[vulkan] Fix incorrect render pass for shadow pipelines

Noticed while getting fisheye limping.
This commit is contained in:
Bill Currie 2023-01-23 17:21:41 +09:00
parent 759e3455c3
commit 36f1c26ac1

View file

@ -811,6 +811,7 @@
};
shadow_base = {
@inherit = $properties.pipelines.depth_base;
renderPass = shadow;
};
alias_shadow = {