This commit is contained in:
Bill Currie 2009-12-20 04:17:24 +00:00 committed by Jeff Teunissen
parent b14fcccd8f
commit 2e0b5076a0

36
NEWS
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NEWS for the QuakeForge project
-------------------------------
Changes from 0.5.5
o General enhancements
* more fullscreen toggle fixes
* lighting tweaks
* don't lose sound when switching workplaces in X
* "lagged dlights" in mvds fixed
* flac sound file support
* support multiple directories in fs_sharepath
* new savegame format
* JACK audio output
* http download support
* CPQW support
* gold-key/radiation-symbol bug in rock2 fixed
* support for very big maps (eg marcher.bsp)
* beams (lightning etc) can be any length
* unlimited beams
* support for Japanese keyboards
o Ruamoko
* plist access
* entity parsing support
* quake script parsing support
o qfcc
* function overloading
* allow entity.vector.x (etc) instead of entity.vector_x
* many ObjectiveQuakeC fixes
* optional constant-vector parameter space optimisation (slows down
the code, though): can compile the version of frogbot that has
waypoints for almost 300 maps.
* rcall support
* static local vars
* more pointer support
* better compatibility with qcc
o Tools
* filter for displaying item information from a map (itemslist.py)
* wad tool improvements
Changes from 0.5.4
o General enhancements
* bring back a bunch of fixes from 0.5.3 (including news items) that