From 358bbc44393f0b7b8590d4238628724f5f595be3 Mon Sep 17 00:00:00 2001 From: Bill Currie Date: Sat, 21 Jan 2012 17:18:29 +0900 Subject: [PATCH] Disable the sky spin effect. It's cool, but not appropriate as a default. All that's needed is a way to set (and optionally update) sky_velocity (map vars? qc?). --- libs/video/renderer/glsl/glsl_bsp.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/video/renderer/glsl/glsl_bsp.c b/libs/video/renderer/glsl/glsl_bsp.c index 2e4fbcfc2..35a31ef38 100644 --- a/libs/video/renderer/glsl/glsl_bsp.c +++ b/libs/video/renderer/glsl/glsl_bsp.c @@ -489,7 +489,7 @@ R_BuildDisplayLists (model_t **models, int num_models) QuatSet (1, 0, 0, 0, sky_rotation[0]); QuatSet (1, 0, 0, 0, sky_rotation[1]); - QuatSet (0, 0.02, 0.03, 0.01, sky_velocity); + QuatSet (0, 0, 0, 0, sky_velocity); QuatExp (sky_velocity, sky_velocity); sky_time = r_realtime;