mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
vid libs build but probably don't work yet (I KNOW x11 doesn't) lots of
build failures in the main source still
This commit is contained in:
parent
a0ab26ff6b
commit
36cbe70826
23 changed files with 52 additions and 346 deletions
|
@ -58,6 +58,10 @@ void IN_ModeChanged (void);
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void IN_HandlePause (qboolean paused);
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extern cvar_t *_windowed_mouse;
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extern cvar_t *m_filter;
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extern cvar_t *in_freelook;
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extern cvar_t *sensitivity;
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extern cvar_t *lookstrafe;
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extern qboolean in_mouse_avail;
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extern float in_mouse_x, in_mouse_y;
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@ -67,8 +67,6 @@ extern glvert_t glv;
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extern int glx, gly, glwidth, glheight;
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// r_local.h -- private refresh defs
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#define ALIAS_BASE_SIZE_RATIO (1.0 / 11.0)
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// normalizing factor so player model works out to about
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// 1 pixel per triangle
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@ -86,54 +84,6 @@ extern int glx, gly, glwidth, glheight;
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#define BACKFACE_EPSILON 0.01
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void R_TimeRefresh_f (void);
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void R_ReadPointFile_f (void);
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texture_t *R_TextureAnimation (texture_t *base);
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typedef struct surfcache_s {
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struct surfcache_s *next;
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struct surfcache_s **owner; // NULL is an empty chunk of memory
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int lightadj[MAXLIGHTMAPS]; // checked for strobe flush
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int dlight;
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int size; // including header
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unsigned int width;
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unsigned int height; // DEBUG only needed for debug
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float mipscale;
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struct texture_s *texture; // checked for animating textures
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byte data[4]; // width*height elements
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} surfcache_t;
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#if 0
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//====================================================
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extern entity_t r_worldentity;
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extern qboolean r_cache_thrash; // compatability
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extern vec3_t modelorg, r_entorigin;
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extern entity_t *currententity;
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extern int r_visframecount; // ??? what difs?
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extern int r_framecount;
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extern mplane_t frustum[4];
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extern int c_brush_polys, c_alias_polys;
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//
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// view origin
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//
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extern vec3_t vup;
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extern vec3_t vpn;
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extern vec3_t vright;
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extern vec3_t r_origin;
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//
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// screen size info
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//
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extern refdef_t r_refdef;
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extern mleaf_t *r_viewleaf, *r_oldviewleaf;
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extern texture_t *r_notexture_mip;
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extern int d_lightstylevalue[256]; // 8.8 fraction of base light value
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#endif
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extern qboolean envmap;
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extern int currenttexture;
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extern int cnttextures[2];
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@ -145,22 +95,7 @@ extern int player_fb_textures;
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extern int skytexturenum; // index in cl.loadmodel, not gl texture object
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extern cvar_t *r_norefresh;
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extern cvar_t *r_drawentities;
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extern cvar_t *r_drawworld;
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extern cvar_t *r_drawviewmodel;
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extern cvar_t *r_particles;
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extern cvar_t *r_speeds;
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extern cvar_t *r_waterwarp;
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extern cvar_t *r_fullbright;
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extern cvar_t *r_lightmap;
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extern cvar_t *r_shadows;
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extern cvar_t *r_mirroralpha;
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extern cvar_t *r_wateralpha;
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extern cvar_t *r_waterripple;
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extern cvar_t *r_dynamic;
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extern cvar_t *r_novis;
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extern cvar_t *r_netgraph;
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extern cvar_t *gl_affinemodels;
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extern cvar_t *gl_clear;
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@ -209,18 +144,13 @@ extern int gl_lightmap_format;
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extern int gl_solid_format;
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extern int gl_alpha_format;
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extern float r_world_matrix[16];
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extern float bubble_sintable[], bubble_costable[];
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extern float v_blend[4];
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extern unsigned char lighthalf_v[3];
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extern const char *gl_vendor;
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extern const char *gl_renderer;
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extern const char *gl_version;
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extern const char *gl_extensions;
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void R_TranslatePlayerSkin (int playernum);
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void GL_Bind (int texnum);
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// Multitexture
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@ -228,12 +158,6 @@ void GL_Bind (int texnum);
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#define TEXTURE0_SGIS 0x835E
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#define TEXTURE1_SGIS 0x835F
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#ifndef _WIN32
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# ifndef APIENTRY
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# define APIENTRY /* */
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# endif
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#endif
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typedef void (APIENTRY *lpMTexFUNC) (GLenum, GLfloat, GLfloat);
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typedef void (APIENTRY *lpSelTexFUNC) (GLenum);
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extern lpMTexFUNC qglMTexCoord2fSGIS;
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@ -261,107 +185,4 @@ void GL_Set2D (void);
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void GL_CheckGamma (unsigned char *pal);
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void GL_CheckBrightness (unsigned char *pal);
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void EmitWaterPolys (msurface_t *fa);
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void EmitSkyPolys (msurface_t *fa);
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void EmitBothSkyLayers (msurface_t *fa);
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void R_DrawSkyChain (msurface_t *s);
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void R_LoadSkys (char *);
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void R_DrawSky (void);
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void R_RotateForEntity (entity_t *e);
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qboolean R_CullBox (vec3_t mins, vec3_t maxs);
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void AddLightBlend (float, float, float, float);
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void GL_SelectTexture (GLenum target);
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//
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// gl_rpart.c
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//
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typedef struct {
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int key; // allows reusability
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vec3_t origin, owner;
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float size;
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float die, decay; // duration settings
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float minlight; // lighting threshold
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float color[3]; // RGB
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} fire_t;
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void R_AddFire (vec3_t, vec3_t, entity_t *ent);
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fire_t *R_AllocFire (int);
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void R_DrawFire (fire_t *);
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void R_UpdateFires (void);
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//
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// gl_warp.c
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//
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void GL_SubdivideSurface (msurface_t *fa);
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void EmitBothSkyLayers (msurface_t *fa);
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void EmitWaterPolys (msurface_t *fa);
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void EmitSkyPolys (msurface_t *fa);
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void R_DrawSkyChain (msurface_t *s);
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void R_LoadSkys (char *);
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void R_DrawSky (void);
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void R_DrawSkyChain (msurface_t *sky_chain);
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//
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// gl_draw.c
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//
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void GL_Set2D (void);
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//
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// gl_rmain.c
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//
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void GL_CheckBrightness (unsigned char *pal);
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//qboolean R_CullBox (vec3_t mins, vec3_t maxs);
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void R_RotateForEntity (entity_t *e);
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extern inline qboolean R_CullBox (vec3_t mins, vec3_t maxs)
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{
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int i;
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for (i=0 ; i<4 ; i++)
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if (BoxOnPlaneSide (mins, maxs, &frustum[i]) == 2)
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return true;
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return false;
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}
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//
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// gl_rlight.c
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//
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extern float bubble_sintable[], bubble_costable[];
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extern float v_blend[4];
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void R_MarkLights (vec3_t lightorigin, dlight_t *light, int bit, mnode_t *node);
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void R_AnimateLight (void);
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void R_RenderDlights (void);
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int R_LightPoint (vec3_t p);
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void AddLightBlend (float, float, float, float);
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//
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// gl_refrag.c
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//
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void R_StoreEfrags (efrag_t **ppefrag);
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//
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// gl_screen.c
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//
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extern qboolean lighthalf;
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extern unsigned char lighthalf_v[3];
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//
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// gl_rsurf.c
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//
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void R_DrawBrushModel (entity_t *e);
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void R_DrawWorld (void);
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void GL_BuildLightmaps (void);
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//
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// gl_ngraph.c
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//
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void R_NetGraph (void);
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#endif // __glquake_h
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@ -20,7 +20,7 @@ libQFjs_la_CFLAGS= $(JOY_CFLAGS)
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YFLAGS = -d
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libQFfbdev_la_LDFLAGS= -version-info 1:0:0
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libQFfbdev_la_SOURCES= fbset.c fbset_modes_y.y fbset_modes_l.l \
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in_common.c in_fbdev.c vid.c vid_fbdev.c
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in_common.c in_fbdev.c vid.c vid_common_sw.c vid_fbdev.c
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YACCLEX_CLEANFILES= fbset_modes_y.c fbset_modes_y.h \
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fbset_modes_y.tab.h fbset_modes_l.c
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EXTRA_libQFfbdev_la_SOURCES=fbset_modes_y.h
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@ -72,7 +72,7 @@ static struct termios old_tty, new_tty;
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static int tty_fd = 0;
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void
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IN_Init (void)
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IN_LL_Init (void)
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{
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fd_blocking(0, 0);
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tcgetattr(tty_fd, &old_tty);
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}
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void
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IN_Init_Cvars (void)
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IN_LL_Init_Cvars (void)
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{
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}
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void
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IN_Shutdown (void)
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IN_LL_Shutdown (void)
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{
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}
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void
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IN_SendKeyEvents (void)
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IN_LL_SendKeyEvents (void)
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{
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int k, down;
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char buf[4];
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@ -133,12 +133,7 @@ IN_SendKeyEvents (void)
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}
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void
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IN_Commands (void)
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{
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}
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void
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IN_Move (void)
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IN_LL_Commands (void)
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{
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}
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@ -146,6 +141,6 @@ IN_Move (void)
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IN_ModeChanged
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*/
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void
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IN_ModeChanged (void)
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IN_LL_ModeChanged (void)
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{
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}
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@ -61,18 +61,11 @@ static unsigned char scantokey[128];
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static int mouse_buttons;
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static int mouse_buttonstate;
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static int mouse_oldbuttonstate;
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static float mouse_x, mouse_y;
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static float old_mouse_x, old_mouse_y;
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static int mx, my;
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static void IN_InitKeyboard (void);
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static void IN_InitMouse (void);
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cvar_t *_windowed_mouse;
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cvar_t *m_filter;
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cvar_t *sensitivity;
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cvar_t *lookstrafe;
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static void
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keyhandler (int scancode, int state)
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{
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@ -104,7 +97,7 @@ mousehandler (int buttonstate, int dx, int dy, int dz, int drx, int dry, int drz
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void
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IN_Init (void)
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IN_LL_Init (void)
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{
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if (COM_CheckParm ("-nokbd"))
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UseKeyboard = 0;
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@ -116,22 +109,13 @@ IN_Init (void)
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if (UseMouse)
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IN_InitMouse ();
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JOY_Init ();
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in_svgalib_inited = 1;
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return;
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}
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void
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IN_Init_Cvars (void)
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IN_LL_Init_Cvars (void)
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{
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JOY_Init_Cvars ();
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m_filter = Cvar_Get ("m_filter", "0", CVAR_ARCHIVE, NULL,
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"Toggle mouse input filtering.");
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lookstrafe = Cvar_Get ("lookstrafe", "0", CVAR_ARCHIVE, NULL,
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"when mlook/klook on player will strafe");
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sensitivity = Cvar_Get ("sensitivity", "3", CVAR_ARCHIVE, NULL,
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"mouse sensitivity multiplier");
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}
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static void
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@ -288,13 +272,13 @@ IN_InitMouse (void)
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} else {
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mouse_seteventhandler ((void *) mousehandler);
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}
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in_mouse_avail = 1;
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}
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void
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IN_Shutdown (void)
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IN_LL_Shutdown (void)
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{
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JOY_Shutdown ();
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Con_Printf ("IN_Shutdown\n");
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Con_Printf ("IN_LL_Shutdown\n");
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if (UseMouse)
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mouse_close ();
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@ -305,7 +289,7 @@ IN_Shutdown (void)
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void
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IN_SendKeyEvents (void)
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IN_LL_SendKeyEvents (void)
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{
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if (!in_svgalib_inited)
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return;
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@ -317,9 +301,8 @@ IN_SendKeyEvents (void)
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void
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IN_Commands (void)
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IN_LL_Commands (void)
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{
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JOY_Command ();
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if (UseMouse) {
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/* Poll mouse values */
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while (mouse_update ());
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@ -349,47 +332,3 @@ IN_Commands (void)
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mouse_oldbuttonstate = mouse_buttonstate;
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}
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}
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void
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IN_Move (void)
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{
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JOY_Move ();
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if (!UseMouse)
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return;
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/* Poll mouse values */
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while (mouse_update ());
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if (m_filter->int_val) {
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mouse_x = (mx + old_mouse_x) * 0.5;
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mouse_y = (my + old_mouse_y) * 0.5;
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} else {
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mouse_x = mx;
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mouse_y = my;
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}
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old_mouse_x = mx;
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old_mouse_y = my;
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/* Clear for next update */
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mx = my = 0;
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mouse_x *= sensitivity->value;
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mouse_y *= sensitivity->value;
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/* Add mouse X/Y movement to cmd */
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if ((in_strafe.state & 1) || (lookstrafe->int_val && freelook)) {
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viewdelta.position[0] += mouse_x;
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} else {
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viewdelta.angles[YAW] -= mouse_x;
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}
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if (freelook && !(in_strafe.state & 1)) {
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viewdelta.angles[PITCH] += mouse_y;
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} else {
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if (in_strafe.state & 1)
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viewdelta.position[1] -= mouse_y;
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else
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viewdelta.position[2] -= mouse_y;
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}
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}
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@ -49,8 +49,9 @@
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#include "QF/input.h"
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#include "QF/qargs.h"
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#include "QF/quakefs.h"
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#include "glquake.h"
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#include "QF/qfgl_ext.h"
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#include "QF/vid.h"
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#include "glquake.h"
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#include "sbar.h"
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#define WARP_WIDTH 320
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@ -32,15 +32,12 @@
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#include <math.h>
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#include "QF/cvar.h"
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#include "QF/compat.h"
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#include "QF/qargs.h"
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#include "QF/vid.h"
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void
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VID_InitBuffers (void)
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{
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#if 0 //XXX not just yet
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int buffersize, zbuffersize, cachesize;
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void *vid_surfcache;
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@ -89,4 +86,5 @@ VID_InitBuffers (void)
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}
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D_InitCaches (vid_surfcache, cachesize);
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#endif
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}
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@ -48,14 +48,16 @@
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#include "QF/compat.h"
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#include "QF/console.h"
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#include "context_x11.h"
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#include "glquake.h"
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#include "QF/input.h"
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#include "QF/qargs.h"
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#include "QF/qendian.h"
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#include "QF/quakefs.h"
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#include "sbar.h"
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#include "QF/va.h"
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#include "QF/vid.h"
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#include "context_x11.h"
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#include "glquake.h"
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#include "sbar.h"
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#define WARP_WIDTH 320
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#define WARP_HEIGHT 200
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@ -49,11 +49,11 @@
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#include "QF/compat.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "d_local.h"
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#include "QF/input.h"
|
||||
#include "QF/qargs.h"
|
||||
#include "QF/qendian.h"
|
||||
#include "QF/sys.h"
|
||||
#include "QF/vid.h"
|
||||
|
||||
void VGA_UpdatePlanarScreen (void *srcbuffer);
|
||||
|
||||
|
@ -354,60 +354,6 @@ get_mode (char *name, int width, int height, int depth)
|
|||
}
|
||||
|
||||
|
||||
void
|
||||
VID_InitBuffers (void)
|
||||
{
|
||||
int buffersize, zbuffersize, cachesize;
|
||||
void *vid_surfcache;
|
||||
|
||||
// Calculate the sizes we want first
|
||||
buffersize = vid.rowbytes * vid.height;
|
||||
zbuffersize = vid.width * vid.height * sizeof (*d_pzbuffer);
|
||||
cachesize = D_SurfaceCacheForRes (vid.width, vid.height);
|
||||
|
||||
// Free the old screen buffer
|
||||
if (vid.buffer) {
|
||||
free (vid.buffer);
|
||||
vid.conbuffer = vid.buffer = NULL;
|
||||
}
|
||||
// Free the old z-buffer
|
||||
if (d_pzbuffer) {
|
||||
free (d_pzbuffer);
|
||||
d_pzbuffer = NULL;
|
||||
}
|
||||
// Free the old surface cache
|
||||
vid_surfcache = D_SurfaceCacheAddress ();
|
||||
if (vid_surfcache) {
|
||||
D_FlushCaches ();
|
||||
free (vid_surfcache);
|
||||
vid_surfcache = NULL;
|
||||
}
|
||||
// Allocate the new screen buffer
|
||||
vid.conbuffer = vid.buffer = calloc (buffersize, 1);
|
||||
if (!vid.conbuffer) {
|
||||
Sys_Error ("Not enough memory for video mode\n");
|
||||
}
|
||||
// Allocate the new z-buffer
|
||||
d_pzbuffer = calloc (zbuffersize, 1);
|
||||
if (!d_pzbuffer) {
|
||||
free (vid.buffer);
|
||||
vid.conbuffer = vid.buffer = NULL;
|
||||
Sys_Error ("Not enough memory for video mode\n");
|
||||
}
|
||||
// Allocate the new surface cache; free the z-buffer if we fail
|
||||
vid_surfcache = calloc (cachesize, 1);
|
||||
if (!vid_surfcache) {
|
||||
free (vid.buffer);
|
||||
free (d_pzbuffer);
|
||||
vid.conbuffer = vid.buffer = NULL;
|
||||
d_pzbuffer = NULL;
|
||||
Sys_Error ("Not enough memory for video mode\n");
|
||||
}
|
||||
|
||||
D_InitCaches (vid_surfcache, cachesize);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
VID_Shutdown (void)
|
||||
{
|
||||
|
@ -493,9 +439,6 @@ VID_SetMode (int modenum, unsigned char *palette)
|
|||
vid.conheight = vid.height;
|
||||
vid.numpages = 1;
|
||||
|
||||
vid.maxwarpwidth = WARP_WIDTH;
|
||||
vid.maxwarpheight = WARP_HEIGHT;
|
||||
|
||||
// alloc screen buffer, z-buffer, and surface cache
|
||||
VID_InitBuffers ();
|
||||
|
||||
|
|
|
@ -71,14 +71,13 @@
|
|||
#include "QF/cvar.h"
|
||||
#include "QF/qargs.h"
|
||||
#include "QF/qendian.h"
|
||||
#include "QF/screen.h"
|
||||
#include "QF/sys.h"
|
||||
#include "QF/va.h"
|
||||
#include "client.h"
|
||||
#include "QF/vid.h"
|
||||
|
||||
#include "context_x11.h"
|
||||
#include "d_local.h"
|
||||
#include "dga_check.h"
|
||||
#include "draw.h"
|
||||
#include "screen.h"
|
||||
|
||||
extern viddef_t vid; // global video state
|
||||
unsigned short d_8to16table[256];
|
||||
|
@ -90,7 +89,7 @@ int XShmQueryExtension (Display *);
|
|||
int XShmGetEventBase (Display *);
|
||||
|
||||
static qboolean doShm;
|
||||
static XShmSegmentInfo x_shminfo[2];
|
||||
//static XShmSegmentInfo x_shminfo[2];
|
||||
|
||||
static int current_framebuffer;
|
||||
static XImage *x_framebuffer[2] = { 0, 0 };
|
||||
|
@ -304,6 +303,7 @@ D_EndDirectRect (int x, int y, int width, int height)
|
|||
static void
|
||||
ResetFrameBuffer (void)
|
||||
{
|
||||
#if 0 //XXX not yet
|
||||
int tbuffersize, tcachesize;
|
||||
|
||||
void *vid_surfcache;
|
||||
|
@ -356,11 +356,13 @@ ResetFrameBuffer (void)
|
|||
if (!x_framebuffer[0]) {
|
||||
Sys_Error ("VID: XCreateImage failed\n");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
ResetSharedFrameBuffers (void)
|
||||
{
|
||||
#if 0
|
||||
int tbuffersize, tcachesize;
|
||||
void *vid_surfcache;
|
||||
|
||||
|
@ -439,7 +441,7 @@ ResetSharedFrameBuffers (void)
|
|||
shmctl (x_shminfo[frm].shmid, IPC_RMID, 0);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -470,8 +472,6 @@ VID_Init (unsigned char *palette)
|
|||
vid.height = vid_height->int_val;
|
||||
Con_CheckResize (); // Now that we have a window size, fix console
|
||||
|
||||
vid.maxwarpwidth = WARP_WIDTH;
|
||||
vid.maxwarpheight = WARP_HEIGHT;
|
||||
vid.numpages = 2;
|
||||
vid.colormap = vid_colormap;
|
||||
vid.fullbright = 256 - LittleLong (*((int *) vid.colormap + 2048));
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
#ifndef _DRAW_H
|
||||
#define _DRAW_H
|
||||
|
||||
#include "wad.h"
|
||||
#include "QF/wad.h"
|
||||
|
||||
extern qpic_t *draw_disc; // also used on sbar
|
||||
|
||||
|
|
|
@ -88,7 +88,7 @@
|
|||
#include "QF/quakefs.h"
|
||||
#include "QF/qargs.h"
|
||||
#include "sbar.h"
|
||||
#include "screen.h"
|
||||
#include "QF/screen.h"
|
||||
#include "skin.h"
|
||||
#include "QF/sound.h"
|
||||
#include "QF/sys.h"
|
||||
|
|
|
@ -58,7 +58,7 @@
|
|||
#include "QF/msg.h"
|
||||
#include "pmove.h"
|
||||
#include "protocol.h"
|
||||
#include "screen.h"
|
||||
#include "QF/screen.h"
|
||||
#include "sbar.h"
|
||||
#include "skin.h"
|
||||
#include "QF/sound.h"
|
||||
|
|
|
@ -46,7 +46,7 @@
|
|||
#include "QF/input.h"
|
||||
#include "QF/keys.h"
|
||||
#include "QF/qargs.h"
|
||||
#include "screen.h"
|
||||
#include "QF/screen.h"
|
||||
#include "QF/sys.h"
|
||||
#include "QF/va.h"
|
||||
|
||||
|
|
|
@ -38,13 +38,15 @@
|
|||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "client.h"
|
||||
#include "QF/cmd.h"
|
||||
#include "QF/console.h"
|
||||
#include "draw.h"
|
||||
#include "glquake.h"
|
||||
#include "sbar.h"
|
||||
#include "screen.h"
|
||||
#include "QF/screen.h"
|
||||
#include "QF/sys.h"
|
||||
#include "QF/vid.h"
|
||||
|
||||
|
||||
extern byte *vid_basepal;
|
||||
|
|
|
@ -46,8 +46,8 @@
|
|||
#include "draw.h"
|
||||
#include "glquake.h"
|
||||
#include "sbar.h"
|
||||
#include "screen.h"
|
||||
#include "QF/sys.h"
|
||||
#include "QF/vid.h"
|
||||
|
||||
extern unsigned char d_15to8table[65536];
|
||||
extern cvar_t *gl_picmip;
|
||||
|
|
|
@ -48,7 +48,7 @@
|
|||
#include "QF/console.h"
|
||||
#include "QF/cvar.h"
|
||||
#include "QF/keys.h"
|
||||
#include "screen.h"
|
||||
#include "QF/screen.h"
|
||||
#include "QF/sys.h"
|
||||
|
||||
/*
|
||||
|
|
|
@ -44,6 +44,7 @@
|
|||
#include "QF/qtypes.h"
|
||||
#include "QF/quakefs.h"
|
||||
#include "texture.h"
|
||||
#include "QF/vid.h"
|
||||
#include "QF/zone.h"
|
||||
|
||||
/*
|
||||
|
|
|
@ -41,7 +41,7 @@
|
|||
#include "host.h"
|
||||
#include "QF/msg.h"
|
||||
#include "pmove.h"
|
||||
#include "screen.h"
|
||||
#include "QF/screen.h"
|
||||
#include "QF/vid.h"
|
||||
#include "view.h"
|
||||
|
||||
|
|
|
@ -46,7 +46,7 @@
|
|||
#include "draw.h"
|
||||
#include "QF/msg.h"
|
||||
#include "sbar.h"
|
||||
#include "screen.h"
|
||||
#include "QF/screen.h"
|
||||
#include "QF/va.h"
|
||||
#include "QF/vid.h"
|
||||
|
||||
|
|
|
@ -49,7 +49,7 @@
|
|||
#include "client.h"
|
||||
#include "host.h"
|
||||
#include "pcx.h"
|
||||
#include "screen.h"
|
||||
#include "QF/screen.h"
|
||||
#include "skin.h"
|
||||
#include "texture.h"
|
||||
|
||||
|
|
|
@ -47,7 +47,7 @@
|
|||
#include "QF/mathlib.h"
|
||||
#include "r_dynamic.h"
|
||||
#include "r_local.h"
|
||||
#include "screen.h"
|
||||
#include "QF/screen.h"
|
||||
#include "QF/sound.h"
|
||||
#include "QF/sys.h"
|
||||
#include "view.h"
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
#include "QF/sys.h"
|
||||
#include "QF/quakefs.h"
|
||||
#include "QF/qendian.h"
|
||||
#include "wad.h"
|
||||
#include "QF/wad.h"
|
||||
|
||||
int wad_numlumps;
|
||||
lumpinfo_t *wad_lumps;
|
||||
|
|
Loading…
Reference in a new issue