diff --git a/include/QF/skin.h b/include/QF/skin.h index ee5f240d1..60792c42d 100644 --- a/include/QF/skin.h +++ b/include/QF/skin.h @@ -42,11 +42,6 @@ #define RSSHOT_WIDTH 320 #define RSSHOT_HEIGHT 200 -typedef struct translation_s { - byte top[VID_GRADES][16]; - byte bottom[VID_GRADES][16]; -} translation_t; - typedef struct skin_s { const char *name; qboolean valid; // the skin was found @@ -61,37 +56,6 @@ void Skin_SetupSkin (skin_t *skin, int cmap); void Skin_SetTranslation (int cmap, int top, int bottom); void Skin_ProcessTranslation (int cmap, const byte *translation); void Skin_InitTranslations (void); - -extern byte player_8bit_texels[640 * 400]; -extern skin_t skin_cache[MAX_CACHED_SKINS]; -extern int skin_textures; -extern int skin_fb_textures; - -extern int playercolor; - -struct tex_s; -struct tex_s *Skin_Cache (skin_t *skin); -struct player_info_s; -struct model_s; - -void Skin_Find (struct player_info_s *sc); -void Skin_Flush (void); -int Skin_Init_Textures (int base); -void Skin_Init (void); -void Skin_Init_Cvars (void); -void Skin_Init_Translation (void); -void Skin_Set_Translate (int top, int bottom, translation_t *trans); -void Skin_Do_Translation (skin_t *player_skin, int slot, skin_t *skin); -void Skin_Do_Translation_Model (struct model_s *model, int skinnum, - int slot, skin_t *skin); -void Skin_Player_Model (struct model_s *model); -void Skin_Process (skin_t *skin, struct tex_s *); - -skin_t *Skin_NewTempSkin (void); -void Skin_ClearTempSkins (void); - -int Skin_FbPercent (const char *skin_name); // * 10 - -extern char allskins[128]; +void Skin_Init (void); #endif