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[qtv] Set worldmodel just after svc_modellist
Not sure why I thought skins_f was a good place. This seems to be much more reliable.
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1 changed files with 1 additions and 1 deletions
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@ -310,7 +310,6 @@ sv_skins_f (server_t *sv)
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// actual in-game update messages
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MSG_WriteByte (&sv->netchan.message, qtv_stringcmd);
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MSG_WriteString (&sv->netchan.message, va (0, "begin %d", sv->spawncount));
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sv->worldmodel = Mod_ForName (sv->modellist[0], false);
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sv->next_run = realtime;
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sv->connected = 2;
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sv->delta = -1;
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@ -1157,6 +1156,7 @@ sv_parse (server_t *sv, qmsg_t *msg, int reliable)
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break;
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case svc_modellist:
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sv_modellist (sv, msg);
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sv->worldmodel = Mod_ForName (sv->modellist[0], false);
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send = 0;
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break;
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