From 320f6132635320f6e284603eb412d223e1271fd3 Mon Sep 17 00:00:00 2001 From: Bill Currie Date: Thu, 15 Sep 2011 20:39:26 +0900 Subject: [PATCH] Give the uvlayer texture a name. --- tools/qfmdl/import_mdl.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/qfmdl/import_mdl.py b/tools/qfmdl/import_mdl.py index 46fe9372c..1bf6ca1ae 100644 --- a/tools/qfmdl/import_mdl.py +++ b/tools/qfmdl/import_mdl.py @@ -229,7 +229,7 @@ def import_mdl(operator, context, filepath): load_skins (mdl) mesh = bpy.data.meshes.new(mdl.name) mesh.from_pydata(verts, [], faces) - uvlay = mesh.uv_textures.new() + uvlay = mesh.uv_textures.new(mdl.name) for i, f in enumerate(uvlay.data): mdl_uv = uvs[i] for j, uv in enumerate(f.uv):