mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 23:32:09 +00:00
clean up the diffs again after enabling R_Mirror in nq
This commit is contained in:
parent
86d76ed39a
commit
312cb5bf53
1 changed files with 23 additions and 17 deletions
|
@ -1052,6 +1052,28 @@ R_Clear (void)
|
|||
}
|
||||
|
||||
|
||||
void
|
||||
R_RenderScene (void)
|
||||
{
|
||||
R_SetupFrame ();
|
||||
|
||||
R_SetFrustum ();
|
||||
|
||||
R_SetupGL ();
|
||||
|
||||
R_PushDlights (vec3_origin);
|
||||
|
||||
R_MarkLeaves (); // done here so we know if we're in water
|
||||
|
||||
R_DrawWorld (); // adds static entities to the list
|
||||
|
||||
S_ExtraUpdate (); // don't let sound get messed up if going slow
|
||||
|
||||
R_DrawEntitiesOnList ();
|
||||
|
||||
R_RenderDlights ();
|
||||
}
|
||||
|
||||
/*
|
||||
R_RenderView
|
||||
|
||||
|
@ -1071,23 +1093,7 @@ R_RenderView (void)
|
|||
R_Clear ();
|
||||
|
||||
// render normal view
|
||||
R_SetupFrame ();
|
||||
|
||||
R_SetFrustum ();
|
||||
|
||||
R_SetupGL ();
|
||||
|
||||
R_PushDlights (vec3_origin);
|
||||
|
||||
R_MarkLeaves (); // done here so we know if we're in water
|
||||
|
||||
R_DrawWorld (); // adds static entities to the list
|
||||
|
||||
S_ExtraUpdate (); // don't let sound get messed up if going slow
|
||||
|
||||
R_DrawEntitiesOnList ();
|
||||
|
||||
R_RenderDlights ();
|
||||
R_RenderScene ();
|
||||
|
||||
R_DrawWaterSurfaces ();
|
||||
|
||||
|
|
Loading…
Reference in a new issue