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[vulkan] Increase main staging buffer to 32MB
1k 32bpp sky textures need 24MB to load. Though there's always better handling of running out of stating buffer (ie, flushing and trying again).
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1 changed files with 2 additions and 1 deletions
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@ -236,8 +236,9 @@ Vulkan_CreateDevice (vulkan_ctx_t *ctx)
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void
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Vulkan_CreateStagingBuffers (vulkan_ctx_t *ctx)
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{
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// FIXME configurable?
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ctx->staging = QFV_CreateStagingBuffer (ctx->device, "vulkan_ctx",
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16*1024*1024, ctx->cmdpool);
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32*1024*1024, ctx->cmdpool);
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}
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void
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