Do some more const correctness.

This commit is contained in:
Bill Currie 2012-02-01 17:44:55 +09:00
parent 7e406c20e5
commit 2b6adaa2d4
4 changed files with 14 additions and 13 deletions

View file

@ -47,9 +47,9 @@ extern int part_tex_smoke;
extern int part_tex_spark;
*/
void GL_Upload8 (byte *data, int width, int height, qboolean mipmap, qboolean alpha);
void GL_Upload8_EXT (byte *data, int width, int height, qboolean mipmap, qboolean alpha);
int GL_LoadTexture (const char *identifier, int width, int height, byte *data, qboolean mipmap, qboolean alpha, int bytesperpixel);
void GL_Upload8 (const byte *data, int width, int height, qboolean mipmap, qboolean alpha);
void GL_Upload8_EXT (const byte *data, int width, int height, qboolean mipmap, qboolean alpha);
int GL_LoadTexture (const char *identifier, int width, int height, const byte *data, qboolean mipmap, qboolean alpha, int bytesperpixel);
int GL_FindTexture (const char *identifier);
void GL_TextureMode_f (void);

View file

@ -38,9 +38,9 @@
void CRC_Init(unsigned short *crcvalue);
void CRC_ProcessByte(unsigned short *crcvalue, byte data);
void CRC_ProcessBlock (byte *start, unsigned short *crcvalue, int count);
void CRC_ProcessBlock (const byte *start, unsigned short *crcvalue, int count);
unsigned short CRC_Value(unsigned short crcvalue);
unsigned short CRC_Block (byte *start, int count);
unsigned short CRC_Block (const byte *start, int count);
//@}

View file

@ -89,7 +89,7 @@ CRC_ProcessByte (unsigned short *crcvalue, byte data)
}
VISIBLE void
CRC_ProcessBlock (byte *start, unsigned short *crcvalue, int count)
CRC_ProcessBlock (const byte *start, unsigned short *crcvalue, int count)
{
unsigned short crc = *crcvalue;
while (count--)
@ -104,7 +104,7 @@ CRC_Value (unsigned short crcvalue)
}
VISIBLE unsigned short
CRC_Block (byte *start, int count)
CRC_Block (const byte *start, int count)
{
unsigned short crc;

View file

@ -284,11 +284,11 @@ GL_ResampleTexture (unsigned int *in, int inwidth, int inheight,
}
static void
GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight,
GL_Resample8BitTexture (const unsigned char *in, int inwidth, int inheight,
unsigned char *out, int outwidth, int outheight)
{
// Improvements here should be mirrored in build_skin_8 in gl_skin.c
unsigned char *inrow;
const unsigned char *inrow;
int i, j;
unsigned int frac, fracstep;
@ -445,7 +445,7 @@ GL_Upload32 (unsigned int *data, int width, int height, qboolean mipmap,
If we don't, this function does nothing.
*/
void
GL_Upload8_EXT (byte *data, int width, int height, qboolean mipmap,
GL_Upload8_EXT (const byte *data, int width, int height, qboolean mipmap,
qboolean alpha)
{
byte *scaled;
@ -516,7 +516,8 @@ GL_Upload8_EXT (byte *data, int width, int height, qboolean mipmap,
}
void
GL_Upload8 (byte *data, int width, int height, qboolean mipmap, qboolean alpha)
GL_Upload8 (const byte *data, int width, int height, qboolean mipmap,
qboolean alpha)
{
int i, s, p;
unsigned int *trans;
@ -537,7 +538,7 @@ GL_Upload8 (byte *data, int width, int height, qboolean mipmap, qboolean alpha)
}
} else {
unsigned int *out = trans;
byte *in = data;
const byte *in = data;
for (i = 0; i < s; i++) {
*out++ = d_8to24table[*in++];
}
@ -553,7 +554,7 @@ GL_Upload8 (byte *data, int width, int height, qboolean mipmap, qboolean alpha)
}
VISIBLE int
GL_LoadTexture (const char *identifier, int width, int height, byte *data,
GL_LoadTexture (const char *identifier, int width, int height, const byte *data,
qboolean mipmap, qboolean alpha, int bytesperpixel)
{
int crc, i;