[vulkan] Recreate lighting pvs sets when loading lights

Sets never shrink, so assigning a dynamically created set to a
statically created set after the working size has reduced (going from
demo2 to demo3) causes the set code to attempt to resize the statically
created set, which leads to libc having a bad time.
This commit is contained in:
Bill Currie 2021-12-01 07:51:38 +09:00
parent 0c0fce2f03
commit 422ad2a6c9
1 changed files with 12 additions and 4 deletions

View File

@ -308,8 +308,6 @@ Vulkan_Lighting_Init (vulkan_ctx_t *ctx)
DARRAY_RESIZE (&lctx->frames, frames);
lctx->frames.grow = 0;
lctx->sun_pvs = set_new ();
lctx->pipeline = Vulkan_CreatePipeline (ctx, "lighting");
lctx->layout = Vulkan_CreatePipelineLayout (ctx, "lighting_layout");
lctx->sampler = Vulkan_CreateSampler (ctx, "shadow_sampler");
@ -373,9 +371,8 @@ Vulkan_Lighting_Init (vulkan_ctx_t *ctx)
shadow_set->a[i],
va (ctx->va_ctx, "lighting:shadow_set:%zd", i));
lframe->pvs = set_new ();
DARRAY_INIT (&lframe->lightvis, 16);
lframe->pvs = 0;
lframe->leaf = 0;
QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, cmdSet);
@ -923,6 +920,17 @@ Vulkan_LoadLights (model_t *model, const char *entity_data, vulkan_ctx_t *ctx)
lctx->lights.size = 0;
lctx->lightleafs.size = 0;
lctx->lightmats.size = 0;
if (lctx->sun_pvs) {
set_delete (lctx->sun_pvs);
}
lctx->sun_pvs = set_new_size (model->brush.visleafs);
for (size_t i = 0; i < ctx->frames.size; i++) {
__auto_type lframe = &lctx->frames.a[i];
if (lframe->pvs) {
set_delete (lframe->pvs);
}
lframe->pvs = set_new_size (model->brush.visleafs);
}
clear_shadows (ctx);