Fix an inappropriate reuse of a variable.

Using "ax"is for the joystick "var"iable is a bit confusing.
This commit is contained in:
Bill Currie 2014-08-18 22:11:10 +09:00
parent bdb221c1d7
commit 331b054d4a

View file

@ -360,8 +360,8 @@ in_joy_f (void)
int i, ax, c = Cmd_Argc ();
if (c == 2) {
ax = JOY_GetOption_i (Cmd_Argv (1));
switch (ax) {
int var = JOY_GetOption_i (Cmd_Argv (1));
switch (var) {
case js_clear:
Sys_Printf ("Clearing all joystick settings...\n");
for (i = 0; i < JOY_MAX_AXES; i++) {
@ -406,7 +406,7 @@ in_joy_f (void)
}
return;
} else if (c < 4) {
if (JOY_GetOption_i (Cmd_Argv (2)) == js_clear) {
if (c == 3 && JOY_GetOption_i (Cmd_Argv (2)) == js_clear) {
ax = strtol (Cmd_Argv (1), NULL, 0);
joy_clear_axis (ax);