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you know? it really helps if you test the right variable :P
probably something from my copy-reduction efforts :/
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1 changed files with 3 additions and 3 deletions
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@ -591,9 +591,9 @@ CL_RelinkEntities (void)
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if (ent->model->flags & EF_ROTATE)
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ent->angles[1] = bobjrotate;
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if (state->baseline.effects & EF_BRIGHTFIELD)
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if (state->effects & EF_BRIGHTFIELD)
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R_EntityParticles (ent);
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if (state->baseline.effects & EF_MUZZLEFLASH) {
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if (state->effects & EF_MUZZLEFLASH) {
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vec3_t fv, rv, uv;
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dl = R_AllocDlight (i);
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@ -611,7 +611,7 @@ CL_RelinkEntities (void)
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dl->color[2] = 0.05;
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}
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}
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CL_NewDlight (i, ent->origin, state->baseline.effects);
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CL_NewDlight (i, ent->origin, state->effects);
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if (VectorDistance_fast(state->msg_origins[1], ent->origin) > (256*256))
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VectorCopy (ent ->origin, state->msg_origins[1]);
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if (ent->model->flags & EF_ROCKET) {
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