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forgot I also had the beginnings of player updates
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@ -35,6 +35,14 @@
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#include "netchan.h"
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#include "qw/pmove.h"
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typedef struct sv_client_s {
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struct sv_client_s *next; // for multicast messages
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struct info_s *info;
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int stats[MAX_CL_STATS];
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} sv_client_t;
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#define MAX_SV_CLIENTS 32
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typedef struct server_s {
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struct server_s *next;
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const char *name;
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@ -56,6 +64,9 @@ typedef struct server_s {
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struct info_s *info;
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int delta;
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sv_client_t clients[MAX_SV_CLIENTS];
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sv_client_t *client_list; // list of clients for multicast
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} server_t;
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void Server_Init (void);
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