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Increase qwaq-x11's hunk space to 8MB.
1MB is too small for the few sounds my experimental game uses.
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@ -113,7 +113,7 @@ init_qf (void)
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//Cvar_Set (developer, "1");
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Memory_Init (malloc (1024 * 1024), 1024 * 1024);
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Memory_Init (malloc (8 * 1024 * 1024), 8 * 1024 * 1024);
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Cvar_Get ("pr_debug", "2", 0, 0, 0);
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Cvar_Get ("pr_boundscheck", "0", 0, 0, 0);
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