do the same for QW.

This commit is contained in:
Jeff Teunissen 2001-09-25 23:32:11 +00:00
parent 0efd28abcc
commit 27b6bac88f

View file

@ -35,19 +35,17 @@ INCLUDES= -I$(top_srcdir)/include -I$(top_srcdir)/qw/include
bin_PROGRAMS= @QW_TARGETS@
GLIDE_LIBS= @GLIDE_LIBS@
EXTRA_PROGRAMS= qw-client-3dfx qw-client-fbdev qw-client-glx qw-client-mgl \
qw-client-sdl qw-client-sdl32 qw-client-sgl qw-client-svga \
qw-client-wgl qw-client-x11 qw-server qw-master
EXTRA_PROGRAMS= qw-client-fbdev qw-client-glx qw-client-mgl qw-client-sdl \
qw-client-sdl32 qw-client-sgl qw-client-svga qw-client-wgl \
qw-client-x11 qw-server qw-master
if ASM_ARCH
ASM = libasm.la
libasm_la_SOURCES= sys_x86.S worlda.S
else
ASM =
libasm_la_SOURCES=
endif
noinst_LTLIBRARIES= libqfnet.la $(ASM)
libasm_la_SOURCES = sys_x86.S worlda.S
noinst_LTLIBRARIES= libqfnet.la libasm.la
common_SOURCES= buildnum.c com.c game.c msg_ucmd.c pmove.c pmovetst.c \
net_packetlog.c
@ -83,9 +81,9 @@ qf_server_LIBS= $(top_builddir)/libs/models/libQFmodels.la \
$(top_builddir)/libs/util/libQFutil.la
qw_server_SOURCES= $(common_SOURCES) $(server_SOURCES)
qw_server_LDADD= libqfnet.la $(ASM) $(qf_server_LIBS) $(NET_LIBS) $(DL_LIBS) $(CURSES_LIBS)
qw_server_LDADD= libqfnet.la libasm.la $(qf_server_LIBS) $(NET_LIBS) $(DL_LIBS) $(CURSES_LIBS)
qw_server_LDFLAGS= $(common_ldflags)
qw_server_DEPENDENCIES= libqfnet.la $(ASM) $(qf_server_LIBS)
qw_server_DEPENDENCIES= libqfnet.la libasm.la $(qf_server_LIBS)
qw_master_SOURCES= master.c
qw_master_LDADD= $(NET_LIBS)
@ -98,8 +96,8 @@ qf_client_LIBS= $(top_builddir)/libs/video/targets/libQFjs.la \
$(top_builddir)/libs/audio/libQFsound.la \
$(top_builddir)/libs/util/libQFutil.la
client_LIBS= libqfnet.la $(ASM) $(qf_client_LIBS) $(NET_LIBS)
client_LIB_DEPS= libqfnet.la $(ASM) $(qf_client_LIBS)
client_LIBS= libqfnet.la libasm.la $(qf_client_LIBS) $(NET_LIBS)
client_LIB_DEPS= libqfnet.la libasm.la $(qf_client_LIBS)
# libQFjs is seperate because it needs to be linked after when building statically
client_SOURCES= cl_cam.c cl_cmd.c cl_cvar.c cl_demo.c cl_ents.c cl_input.c \
@ -109,68 +107,117 @@ client_SOURCES= cl_cam.c cl_cmd.c cl_cvar.c cl_demo.c cl_ents.c cl_input.c \
# Software-rendering clients
# We need libQFrenderer_sw to always be static -- there's assembler in there
soft_LIBS= $(top_builddir)/libs/video/renderer/.libs/libQFrenderer_sw.a \
$(top_builddir)/libs/models/libQFmodels_sw.la
# ... Linux FBDev
qw_client_fbdev_SOURCES= $(common_SOURCES) $(client_SOURCES) cl_sys_unix.c
qw_client_fbdev_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFfbdev.la $(client_LIBS)
qw_client_fbdev_LDFLAGS= $(common_ldflags)
qw_client_fbdev_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFfbdev.la $(client_LIB_DEPS)
qw_client_fbdev_SOURCES=$(common_SOURCES) $(client_SOURCES) cl_sys_unix.c
qw_client_fbdev_LDADD= $(soft_LIBS) \
$(top_builddir)/libs/video/targets/libQFfbdev.la \
$(client_LIBS)
qw_client_fbdev_LDFLAGS=$(common_ldflags)
qw_client_fbdev_DEPENDENCIES= \
$(soft_LIBS) \
$(top_builddir)/libs/video/targets/libQFfbdev.la \
$(client_LIB_DEPS)
# ... SciTech MGL
qw_client_mgl_SOURCES= $(common_SOURCES) $(client_SOURCES) cl_sys_win.c
qw_client_mgl_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFmgl.la $(client_LIBS) $(MGL_LIBS)
qw_client_mgl_LDADD= $(soft_LIBS) \
$(top_builddir)/libs/video/targets/libQFmgl.la \
$(client_LIBS) $(MGL_LIBS)
qw_client_mgl_LDFLAGS= $(common_ldflags)
qw_client_mgl_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFmgl.la $(client_LIB_DEPS)
qw_client_mgl_DEPENDENCIES= \
$(soft_LIBS) \
$(top_builddir)/libs/video/targets/libQFmgl.la \
$(client_LIB_DEPS)
# ... Simple DirectMedia Layer, version 1.2 and higher
qw_client_sdl_SOURCES= $(common_SOURCES) $(client_SOURCES) cl_sys_sdl.c
qw_client_sdl_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsdl.la $(client_LIBS) $(SDL_LIBS)
qw_client_sdl_LDADD= $(soft_LIBS) \
$(top_builddir)/libs/video/targets/libQFsdl.la \
$(client_LIBS) $(SDL_LIBS)
qw_client_sdl_LDFLAGS= $(common_ldflags)
qw_client_sdl_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsdl.la $(client_LIB_DEPS)
qw_client_sdl_DEPENDENCIES= \
$(soft_LIBS) \
$(top_builddir)/libs/video/targets/libQFsdl.la \
$(client_LIB_DEPS)
# ... Simple DirectMedia Layer, version 1.2 and higher
qw_client_sdl32_SOURCES= $(common_SOURCES) $(client_SOURCES) cl_sys_sdl.c
qw_client_sdl32_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw32.a ../../libs/models/libQFmodels_sw32.la ../../libs/video/targets/libQFsdl32.la $(client_LIBS) $(SDL_LIBS)
qw_client_sdl32_LDFLAGS= $(common_ldflags)
qw_client_sdl32_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw32.a ../../libs/models/libQFmodels_sw32.la ../../libs/video/targets/libQFsdl32.la $(client_LIB_DEPS)
# ... 32-bit software, SDL
qw_client_sdl32_SOURCES=$(qw_client_sdl_SOURCES)
qw_client_sdl32_LDADD= $(top_builddir)/libs/video/renderer/.libs/libQFrenderer_sw32.a \
$(top_builddir)/libs/models/libQFmodels_sw32.la \
$(top_builddir)/libs/video/targets/libQFsdl32.la \
$(client_LIBS) $(SDL_LIBS)
qw_client_sdl32_LDFLAGS=$(common_ldflags)
qw_client_sdl32_DEPENDENCIES= \
$(top_builddir)/libs/video/renderer/.libs/libQFrenderer_sw32.a \
$(top_builddir)/libs/models/libQFmodels_sw32.la \
$(top_builddir)/libs/video/targets/libQFsdl32.la \
$(client_LIB_DEPS)
# ... Linux SVGAlib
qw_client_svga_SOURCES= $(common_SOURCES) $(client_SOURCES) cl_sys_unix.c
qw_client_svga_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsvga.la $(client_LIBS) $(SVGA_LIBS)
qw_client_svga_LDADD= $(soft_LIBS) \
$(top_builddir)/libs/video/targets/libQFsvga.la \
$(client_LIBS) $(SVGA_LIBS)
qw_client_svga_LDFAGS= $(common_ldflags)
qw_client_svga_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsvga.la $(client_LIB_DEPS)
qw_client_svga_DEPENDENCIES= \
$(soft_LIBS) \
$(top_builddir)/libs/video/targets/libQFsvga.la \
$(client_LIB_DEPS)
# ... X11
qw_client_x11_SOURCES= $(common_SOURCES) $(client_SOURCES) cl_sys_unix.c
qw_client_x11_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFx11.la $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB)
qw_client_x11_LDADD= $(soft_LIBS) \
$(top_builddir)/libs/video/targets/libQFx11.la \
$(client_LIBS) \
$(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB)
qw_client_x11_LDFLAGS= $(common_ldflags)
qw_client_x11_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFx11.la $(client_LIB_DEPS)
qw_client_x11_DEPENDENCIES= \
$(soft_LIBS) \
$(top_builddir)/libs/video/targets/libQFx11.la \
$(client_LIB_DEPS)
# OpenGL-using clients
# ... 3Dfx Voodoo 1 and 2 SVGAlib-based console GL
qw_client_3dfx_SOURCES= $(common_SOURCES) $(client_SOURCES) cl_sys_unix.c
qw_client_3dfx_LDADD= ../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFtdfx.la $(client_LIBS) $(GLIDE_LIBS) $(SVGA_LIBS) $(DL_LIBS)
qw_client_3dfx_LDFLAGS= $(common_ldflags)
qw_client_3dfx_DEPENDENCIES=../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFtdfx.la $(client_LIB_DEPS)
opengl_LIBS= $(top_builddir)/libs/video/renderer/libQFrenderer_gl.la \
$(top_builddir)/libs/models/libQFmodels_gl.la
# ... OpenGL in X Window
qw_client_glx_SOURCES= $(common_SOURCES) $(client_SOURCES) cl_sys_unix.c
qw_client_glx_LDADD= ../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFglx.la $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 -lXext $(X_EXTRA_LIBS) $(DL_LIBS)
qw_client_glx_LDADD= $(opengl_LIBS) \
$(top_builddir)/libs/video/targets/libQFglx.la \
$(client_LIBS) \
$(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 -lXext $(X_EXTRA_LIBS) $(DL_LIBS)
qw_client_glx_LDFLAGS= $(common_ldflags)
qw_client_glx_DEPENDENCIES=../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFglx.la $(client_LIB_DEPS)
qw_client_glx_DEPENDENCIES= \
$(opengl_LIBS) \
$(top_builddir)/libs/video/targets/libQFglx.la \
$(client_LIB_DEPS)
# ... Simple DirectMedia Layer, version 1.2 and higher, in GL mode
qw_client_sgl_SOURCES= $(common_SOURCES) $(client_SOURCES) cl_sys_sdl.c
qw_client_sgl_LDADD= ../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFsgl.la $(client_LIBS) $(SDL_LIBS) $(X_LIBS) $(DL_LIBS)
qw_client_sgl_LDADD= $(opengl_LIBS) \
$(top_builddir)/libs/video/targets/libQFsgl.la \
$(client_LIBS) $(SDL_LIBS) $(DL_LIBS)
qw_client_sgl_LDFLAGS= $(common_ldflags)
qw_client_sgl_DEPENDENCIES=../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFsgl.la $(client_LIB_DEPS)
qw_client_sgl_DEPENDENCIES= \
$(opengl_LIBS) \
$(top_builddir)/libs/video/targets/libQFsgl.la \
$(client_LIB_DEPS)
# ... SGI/Microsoft WGL (Windows OpenGL)
qw_client_wgl_SOURCES= $(common_SOURCES) $(client_SOURCES) cl_sys_win.c
qw_client_wgl_LDADD= ../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFwgl.la $(client_LIBS) -lgdi32 -lwinmm
qw_client_wgl_LDADD= $(opengl_LIBS) \
$(top_builddir)/libs/video/targets/libQFwgl.la \
$(client_LIBS) -lgdi32 -lwinmm
qw_client_wgl_LDFLAGS= $(common_ldflags)
qw_client_wgl_DEPENDENCIES=../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFwgl.la $(client_LIB_DEPS)
qw_client_wgl_DEPENDENCIES= \
$(opengl_LIBS) \
$(top_builddir)/libs/video/targets/libQFwgl.la \
$(client_LIB_DEPS)
# Stuff that doesn't get linked into an executable NEEDS to be mentioned here,
# or it won't be distributed with 'make dist'