diff --git a/libs/gamecode/engine/pr_obj.c b/libs/gamecode/engine/pr_obj.c index eb7425a12..e4ca1f560 100644 --- a/libs/gamecode/engine/pr_obj.c +++ b/libs/gamecode/engine/pr_obj.c @@ -857,7 +857,7 @@ pr__i_Object__hash (progs_t *pr) } static void -pr__i_Object__compare (progs_t *pr) +pr__i_Object__compare_ (progs_t *pr) { int ret; ret = P_INT (pr, 0) != P_INT (pr, 2); @@ -870,7 +870,7 @@ pr__i_Object__compare (progs_t *pr) } static void -pr__c_Object__conformsTo (progs_t *pr) +pr__c_Object__conformsTo_ (progs_t *pr) { //pr_id_t *self = &P_STRUCT (pr, pr_id_t, 0); //pr_protocol_t *protocol = &P_STRUCT (pr, pr_protocol_t, 2); @@ -879,7 +879,7 @@ pr__c_Object__conformsTo (progs_t *pr) } static void -pr__i_Object__error (progs_t *pr) +pr__i_Object__error_ (progs_t *pr) { //pr_id_t *object = &P_STRUCT (pr, pr_id_t, 0); //const char *fmt = P_GSTRING (pr, 2); @@ -955,9 +955,9 @@ static struct { {"object_is_meta_class", pr_object_is_meta_class}, {"_i_Object__hash", pr__i_Object__hash}, - {"_i_Object__compare", pr__i_Object__compare}, - {"_c_Object__conformsTo", pr__c_Object__conformsTo}, - {"_i_Object__error", pr__i_Object__error}, + {"_i_Object__compare_", pr__i_Object__compare_}, + {"_c_Object__conformsTo_", pr__c_Object__conformsTo_}, + {"_i_Object__error_", pr__i_Object__error_}, }; void