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Back out local changes that shouldn't have been committed along with the rename to r_particles_max.
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@ -180,6 +180,9 @@ R_Init_Cvars (void)
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"Toggles fullbright color support for models");
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gl_fires = Cvar_Get ("gl_fires", "0", CVAR_ARCHIVE, NULL,
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"Toggles lavaball and rocket fireballs");
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gl_keeptjunctions = Cvar_Get ("gl_keeptjunctions", "1", CVAR_ARCHIVE, NULL,
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"Set to 0 to turn off colinear vertexes "
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"upon level load.");
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gl_lerp_anim = Cvar_Get ("gl_lerp_anim", "1", CVAR_ARCHIVE, NULL,
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"Toggles model animation interpolation");
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