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- make the fallback console use stdin
- don't draw scores overlay if the screen is less than 244 wide.
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2 changed files with 12 additions and 0 deletions
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@ -37,6 +37,7 @@ static const char rcsid[] =
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#include <stdarg.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdio.h>
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/cvar.h"
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#include "QF/plugin.h"
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#include "QF/plugin.h"
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@ -109,4 +110,11 @@ Con_ProcessInput (void)
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{
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{
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if (con_module)
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if (con_module)
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con_module->functions->console->pC_ProcessInput ();
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con_module->functions->console->pC_ProcessInput ();
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else
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while (1) {
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const char *cmd = Sys_ConsoleInput ();
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if (!cmd)
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break;
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Cbuf_AddText (cmd);
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}
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}
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}
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@ -899,6 +899,10 @@ Sbar_DeathmatchOverlay (int start)
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player_info_t *s;
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player_info_t *s;
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qpic_t *pic;
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qpic_t *pic;
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// FIXME: magic number, gained through experimentation
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if (vid.width < 244)
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return;
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if (largegame)
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if (largegame)
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skip = 8;
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skip = 8;
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