[vulkan] Split up render job loading and running

The creation of the render jobs doesn't really belong with the running
of those jobs. This makes the code a little easier to navigate as it was
too easy to lost between load-time and run-time code.
This commit is contained in:
Bill Currie 2023-06-15 17:29:41 +09:00
parent 3c65f1494b
commit 387051fedf
3 changed files with 1089 additions and 1036 deletions

View file

@ -234,6 +234,7 @@ libs_video_renderer_librender_vulkan_la_SOURCES = \
libs/video/renderer/vulkan/pipeline.c \
libs/video/renderer/vulkan/projection.c \
libs/video/renderer/vulkan/render.c \
libs/video/renderer/vulkan/render_load.c \
libs/video/renderer/vulkan/resource.c \
libs/video/renderer/vulkan/scrap.c \
libs/video/renderer/vulkan/shader.c \

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