diff --git a/NEWS b/NEWS index 65e92cfbe..41668e4af 100644 --- a/NEWS +++ b/NEWS @@ -1,6 +1,42 @@ NEWS for the QuakeForge project ------------------------------- +Changes from 0.5.5 + o General enhancements + * more fullscreen toggle fixes + * lighting tweaks + * don't lose sound when switching workplaces in X + * "lagged dlights" in mvds fixed + * flac sound file support + * support multiple directories in fs_sharepath + * new savegame format + * JACK audio output + * http download support + * CPQW support + * gold-key/radiation-symbol bug in rock2 fixed + * support for very big maps (eg marcher.bsp) + * beams (lightning etc) can be any length + * unlimited beams + * support for Japanese keyboards + o Ruamoko + * plist access + * entity parsing support + * quake script parsing support + o qfcc + * function overloading + * allow entity.vector.x (etc) instead of entity.vector_x + * many ObjectiveQuakeC fixes + * optional constant-vector parameter space optimisation (slows down + the code, though): can compile the version of frogbot that has + waypoints for almost 300 maps. + * rcall support + * static local vars + * more pointer support + * better compatibility with qcc + o Tools + * filter for displaying item information from a map (itemslist.py) + * wad tool improvements + Changes from 0.5.4 o General enhancements * bring back a bunch of fixes from 0.5.3 (including news items) that