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Fix a typo. Oops...
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@ -260,7 +260,7 @@ Draw_Init (void)
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// LordHavoc: 3DFX's dithering has terrible artifacts with lightmode 1
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// 3dfx can only handle 256 wide textures
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if (!strncasecmp ((char *) gl_renderer, "3dfx", 4) ||
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!strngcasecmp ((char *) gl_renderer, "Mesa Glide", 10))
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!strncasecmp ((char *) gl_renderer, "Mesa Glide", 10))
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{
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Cvar_Set (gl_max_size, "256");
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Cvar_Set (gl_lightmode, "0");
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