Fix the missing fog on particles and sprites.

Bah, definitely need a metter method of parameter interrogation.
This commit is contained in:
Bill Currie 2012-01-29 10:35:23 +09:00
parent 731236ee07
commit 462a9047c6
2 changed files with 3 additions and 3 deletions

View file

@ -106,7 +106,7 @@ static struct {
{"vertex", 0}, {"vertex", 0},
{"palette", 1}, {"palette", 1},
{"vcolor", 0}, {"vcolor", 0},
{"fog", 0}, {"fog", 1},
}; };
static struct { static struct {
@ -124,7 +124,7 @@ static struct {
{"vertex", 0}, {"vertex", 0},
{"vcolor", 0}, {"vcolor", 0},
{"texture", 1}, {"texture", 1},
{"fog", 0}, {"fog", 1},
}; };
inline static void inline static void

View file

@ -89,7 +89,7 @@ static struct {
{"vcolora", 0}, {"vcolora", 0},
{"vcolorb", 0}, {"vcolorb", 0},
{"vblend", 0}, {"vblend", 0},
{"fog", 0}, {"fog", 1},
}; };
VISIBLE void VISIBLE void