Normal file
|
@ -0,0 +1,46 @@
|
|||
//unfortunately, have to wrap the docs in a C comment for doxygen
|
||||
/**
|
||||
\page tracklist Tracklist config file
|
||||
|
||||
As \QF supports playing arbitrarily sized audio files, it seemed rather
|
||||
obvious that \QF should be able to use them as BGM in place of the CD
|
||||
drive. However, requiring specific names and locations for the files seemed
|
||||
overly onerous. Thus \QF looks for \c traclist.cfg in the root of the game
|
||||
directory (eg. \c id1, same place as \c pak0.pak, \c config.cfg, etc).
|
||||
|
||||
Using the following \c tracklist.cfg:
|
||||
\verbinclude tracklist.cfg
|
||||
|
||||
and the following commands in the \c id1 directory:
|
||||
\verbatim
|
||||
mkdir music
|
||||
cd music
|
||||
cdparanoia -B 2-
|
||||
oggenc *.wav
|
||||
rm *.wav
|
||||
cd ..
|
||||
pak -vcf quake1-music.pak tracklist.cfg `find music -type f print`
|
||||
rm -rf music tracklist.cfg
|
||||
\endverbatim
|
||||
|
||||
a convenient pak file can be made of the Quake CD audio. Of course, the
|
||||
last two commands are optional if you prefer to have the files loose in the
|
||||
filesystem.
|
||||
|
||||
\section tl-format Tracklist format
|
||||
The tracklist config file is a \ref property-list consistinf of a
|
||||
dictionary mapping the track numbers to the file to be played when that
|
||||
track is requested. The keys of the dictionary are the track number (the
|
||||
Quake CD has only tracks 2 to 11 as audio tracks) as a property list
|
||||
string, and the values are the file to play, also as a property list
|
||||
string.
|
||||
|
||||
However, if the value is an array of strings, that track will
|
||||
become a playlist, and each file specified in the array will be played in
|
||||
order, looping back to the first file in the list.
|
||||
|
||||
The files may be <code>.wav</code>, <code>.ogg</code> (Ogg Vorbis),
|
||||
<code>.mid</code> or <code>.midi</code> (MIDI), or <code>.flac</code>
|
||||
files. MP3 is <em>not</em> supported, and is not likely to ever be
|
||||
supported.
|
||||
*/
|
Loading…
Reference in a new issue