diff --git a/TODO b/TODO new file mode 100644 index 000000000..7e267060b --- /dev/null +++ b/TODO @@ -0,0 +1,30 @@ +o = todo +X = done +? = maybe but not likely +M = more testing +I = in progress +W = waiting on other work + +M it seems possible to crash a QF server still - need to fix this! +M Scitech MGL used in win32 is screwed - dump it and use SDL +I GL is still way too slow +I Client side QuakeC. +I mingw cross compiling +I merge nq and qw code bases +W fix skybox/dome vis problems (workable solution found, needs new renderer) +o It's possible to stick on some obtuse-angled corners qwsv 2.3x didn't +o better server control of certain cvars +o triggers (f_respawn, f_death, f_took; cl_triggers) +o software PCXs don't work in X11 at least if you're using 16/24/32 color +o stateful console (eg, rcon mode, chat mode, normal command mode...) +o menu rewrite +o scripted hud +? more direct intra-team comms (eg, talk to offense or defense directly) +? Draw_Pic and friends need a cleanup in GL at least +? console commands to see a user, ignore talk from them, etc +? improved crosshairs (custom file, 32 bit for GL, etc) +? software targets should mix color at 16/16 or 24/32 color +? Draw_Pic and other tex draw functions should use local palettes +? wad loader should load wad3 and fall back to wad2 if necessary +? better control over client console logging +? ban reasons and expire times