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https://git.code.sf.net/p/quake/quakeforge
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FPH column for the score list from RvB
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parent
29c68732c0
commit
2aa2066019
1 changed files with 42 additions and 23 deletions
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@ -888,7 +888,7 @@ void
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Sbar_DeathmatchOverlay (int start)
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{
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char num[12];
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int minutes, total, top, bottom, f, i, k, l, p, x, y;
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int minutes, fph, total, top, bottom, f, i, k, l, p, x, y;
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int skip = 10;
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player_info_t *s;
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qpic_t *pic;
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@ -928,25 +928,25 @@ Sbar_DeathmatchOverlay (int start)
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x = 4;
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// 0 40 64 104 152 192
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if (cl_showscoresuid->int_val == 0)
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Draw_String (x, y, "ping pl time frags team name");
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Draw_String (x, y, "ping pl fph time frags team name");
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else
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Draw_String (x, y, " uid pl time frags team name");
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Draw_String (x, y, " uid pl fph time frags team name");
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y += 8;
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// Draw_String ( x , y, "---- -- ---- ----- ---- ----------------");
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Draw_String (x, y, "\x1d\x1e\x1e\x1f \x1d\x1f \x1d\x1e\x1e\x1f "
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Draw_String (x, y, "\x1d\x1e\x1e\x1f \x1d\x1f \x1d\x1e\x1f \x1d\x1e\x1e\x1f "
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"\x1d\x1e\x1e\x1e\x1f \x1d\x1e\x1e\x1f \x1d\x1e\x1e"
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"\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1f");
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"\x1e\x1e\x1e\x1e\x1e\x1e\x1f");
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y += 8;
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} else {
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x = 16;
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// 0 40 64 104 152
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if (cl_showscoresuid->int_val == 0)
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Draw_String (x, y, "ping pl time frags name");
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Draw_String (x, y, "ping pl fph time frags name");
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else
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Draw_String (x, y, " uid pl time frags name");
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Draw_String (x, y, " uid pl fph time frags name");
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y += 8;
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// Draw_String ( x , y, "---- -- ---- ----- ----------------");
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Draw_String (x, y, "\x1d\x1e\x1e\x1f \x1d\x1f \x1d\x1e\x1e\x1f "
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Draw_String (x, y, "\x1d\x1e\x1e\x1f \x1d\x1f \x1d\x1e\x1f \x1d\x1e\x1e\x1f "
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"\x1d\x1e\x1e\x1e\x1f \x1d\x1e\x1e\x1e\x1e\x1e\x1e"
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"\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1f");
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y += 8;
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@ -978,25 +978,45 @@ Sbar_DeathmatchOverlay (int start)
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Draw_String (x + 32, y, num);
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if (s->spectator) {
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Draw_String (x + 40, y, "(spectator)");
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Draw_String (x + 72, y, "(spectator)");
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// draw name
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if (cl.teamplay)
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Draw_String (x + 152 + 40, y, s->name);
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Draw_String (x + 184 + 40, y, s->name);
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else
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Draw_String (x + 152, y, s->name);
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Draw_String (x + 184, y, s->name);
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y += skip;
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continue;
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}
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// draw time
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// get time
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if (cl.intermission)
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total = cl.completed_time - s->entertime;
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else
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total = realtime - s->entertime;
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minutes = (int) total / 60;
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snprintf (num, sizeof (num), "%4i", minutes);
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// get frags
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f = s->frags;
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// get fph
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if(total != 0)
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{
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fph = (3600/total)*f;
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}
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else
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{
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fph = 0;
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}
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if(fph >= 999) fph = 999;
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if(fph <= -999) fph = -999;
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// draw fph
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snprintf (num, sizeof(num), "%3i", fph);
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Draw_String (x + 64, y, num);
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//draw time
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snprintf (num, sizeof (num), "%4i", minutes);
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Draw_String (x + 96, y, num);
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// draw background
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top = s->topcolor;
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bottom = s->bottomcolor;
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@ -1004,27 +1024,26 @@ Sbar_DeathmatchOverlay (int start)
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bottom = Sbar_ColorForMap (bottom);
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if (largegame)
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Draw_Fill (x + 104, y + 1, 40, 3, top);
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Draw_Fill (x + 136, y + 1, 40, 3, top);
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else
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Draw_Fill (x + 104, y, 40, 4, top);
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Draw_Fill (x + 104, y + 4, 40, 4, bottom);
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Draw_Fill (x + 136, y, 40, 4, top);
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Draw_Fill (x + 136, y + 4, 40, 4, bottom);
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// draw number
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f = s->frags;
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if (k != cl.playernum) {
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snprintf (num, sizeof (num), " %3i ", f);
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} else {
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snprintf (num, sizeof (num), "\x10%3i\x11", f);
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}
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Draw_nString (x + 104, y, num, 5);
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Draw_nString (x + 136, y, num, 5);
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// team
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if (cl.teamplay) {
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Draw_nString (x + 152, y, s->team->value, 4);
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Draw_String (x + 152 + 40, y, s->name);
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Draw_nString (x + 184, y, s->team->value, 4);
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Draw_String (x + 184 + 40, y, s->name);
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} else
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Draw_String (x + 152, y, s->name);
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Draw_String (x + 184, y, s->name);
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y += skip;
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}
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