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[vulkan] Split up render job loading and running
The creation of the render jobs doesn't really belong with the running of those jobs. This makes the code a little easier to navigate as it was too easy to lost between load-time and run-time code.
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3 changed files with 1089 additions and 1036 deletions
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@ -234,6 +234,7 @@ libs_video_renderer_librender_vulkan_la_SOURCES = \
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libs/video/renderer/vulkan/pipeline.c \
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libs/video/renderer/vulkan/projection.c \
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libs/video/renderer/vulkan/render.c \
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libs/video/renderer/vulkan/render_load.c \
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libs/video/renderer/vulkan/resource.c \
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libs/video/renderer/vulkan/scrap.c \
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libs/video/renderer/vulkan/shader.c \
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libs/video/renderer/vulkan/render_load.c
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1088
libs/video/renderer/vulkan/render_load.c
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