make plugindir actually /work/ (ie, it can be overridden at install time)

This commit is contained in:
Bill Currie 2001-10-15 20:35:47 +00:00
parent 460a270a54
commit 371c11173b

View file

@ -1051,16 +1051,17 @@ AC_ARG_WITH(plugin-path,
\${libdir}/quakeforge],
plugindir=$withval, plugindir="auto")
PLUGINDIR="$libdir/$PACKAGE"
PLUGINDIR="\${libdir}/$PACKAGE"
if test "x$plugindir" = "xauto" -o "x$plugindir" = "xyes" -o "x$plugindir" = "x"; then
eval plugindir="$PLUGINDIR"
plugindir="$PLUGINDIR"
elif test "x$plugindir" = xno; then
plugindir="."
else
PLUGINDIR=$plugindir
eval plugindir="$PLUGINDIR"
PLUGINDIR="$plugindir"
fi
AC_DEFINE_UNQUOTED(FS_PLUGINPATH, "$plugindir")
eval expanded_plugindir="$plugindir"
eval expanded_plugindir="$expanded_plugindir"
AC_DEFINE_UNQUOTED(FS_PLUGINPATH, "$expanded_plugindir")
AC_SUBST(plugindir)
AC_SUBST(PLUGINDIR)
@ -1727,7 +1728,7 @@ AC_MSG_RESULT([
Shared game data directory: $sharepath
Per-user game data directory: $userpath
Plugin load directory: $plugindir
Plugin load directory: $expanded_plugindir
Global configuration file: $globalconf
User configuration file: $userconf
])