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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
[gl] Remove the envmap command
It has never worked, but it should be easy enough to implement for all renderers since fisheye does the same thing.
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commit
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3 changed files with 0 additions and 65 deletions
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@ -33,7 +33,6 @@
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struct cvar_s;
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struct entity_s;
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extern qboolean gl_envmap;
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extern int c_brush_polys, c_alias_polys;
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extern float gl_modelalpha;
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@ -68,8 +68,6 @@
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#include "varrays.h"
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#include "vid_gl.h"
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qboolean gl_envmap; // true during envmap command capture
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int gl_mirrortexturenum; // quake texturenum, not gltexturenum
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plane_t *gl_mirror_plane;
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@ -180,7 +178,6 @@ R_DrawViewModel (void)
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entity_t *ent = vr_data.view_model;
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if (vr_data.inhibit_viewmodel
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|| !r_drawviewmodel->int_val
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|| gl_envmap
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|| !r_drawentities->int_val
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|| !ent->renderer.model)
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return;
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@ -71,66 +71,6 @@
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#include "varrays.h"
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#include "vid_gl.h"
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/*
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R_Envmap_f
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Grab six views for environment mapping tests
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*/
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static void
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R_Envmap_f (void)
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{
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/*FIXME update for simd
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byte buffer[256 * 256 * 4];
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qfglDrawBuffer (GL_FRONT);
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qfglReadBuffer (GL_FRONT);
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gl_envmap = true;
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r_refdef.vrect.x = 0;
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r_refdef.vrect.y = 0;
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r_refdef.vrect.width = 256;
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r_refdef.vrect.height = 256;
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r_refdef.viewangles[0] = 0;
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r_refdef.viewangles[1] = 0;
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r_refdef.viewangles[2] = 0;
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gl_R_RenderView ();
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qfglReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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QFS_WriteFile ("env0.rgb", buffer, sizeof (buffer));
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r_refdef.viewangles[1] = 90;
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gl_R_RenderView ();
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qfglReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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QFS_WriteFile ("env1.rgb", buffer, sizeof (buffer));
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r_refdef.viewangles[1] = 180;
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gl_R_RenderView ();
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qfglReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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QFS_WriteFile ("env2.rgb", buffer, sizeof (buffer));
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r_refdef.viewangles[1] = 270;
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gl_R_RenderView ();
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qfglReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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QFS_WriteFile ("env3.rgb", buffer, sizeof (buffer));
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r_refdef.viewangles[0] = -90;
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r_refdef.viewangles[1] = 0;
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gl_R_RenderView ();
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qfglReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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QFS_WriteFile ("env4.rgb", buffer, sizeof (buffer));
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r_refdef.viewangles[0] = 90;
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r_refdef.viewangles[1] = 0;
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gl_R_RenderView ();
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qfglReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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QFS_WriteFile ("env5.rgb", buffer, sizeof (buffer));
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gl_envmap = false;
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qfglDrawBuffer (GL_BACK);
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qfglReadBuffer (GL_BACK);
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gl_ctx->end_rendering ();*/
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}
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static void
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gl_R_LoadSky_f (void)
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{
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@ -178,7 +118,6 @@ gl_R_Init (void)
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Cmd_AddCommand ("timerefresh", gl_R_TimeRefresh_f,
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"Tests the current refresh rate for the current location");
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Cmd_AddCommand ("envmap", R_Envmap_f, "No Description");
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Cmd_AddCommand ("loadsky", gl_R_LoadSky_f, "Load a skybox");
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gl_Draw_Init ();
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