0
0
Fork 0
mirror of https://git.code.sf.net/p/quake/quakeforge synced 2025-03-21 18:01:15 +00:00

Disable the sky spin effect.

It's cool, but not appropriate as a default. All that's needed is a way to
set (and optionally update) sky_velocity (map vars? qc?).
This commit is contained in:
Bill Currie 2012-01-21 17:18:29 +09:00
parent 6fe557b407
commit 358bbc4439

View file

@ -489,7 +489,7 @@ R_BuildDisplayLists (model_t **models, int num_models)
QuatSet (1, 0, 0, 0, sky_rotation[0]);
QuatSet (1, 0, 0, 0, sky_rotation[1]);
QuatSet (0, 0.02, 0.03, 0.01, sky_velocity);
QuatSet (0, 0, 0, 0, sky_velocity);
QuatExp (sky_velocity, sky_velocity);
sky_time = r_realtime;