mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
still disabled, but it's mostly working now. serves me right for blindly following the q2 code :P (it be buggy)
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1 changed files with 5 additions and 3 deletions
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@ -48,6 +48,8 @@ static __attribute__ ((used)) const char rcsid[] =
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#include "world.h"
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/* LINE TESTING IN HULLS */
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#undef DIST_EPSILON
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#define DIST_EPSILON 0
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static inline void
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calc_impact (trace_t *trace, const vec3_t start, const vec3_t end,
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@ -83,7 +85,7 @@ calc_impact (trace_t *trace, const vec3_t start, const vec3_t end,
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VectorSubtract (end, start, dist);
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VectorMultAdd (start, frac, dist, trace->endpos);
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}
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#if 0
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#if 1
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static inline void
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check_contents (int num, trace_t *trace)
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{
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@ -99,7 +101,7 @@ check_contents (int num, trace_t *trace)
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}
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}
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#if 1
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#if 0
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typedef struct {
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const vec_t *start;
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const vec_t *end;
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@ -183,7 +185,7 @@ traceline (int num, float p1f, float p2f, const vec3_t p1, const vec3_t p2,
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} else {
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side = 0;
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frac = 0;
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frac2 = 1;
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frac2 = 0;
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plane = tl->plane;
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}
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