mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-25 13:51:36 +00:00
more mailing list corrections
This commit is contained in:
parent
78ccffe262
commit
454aa5c603
6 changed files with 10 additions and 10 deletions
|
@ -44,4 +44,4 @@ Show version of program.
|
|||
.\" .SH "SEE ALSO"
|
||||
.\" .BR foo "(1), " bar (1)
|
||||
.SH AUTHOR
|
||||
The QuakeForge Project <quake-devel@lists.sourceforge.net>.
|
||||
The QuakeForge Project <quakeforge-devel@lists.quakeforge.net>.
|
||||
|
|
|
@ -4,8 +4,8 @@ Version: @VERSION@
|
|||
Entered-date: @ISODATE@
|
||||
Description: 3D game engine based on id Software's Quake engine
|
||||
Keywords: 3D, game, engine, quake
|
||||
Author: quake-devel@lists.sourceforge.net (The QuakeForge Project)
|
||||
Maintained-by: quake-devel@lists.sourceforge.net (The QuakeForge Project)
|
||||
Author: quakeforge-devel@lists.quakeforge.net (The QuakeForge Project)
|
||||
Maintained-by: quakeforge-devel@lists.quakeforge.net (The QuakeForge Project)
|
||||
Primary-site: http://www.quakeforge.net/
|
||||
604k @PACKAGE@-@VERSION@.tar.bz2
|
||||
730k @PACKAGE@-@VERSION@.tar.gz
|
||||
|
|
|
@ -992,7 +992,7 @@ CL_SetSolidEntities (void)
|
|||
|| cl.model_precache[state->modelindex]->clipbox) {
|
||||
if (pmove.numphysent == MAX_PHYSENTS) {
|
||||
Con_Printf ("WARNING: entity physent overflow, email "
|
||||
"quakeforge-devel@lists.sourceforge.net\n");
|
||||
"quakeforge-devel@lists.quakeforge.net\n");
|
||||
break;
|
||||
}
|
||||
pmove.physents[pmove.numphysent].model =
|
||||
|
@ -1105,7 +1105,7 @@ CL_SetSolidPlayers (int playernum)
|
|||
|
||||
if (pmove.numphysent == MAX_PHYSENTS) {
|
||||
Con_Printf ("WARNING: player physent overflow, email "
|
||||
"quakeforge-devel@lists.sourceforge.net\n");
|
||||
"quakeforge-devel@lists.quakeforge.net\n");
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
The original "qcc" program was written by Id Software, Inc.
|
||||
This version was created by Jeff Teunissen <deek@dusknet.dhs.org> and is
|
||||
maintained by The QuakeForge Project <quake-devel@lists.sourceforge.net>
|
||||
maintained by The QuakeForge Project <quakeforge-devel@lists.quakeforge.net>
|
||||
|
||||
Please do not contact Id Software for technical support on this program -- they
|
||||
do not care about it any more. :)
|
||||
|
|
|
@ -7,8 +7,8 @@ Description: The QuakeForge Code Compiler
|
|||
qfcc is a compiler for the GameC (formerly QuakeC) language.
|
||||
It is intended to replace the original QuakeC compiler.
|
||||
Keywords: Quake, QuakeC, QuakeForge, GameC, compiler
|
||||
Author: quake-devel@lists.sourceforge.net (The QuakeForge Project)
|
||||
Maintained-by: quake-devel@lists.sourceforge.net (The QuakeForge Project)
|
||||
Author: quakeforge-devel@lists.quakeforge.net (The QuakeForge Project)
|
||||
Maintained-by: quakeforge-devel@lists.quakeforge.net (The QuakeForge Project)
|
||||
Primary-site: http://www.quakeforge.net/
|
||||
31k qfcc-@VERSION@.tar.gz
|
||||
500 qfcc.lsm
|
||||
|
|
|
@ -7,8 +7,8 @@ Description: The QuakeForge Code Compiler
|
|||
qfcc is a compiler for the GameC (formerly QuakeC) language.
|
||||
It is intended to replace the original QuakeC compiler.
|
||||
Keywords: Quake, QuakeC, QuakeForge, GameC, compiler
|
||||
Author: quake-devel@lists.sourceforge.net (The QuakeForge Project)
|
||||
Maintained-by: quake-devel@lists.sourceforge.net (The QuakeForge Project)
|
||||
Author: quakeforge-devel@lists.quakeforge.net (The QuakeForge Project)
|
||||
Maintained-by: quakeforge-devel@lists.quakeforge.net (The QuakeForge Project)
|
||||
Primary-site: http://www.quakeforge.net/
|
||||
31k qfcc-@VERSION@.tar.gz
|
||||
500 qfcc.lsm
|
||||
|
|
Loading…
Reference in a new issue