mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
[ruamoko] Replace rua_key with rua_input
And create rua_game to coordinate other game builtins. Menus are broken for key handling, but have been since the input rewrite anyway. rua_input adds the ability to create buttons and axes (but not destroy them). More work needs to be done to flesh things out, though.
This commit is contained in:
parent
8e08f5f84e
commit
33e48025dd
12 changed files with 296 additions and 21 deletions
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@ -315,13 +315,16 @@ QF_PROCESS_NEED_LIST(ruamoko,[qwaq])
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if test "$ENABLE_tools_qfcc" = "yes" -a "$ENABLE_tools_pak" = "yes"; then
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QF_NEED(top, [ruamoko])
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qfac_qfcc_include_qf="\$(qfcc_include_qf)"
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qfac_qfcc_include_qf_input="\$(qfcc_include_qf_input)"
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fi
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QF_SUBST(qfac_qfcc_include_qf)
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QF_SUBST(qfac_qfcc_include_qf_input)
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if test x"${top_need_libs}" = xyes; then
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qfac_include_qf="\$(include_qf)"
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qfac_include_qf_gl="\$(include_qf_gl)"
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qfac_include_qf_glsl="\$(include_qf_glsl)"
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qfac_include_qf_input="\$(include_qf_input)"
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qfac_include_qf_math="\$(include_qf_math)"
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qfac_include_qf_plugin="\$(include_qf_plugin)"
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qfac_include_qf_scene="\$(include_qf_scene)"
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@ -332,6 +335,7 @@ fi
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QF_SUBST(qfac_include_qf)
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QF_SUBST(qfac_include_qf_gl)
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QF_SUBST(qfac_include_qf_glsl)
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QF_SUBST(qfac_include_qf_input)
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QF_SUBST(qfac_include_qf_math)
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QF_SUBST(qfac_include_qf_plugin)
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QF_SUBST(qfac_include_qf_scene)
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@ -191,10 +191,12 @@ include_qf_vulkan = \
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# headers shared with ruamoko
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qfcc_include_qf = include/QF/keys.h
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qfcc_include_qf_input = include/QF/input/binding.h
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qf_includedir = $(includedir)/QF
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qf_gl_includedir = $(includedir)/QF/GL
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qf_glsl_includedir = $(includedir)/QF/GLSL
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qf_input_includedir = $(includedir)/QF/input
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qf_math_includedir = $(includedir)/QF/math
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qf_plugin_includedir = $(includedir)/QF/plugin
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qf_scene_includedir = $(includedir)/QF/scene
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@ -204,6 +206,7 @@ qf_vulkan_includedir = $(includedir)/QF/Vulkan
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qf_include_HEADERS = @qfac_include_qf@
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qf_gl_include_HEADERS = @qfac_include_qf_gl@
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qf_glsl_include_HEADERS = @qfac_include_qf_glsl@
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qf_input_include_HEADERS = @qfac_include_qf_input@
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qf_math_include_HEADERS = @qfac_include_qf_math@
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qf_plugin_include_HEADERS = @qfac_include_qf_plugin@
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qf_scene_include_HEADERS = @qfac_include_qf_scene@
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@ -212,7 +215,9 @@ qf_ui_include_HEADERS = @qfac_include_qf_ui@
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qf_vulkan_include_HEADERS = @qfac_include_qf_vulkan@
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ruamoko_qf_includedir = $(ruamoko_includedir)/QF
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ruamoko_qf_input_includedir = $(ruamoko_includedir)/QF/input
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ruamoko_qf_include_HEADERS = @qfac_qfcc_include_qf@
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ruamoko_qf_input_include_HEADERS = @qfac_qfcc_include_qf_input@
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EXTRA_HEADERS += \
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$(include_qf) \
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@ -225,4 +230,5 @@ EXTRA_HEADERS += \
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$(include_qf_simd) \
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$(include_qf_ui) \
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$(include_qf_vulkan) \
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$(qfcc_include_qf)
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$(qfcc_include_qf) \
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$(qfcc_include_qf_input)
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@ -105,6 +105,7 @@ int IN_AddDevice (int driver, void *device, const char *name, const char *id);
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void IN_RemoveDevice (int devid);
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void IN_SendConnectedDevices (void);
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int IN_FindDeviceId (const char *id) __attribute__((pure));
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const char *IN_GetDeviceName (int devid) __attribute__((pure));
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const char *IN_GetDeviceId (int devid) __attribute__((pure));
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void IN_SetDeviceEventData (int devid, void *data);
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@ -30,9 +30,9 @@
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#define __QF_input_binding_h
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#ifndef __QFCC__
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#include "QF/listener.h"
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#include "QF/mathlib.h"
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#endif
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/*** Recipe for converting an axis to a floating point value.
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@ -86,17 +86,21 @@ typedef struct in_axis_s {
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in_axis_mode mode; ///< method used for updating the destination
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float abs_input; ///< input from an absolute axis (eg, joystick)
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float rel_input; ///< input from a relative axis (eg, mouse)
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#ifndef __QFCC__
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struct axis_listener_set_s *listeners;
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const char *name;
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const char *description;
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#endif
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} in_axis_t;
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#ifndef __QFCC__
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typedef struct axis_listener_set_s LISTENER_SET_TYPE (in_axis_t)
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axis_listener_set_t;
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/*** Function type for axis listeners.
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*/
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typedef void (*axis_listener_t) (void *data, const in_axis_t *axis);
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#endif
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/*** Current state of the logical button.
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@ -123,11 +127,14 @@ typedef enum {
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typedef struct in_button_s {
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int down[2]; ///< button ids holding this button down
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int state; ///< in_button_state
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#ifndef __QFCC__
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struct button_listener_set_s *listeners;
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const char *name;
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const char *description;
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#endif
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} in_button_t;
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#ifndef __QFCC__
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typedef struct button_listener_set_s LISTENER_SET_TYPE (in_button_t)
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button_listener_set_t;
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@ -38,7 +38,10 @@ struct cbuf_s;
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void RUA_Init (struct progs_s *pr, int secure);
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void RUA_Cbuf_SetCbuf (struct progs_s *pr, struct cbuf_s *cbuf);
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func_t RUA_Obj_msg_lookup (struct progs_s *pr, pointer_t _self, pointer_t __cmd);
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func_t RUA_Obj_msg_lookup (struct progs_s *pr, pointer_t _self,
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pointer_t __cmd);
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void RUA_Game_Init (struct progs_s *pr, int secure);
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// self is expected in param 0
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int RUA_obj_increment_retaincount (struct progs_s *pr);
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@ -34,35 +34,24 @@
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#include "QF/quakeio.h"
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void RUA_Cbuf_Init (struct progs_s *pr, int secure);
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void RUA_Cmd_Init (struct progs_s *pr, int secure);
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void RUA_Cvar_Init (struct progs_s *pr, int secure);
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void RUA_Hash_Init (struct progs_s *pr, int secure);
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void RUA_Math_Init (struct progs_s *pr, int secure);
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void RUA_MsgBuf_Init (struct progs_s *pr, int secure);
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void RUA_Obj_Init (struct progs_s *pr, int secure);
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void RUA_Plist_Init (struct progs_s *pr, int secure);
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void RUA_Runtime_Init (struct progs_s *pr, int secure);
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void RUA_Script_Init (progs_t *pr, int secure);
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void RUA_Set_Init (progs_t *pr, int secure);
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void RUA_Stdlib_Init (struct progs_s *pr, int secure);
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void RUA_String_Init (struct progs_s *pr, int secure);
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void RUA_QFile_Init (struct progs_s *pr, int secure);
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void RUA_QFS_Init (struct progs_s *pr, int secure);
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int QFile_AllocHandle (struct progs_s *pr, QFile *file);
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QFile *QFile_GetFile (struct progs_s *pr, int handle);
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void RUA_QFS_Init (struct progs_s *pr, int secure);
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void RUA_Input_Init (struct progs_s *pr, int secure);
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#endif//__rua_internal_h
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@ -597,10 +597,10 @@ Menu_Init (void)
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PR_RegisterBuiltins (&menu_pr_state, builtins);
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RUA_Init (&menu_pr_state, 1);
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RUA_Init (&menu_pr_state, 3);
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InputLine_Progs_Init (&menu_pr_state);
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RUA_Key_Init (&menu_pr_state);
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RUA_Game_Init (&menu_pr_state, 1);
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GIB_Progs_Init (&menu_pr_state);
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PR_Cmds_Init (&menu_pr_state);
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R_Progs_Init (&menu_pr_state);
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@ -174,6 +174,17 @@ IN_SendConnectedDevices (void)
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}
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}
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int
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IN_FindDeviceId (const char *id)
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{
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for (size_t i = 0; i < in_devices.size; i++) {
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if (strcmp (id, in_devices.a[i].id) == 0) {
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return i;
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}
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}
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return -1;
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}
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const char *
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IN_GetDeviceName (int devid)
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{
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@ -35,4 +35,5 @@ libs_ruamoko_libQFruamoko_client_la_DEPENDENCIES= \
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libs/ruamoko/libQFruamoko.la \
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$(ruamoko_rua_libs)
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libs_ruamoko_libQFruamoko_client_la_SOURCES= \
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libs/ruamoko/rua_keys.c
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libs/ruamoko/rua_game_init.c \
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libs/ruamoko/rua_input.c
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47
libs/ruamoko/rua_game_init.c
Normal file
47
libs/ruamoko/rua_game_init.c
Normal file
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/*
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bi_game_init.c
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CSQC builtins init
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Copyright (C) 2021 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/progs.h"
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#include "QF/ruamoko.h"
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#include "rua_internal.h"
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static void (*init_funcs[])(progs_t *, int) = {
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RUA_Input_Init,
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};
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VISIBLE void
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RUA_Game_Init (progs_t *pr, int secure)
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{
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size_t i;
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for (i = 0; i < sizeof (init_funcs) / sizeof (init_funcs[0]); i++)
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init_funcs[i] (pr, secure);
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}
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205
libs/ruamoko/rua_input.c
Normal file
205
libs/ruamoko/rua_input.c
Normal file
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@ -0,0 +1,205 @@
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/*
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bi_input.c
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CSQC file builtins
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Copyright (C) 2021 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h>
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/input.h"
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#include "QF/progs.h"
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#include "rua_internal.h"
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//typedef struct input_resources_s {
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//} input_resources_t;
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static void
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bi_IN_FindDeviceId (progs_t *pr)
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{
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const char *id = P_GSTRING (pr, 0);
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R_INT (pr) = IN_FindDeviceId (id);
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}
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static void
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bi_IN_GetDeviceName (progs_t *pr)
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{
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int devid = P_INT (pr, 0);
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RETURN_STRING (pr, IN_GetDeviceName (devid));
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}
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static void
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bi_IN_GetDeviceId (progs_t *pr)
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{
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int devid = P_INT (pr, 0);
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RETURN_STRING (pr, IN_GetDeviceId (devid));
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}
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static void
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bi_IN_AxisInfo (progs_t *pr)
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{
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}
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static void
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bi_IN_ButtonInfo (progs_t *pr)
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{
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}
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static void
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bi_IN_GetAxisName (progs_t *pr)
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{
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int devid = P_INT (pr, 0);
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int axis = P_INT (pr, 1);
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RETURN_STRING (pr, IN_GetAxisName (devid, axis));
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}
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static void
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bi_IN_GetButtonName (progs_t *pr)
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{
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int devid = P_INT (pr, 0);
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int button = P_INT (pr, 1);
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RETURN_STRING (pr, IN_GetButtonName (devid, button));
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}
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static void
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bi_IN_GetAxisNumber (progs_t *pr)
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{
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int devid = P_INT (pr, 0);
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const char *axis_name = P_GSTRING (pr, 1);
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R_INT (pr) = IN_GetAxisNumber (devid, axis_name);
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}
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static void
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bi_IN_GetButtonNumber (progs_t *pr)
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{
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int devid = P_INT (pr, 0);
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const char *button_name = P_GSTRING (pr, 1);
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R_INT (pr) = IN_GetButtonNumber (devid, button_name);
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}
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static void
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bi_IN_ProcessEvents (progs_t *pr)
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{
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IN_ProcessEvents ();
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}
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static void
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bi_IN_ClearStates (progs_t *pr)
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{
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IN_ClearStates ();
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}
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static void
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bi_IN_CreateButton (progs_t *pr)
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{
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const char *name = P_GSTRING (pr, 0);
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const char *desc = P_GSTRING (pr, 1);
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in_button_t *button = PR_Zone_Malloc (pr, sizeof (in_button_t));
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button->name = name;
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button->description = desc;
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IN_RegisterButton (button);
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RETURN_POINTER (pr, button);
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}
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static void
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bi_IN_CreateAxis (progs_t *pr)
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{
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const char *name = P_GSTRING (pr, 0);
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const char *desc = P_GSTRING (pr, 1);
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in_axis_t *axis = PR_Zone_Malloc (pr, sizeof (in_axis_t));
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axis->name = name;
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axis->description = desc;
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IN_RegisterAxis (axis);
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RETURN_POINTER (pr, axis);
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}
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static void
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secured (progs_t *pr)
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{
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PR_RunError (pr, "Secured function called");
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}
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#define bi(x) {#x, secured, -1}
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static builtin_t secure_builtins[] = {
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bi(IN_CreateButton),
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bi(IN_CreateAxis),
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{0}
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};
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#undef bi
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#define bi(x) {#x, bi_##x, -1}
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static builtin_t insecure_builtins[] = {
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bi(IN_CreateButton),
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bi(IN_CreateAxis),
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{0}
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};
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static builtin_t builtins[] = {
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bi(IN_FindDeviceId),
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bi(IN_GetDeviceName),
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bi(IN_GetDeviceId),
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bi(IN_AxisInfo),
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bi(IN_ButtonInfo),
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bi(IN_GetAxisName),
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bi(IN_GetButtonName),
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bi(IN_GetAxisNumber),
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bi(IN_GetButtonNumber),
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bi(IN_ProcessEvents),
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bi(IN_ClearStates),
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{0}
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};
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//static void
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//bi_input_clear (progs_t *pr, void *_res)
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//{
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//}
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void
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RUA_Input_Init (progs_t *pr, int secure)
|
||||
{
|
||||
//input_resources_t *res = calloc (sizeof (input_resources_t), 1);
|
||||
//PR_Resources_Register (pr, "input", res, bi_input_clear);
|
||||
|
||||
if (secure & 2) {
|
||||
PR_RegisterBuiltins (pr, secure_builtins);
|
||||
} else {
|
||||
PR_RegisterBuiltins (pr, insecure_builtins);
|
||||
}
|
||||
PR_RegisterBuiltins (pr, builtins);
|
||||
}
|
|
@ -51,6 +51,7 @@ static __attribute__ ((used)) const char rcsid[] = "$Id$";
|
|||
#include "QF/progs.h"
|
||||
#include "QF/quakefs.h"
|
||||
#include "QF/render.h"
|
||||
#include "QF/ruamoko.h"
|
||||
#include "QF/screen.h"
|
||||
#include "QF/sound.h"
|
||||
#include "QF/sys.h"
|
||||
|
@ -165,7 +166,7 @@ BI_Graphics_Init (progs_t *pr)
|
|||
Mod_Init ();
|
||||
R_Init ();
|
||||
R_Progs_Init (pr);
|
||||
RUA_Key_Init (pr);
|
||||
RUA_Game_Init (pr, thread->rua_security);
|
||||
S_Progs_Init (pr);
|
||||
|
||||
Con_Init ("client");
|
||||
|
|
Loading…
Reference in a new issue