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be sure to use the correct key for allocating effects dlights on players
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@ -812,7 +812,7 @@ CL_LinkPlayers (void)
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VectorCopy (state->origin, org);
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VectorCopy (state->origin, org);
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clientplayer = false;
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clientplayer = false;
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}
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}
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CL_NewDlight (j, org, state->effects, state->glow_size,
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CL_NewDlight (j + 1, org, state->effects, state->glow_size,
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state->glow_color);
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state->glow_color);
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// Draw player?
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// Draw player?
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