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Finished cleaning out the unused Cvar flags. The only ones we actually
ever used were CVAR_NONE, CVAR_ARCHIVE, CVAR_USERINFO, CVAR_SERVERINFO, CVAR_ROM, and CVAR_USER_CREATED. I kept CVAR_NOTIFY and CVAR_LATCH as well since the latter was supposed to actually be implemented at some point and the former would make a useful debug feature.
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2 changed files with 0 additions and 12 deletions
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@ -57,17 +57,11 @@ typedef struct cvar_alias_s
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// specific configurations
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#define CVAR_USERINFO 2 // sent to server on connect or change
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#define CVAR_SERVERINFO 4 // sent in response to front end requests
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#define CVAR_SYSTEMINFO 8 // these cvars will be duplicated on all clients
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#define CVAR_NOTIFY 32 // Will notify players when changed.
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#define CVAR_ROM 64 // display only, cannot be set by user at all
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#define CVAR_USER_CREATED 128 // created by a set command
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#define CVAR_HEAP 256 // allocated off the heap, safe to free
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#define CVAR_CHEAT 512 // can not be changed if cheats are disabled
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#define CVAR_NORESTART 1024 // do not clear when a cvar_restart is issued
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#define CVAR_LATCH 2048 // will only change when C code next does
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// a Cvar_Get(), so it can't be changed
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#define CVAR_TEMP 4096 // can be set even when cheats are
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// disabled, but is not archived
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// Zoid| A good CVAR_ROM example is userpath. The code should read "cvar_t
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// *fs_userpath = CvarGet("fs_userpath", ".", CVAR_ROM); The user can
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@ -57,17 +57,11 @@ typedef struct cvar_alias_s
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// specific configurations
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#define CVAR_USERINFO 2 // sent to server on connect or change
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#define CVAR_SERVERINFO 4 // sent in response to front end requests
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#define CVAR_SYSTEMINFO 8 // these cvars will be duplicated on all clients
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#define CVAR_NOTIFY 32 // Will notify players when changed.
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#define CVAR_ROM 64 // display only, cannot be set by user at all
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#define CVAR_USER_CREATED 128 // created by a set command
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#define CVAR_HEAP 256 // allocated off the heap, safe to free
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#define CVAR_CHEAT 512 // can not be changed if cheats are disabled
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#define CVAR_NORESTART 1024 // do not clear when a cvar_restart is issued
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#define CVAR_LATCH 2048 // will only change when C code next does
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// a Cvar_Get(), so it can't be changed
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#define CVAR_TEMP 4096 // can be set even when cheats are
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// disabled, but is not archived
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// Zoid| A good CVAR_ROM example is userpath. The code should read "cvar_t
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// *fs_userpath = CvarGet("fs_userpath", ".", CVAR_ROM); The user can
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