diff --git a/nq/source/cl_view.c b/nq/source/cl_view.c index 0e157ac41..7c7a5c3ba 100644 --- a/nq/source/cl_view.c +++ b/nq/source/cl_view.c @@ -620,10 +620,10 @@ V_CalcRefdef (void) // never let it sit exactly on a node line, because a water plane can // disappear when viewed with the eye exactly on it. - // server protocol specifies to only 1/16 pixel, so add 1/32 in each axis - r_data->refdef->vieworg[0] += 1.0 / 32; - r_data->refdef->vieworg[1] += 1.0 / 32; - r_data->refdef->vieworg[2] += 1.0 / 32; + // server protocol specifies to only 1/8 pixel, so add 1/16 in each axis + r_data->refdef->vieworg[0] += 1.0 / 16; + r_data->refdef->vieworg[1] += 1.0 / 16; + r_data->refdef->vieworg[2] += 1.0 / 16; VectorCopy (cl.viewangles, r_data->refdef->viewangles); V_CalcViewRoll (); diff --git a/qw/source/cl_view.c b/qw/source/cl_view.c index 69958ada3..17ed38914 100644 --- a/qw/source/cl_view.c +++ b/qw/source/cl_view.c @@ -629,9 +629,9 @@ V_CalcRefdef (void) // never let it sit exactly on a node line, because a water plane can // disappear when viewed with the eye exactly on it. // server protocol specifies to only 1/8 pixel, so add 1/16 in each axis - r_data->refdef->vieworg[0] += (1.0 / 16.0); - r_data->refdef->vieworg[1] += (1.0 / 16.0); - r_data->refdef->vieworg[2] += (1.0 / 16.0); + r_data->refdef->vieworg[0] += 1.0 / 16; + r_data->refdef->vieworg[1] += 1.0 / 16; + r_data->refdef->vieworg[2] += 1.0 / 16; VectorCopy (cl.simangles, r_data->refdef->viewangles); V_CalcViewRoll ();