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Disable the sky spin effect.
It's cool, but not appropriate as a default. All that's needed is a way to set (and optionally update) sky_velocity (map vars? qc?).
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@ -489,7 +489,7 @@ R_BuildDisplayLists (model_t **models, int num_models)
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QuatSet (1, 0, 0, 0, sky_rotation[0]);
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QuatSet (1, 0, 0, 0, sky_rotation[1]);
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QuatSet (0, 0.02, 0.03, 0.01, sky_velocity);
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QuatSet (0, 0, 0, 0, sky_velocity);
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QuatExp (sky_velocity, sky_velocity);
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sky_time = r_realtime;
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