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Flush console text after each screen function.
This on its own doesn't fix menus being overwritten with console text, but it's an important step.
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1 changed files with 1 additions and 1 deletions
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@ -193,8 +193,8 @@ SCR_UpdateScreen (double realtime, SCR_Func *scr_funcs)
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while (*scr_funcs) {
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(*scr_funcs)();
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scr_funcs++;
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GL_FlushText ();
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}
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GL_FlushText ();
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qfglFlush ();
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}
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