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Nuke -3dfx from debian/*
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40489cb166
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6 changed files with 1 additions and 26 deletions
17
debian/control
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17
debian/control
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@ -3,7 +3,7 @@ Section: contrib/games
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Priority: optional
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Maintainer: Jeff Teunissen <deek@debian.org>
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Standards-Version: 3.1.1
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Build-Depends: automake, autoconf, libtool, bison, flex, debhelper, libsdl1.2-dev, zlib1g-dev, libncurses5-dev, libglide2-dev, svgalibg1-dev
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Build-Depends: automake, autoconf, libtool, bison, flex, debhelper, libsdl1.2-dev, zlib1g-dev, libncurses5-dev, svgalibg1-dev
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Package: quakeforge
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Architecture: any
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@ -74,21 +74,6 @@ Description: QuakeForge 3D game engine - X11 client
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This package contains the X11 versions of the QuakeForge client and
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standalone engine.
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Package: quakeforge-3dfx
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Architecture: any
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Conflicts: libglide3, quake-3dfx
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Depends: ${shlibs:Depends}, libgl1, quake-game
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Provides: quakeforge-client
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Suggests: joystick
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Description: QuakeForge 3D game engine - Voodoo 1/2 Client
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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.
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This package contains the Voodoo 1/2 versions of the QuakeForge client and
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standalone engine. For Voodoo 3 and higher, please use qf-glx.
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Package: quakeforge-glx
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Architecture: any
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Conflicts: quake-gl
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1
debian/quakeforge-3dfx.dirs
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1
debian/quakeforge-3dfx.dirs
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@ -1 +0,0 @@
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usr/games
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3
debian/quakeforge-3dfx.docs
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3
debian/quakeforge-3dfx.docs
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@ -1,3 +0,0 @@
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INSTALL
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README
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NEWS
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4
debian/quakeforge-3dfx.files
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4
debian/quakeforge-3dfx.files
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@ -1,4 +0,0 @@
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usr/games/nq-3dfx
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usr/games/qw-client-3dfx
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usr/lib/libQF3dfx.so.1
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usr/lib/libQF3dfx.so.1.0.0
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1
debian/quakeforge-3dfx.suid
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1
debian/quakeforge-3dfx.suid
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@ -1 +0,0 @@
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usr/games/qf-client-3dfx
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1
debian/quakeforge-3dfx.undocumented
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1
debian/quakeforge-3dfx.undocumented
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@ -1 +0,0 @@
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qw-client-3dfx.6
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