[gamecode] Fix a pile of incorrect base register refs

The problem with copying code is it's all to easy to forget to make all
necessary edits.
This commit is contained in:
Bill Currie 2022-01-04 19:01:05 +09:00
parent 59292393e6
commit 35387b5450

View file

@ -1738,7 +1738,7 @@ static pr_type_t *
pr_entity_mode (progs_t *pr, const dstatement_t *st, int shift)
{
pr_type_t *op_a = pr->pr_globals + st->a + PR_BASE (pr, st, A);
pr_type_t *op_b = pr->pr_globals + st->b + PR_BASE (pr, st, A);
pr_type_t *op_b = pr->pr_globals + st->b + PR_BASE (pr, st, B);
int mm_ind = (st->op >> shift) & 3;
pointer_t edict_area = pr->pr_edict_area - pr->pr_globals;
pointer_t mm_offs = 0;
@ -1768,7 +1768,7 @@ static pr_type_t *
pr_address_mode (progs_t *pr, const dstatement_t *st, int shift)
{
pr_type_t *op_a = pr->pr_globals + st->a + PR_BASE (pr, st, A);
pr_type_t *op_b = pr->pr_globals + st->b + PR_BASE (pr, st, A);
pr_type_t *op_b = pr->pr_globals + st->b + PR_BASE (pr, st, B);
int mm_ind = (st->op >> shift) & 3;
pointer_t mm_offs = 0;
@ -1793,11 +1793,11 @@ pr_address_mode (progs_t *pr, const dstatement_t *st, int shift)
return pr->pr_globals + mm_offs;
}
static pr_pointer_t
static pr_pointer_t __attribute__((pure))
pr_jump_mode (progs_t *pr, const dstatement_t *st)
{
pr_type_t *op_a = pr->pr_globals + st->a + PR_BASE (pr, st, A);
pr_type_t *op_b = pr->pr_globals + st->b + PR_BASE (pr, st, A);
pr_type_t *op_b = pr->pr_globals + st->b + PR_BASE (pr, st, B);
int jump_ind = st->op & 3;
pointer_t jump_offs = pr->pr_xstatement;
@ -2675,8 +2675,8 @@ pr_exec_ruamoko (progs_t *pr, int exitdepth)
}
pointer_t st_a = st->a + PR_BASE (pr, st, A);
pointer_t st_b = st->b + PR_BASE (pr, st, A);
pointer_t st_c = st->c + PR_BASE (pr, st, A);
pointer_t st_b = st->b + PR_BASE (pr, st, B);
pointer_t st_c = st->c + PR_BASE (pr, st, C);
pr_type_t *op_a = pr->pr_globals + st_a;