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Some compile fixes for when dlopen is not available.
It seems the ps3 gameos build env is... not what we've come to take for granted.
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1 changed files with 2 additions and 2 deletions
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@ -119,7 +119,7 @@ static void *
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pi_open_lib (const char *name, int global_syms)
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{
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void *dlhand;
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#ifndef _WIN32
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#ifdef HAVE_DLOPEN
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# ifdef __OpenBSD__
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int flags = RTLD_LAZY;
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# else
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@ -154,7 +154,7 @@ pi_realname (char *realname, int size, const char *type, const char *name)
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#elif defined(_WIN32)
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const char *format = "%s/%s_%s.dll";
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#else
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# error "No shared library support. FIXME"
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const char *format = "No shared library support. FIXME";
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#endif
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snprintf (realname, size, format, fs_pluginpath->string, type, name);
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