mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-01-19 07:20:50 +00:00
Revamp entity class loading for blender integration.
Slightly cleaner EntityClass building, and now the directory scanner is part of the EntityClassDict class, which also supports reading/writing plists (for persistent storage in blender).
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commit
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1 changed files with 104 additions and 49 deletions
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@ -1,20 +1,60 @@
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# vim:ts=4:et
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import os
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from .script import Script
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from .qfplist import pldata
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MAX_FLAGS = 8
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class EntityClass:
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def __init__(self, text, filename, line = 0):
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def __init__(self, name, color, size, flagnames, comment):
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self.name = name
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self.color = color
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self.size = size
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self.flagnames = flagnames
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self.comment = comment
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@classmethod
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def from_quaked(cls, text, filename, line = 0):
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script = Script(filename, text)
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if line:
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script.line = line
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script.getToken() # skip over the leading '/*QUAKED'
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self.name = script.getToken()
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self.color = self.parse_vector(script)
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self.size = self.parse_size(script)
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self.flagnames = self.parse_flags(script)
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self.comment = self.extract_comment(script)
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def parse_vector(self, script):
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name = script.getToken()
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color = cls.parse_vector(script)
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size = cls.parse_size(script)
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flagnames = cls.parse_flags(script)
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comment = cls.extract_comment(script)
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return cls(name, color, size, flagnames, comment)
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@classmethod
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def from_dictionary(cls, name, d):
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if "color" in d:
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color = d["color"]
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color = float(color[0]), float(color[1]), float(color[2])
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else:
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color = (0.0, 0.0, 0.0)
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if "size" in d:
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mins, maxs = d["size"]
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size = ((float(mins[0]), float(mins[1]), float(mins[2])),
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(float(maxs[0]), float(maxs[1]), float(maxs[2])))
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else:
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size = None
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if "flagnames" in d:
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flagnames = list(d["flagnames"])
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else:
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flagnames = []
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if "comment" in d:
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comment = d["comment"]
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else:
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comment = ""
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return cls(name, color, size, flagnames, comment)
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def to_dictionary(self):
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d = {"color":self.color, "flagnames":self.flagnames,
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"comment":self.comment}
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if self.size:
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d["size"] = self.size
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return d
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@classmethod
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def parse_vector(cls, script):
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if script.getToken() != "(":
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raise SyntaxError
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v = (float(script.getToken()), float(script.getToken()),
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@ -22,12 +62,14 @@ class EntityClass:
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if script.getToken() != ")":
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raise SyntaxError
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return v
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def parse_size(self, script):
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@classmethod
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def parse_size(cls, script):
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if script.getToken() == "?":
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return None # use brush size
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script.ungetToken()
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return self.parse_vector(script), self.parse_vector(script)
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def parse_flags(self, script):
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return cls.parse_vector(script), cls.parse_vector(script)
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@classmethod
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def parse_flags(cls, script):
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flagnames = []
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while script.tokenAvailable():
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#any remaining words on the line are flag names, but only MAX_FLAGS
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@ -36,7 +78,8 @@ class EntityClass:
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if len(flagnames) < MAX_FLAGS:
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flagnames.append(script.token)
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return tuple(flagnames)
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def extract_comment(selk, script):
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@classmethod
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def extract_comment(cls, script):
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if not script.tokenAvailable(True):
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return ""
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start = pos = script.pos
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@ -50,44 +93,56 @@ class EntityClass:
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script.pos = pos
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return comment
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import os
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def scan_source(fname, entity_classes):
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text = open(fname, "rt").read()
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line = 1
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pos = 0
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while pos < len(text):
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if text[pos:pos + 8] == "/*QUAKED":
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start = pos
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start_line = line
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while pos < len(text) and text[pos:pos + 2] != "*/":
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class EntityClassDict:
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def __init__(self):
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self.path = ""
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self.entity_classes = {}
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def scan_source(self, fname):
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text = open(fname, "rt").read()
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line = 1
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pos = 0
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while pos < len(text):
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if text[pos:pos + 8] == "/*QUAKED":
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start = pos
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start_line = line
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while pos < len(text) and text[pos:pos + 2] != "*/":
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if text[pos] == "\n":
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line += 1
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pos += 1
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if pos < len(text):
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pos += 2
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ec = EntityClass.from_quaked(text[start:pos], fname,
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start_line)
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self.entity_classes[ec.name] = ec
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print(ec.name)
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else:
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if text[pos] == "\n":
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line += 1
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pos += 1
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if pos < len(text):
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pos += 2
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ec = EntityClass(text[start:pos], fname, start_line)
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entity_classes[ec.name] = ec
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print(ec.name)
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else:
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if text[pos] == "\n":
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line += 1
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pos += 1
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def scan_directory(path, entity_classes):
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files = os.listdir(path)
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files.sort()
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for f in files:
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if f[0] in [".", "_"]:
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continue
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if os.path.isdir(os.path.join(path, f)):
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scan_directory(os.path.join(path, f), entity_classes)
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else:
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if f[-3:] == ".qc":
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scan_source(os.path.join(path, f), entity_classes)
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def build_entityclasses(path):
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entity_classes = {}
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scan_directory(path, entity_classes)
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return entity_classes
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def scan_directory(self, path):
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files = os.listdir(path)
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files.sort()
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for f in files:
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if f[0] in [".", "_"]:
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continue
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if os.path.isdir(os.path.join(path, f)):
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self.scan_directory(os.path.join(path, f))
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else:
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if f[-3:] == ".qc":
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self.scan_source(os.path.join(path, f))
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def from_source_tree(self, path):
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self.path = path
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self.entity_classes = {}
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self.scan_directory(self.path)
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def to_plist(self):
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pl = pldata()
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ec = {}
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for k in self.entity_classes.keys():
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ec[k] = self.entity_classes[k].to_dictionary()
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return pl.write(ec)
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def from_plist(self, plist):
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pl = pldata(plist)
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ec = pl.parse()
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self.entity_classes = {}
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for k in ec.keys():
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self.entity_classes[k] = EntityClass.from_dictionary(k, ec[k])
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